If you want i will doVriskaSerket wrote:Pardon if my suggestion barrage seems annoying, but I must ask: Will there be dual wielding for light swords?

If you want i will doVriskaSerket wrote:Pardon if my suggestion barrage seems annoying, but I must ask: Will there be dual wielding for light swords?
OkArnoldtheGov wrote:One other thing I forgot to add.
When you release v3, can you make a stand alone version with just the weapons? Perhaps releasing a version with the added monsters and one without the added monsters. I think it would add more replay ability to your mod.
Thanks for adding the Bardiche in your next version. I look forward to what v3 has to offer![]()
BTW I love the heretic add-on. Great job.
Sorry i can't do thatCaptain J wrote:indeed adding the Bardiche is a good idea, except i'm not a big fan of that sprite. you know, it's blade is so short, small and attacked to the pole too much, it does looks like some kind of different weapon than bardiche.
some minor edits for that weapon will be appreciated.
Oh boy! Tried it out just now. Now we're talking! I like how you ordered the weapons by type in the number selection (1 for arrow weapons, 2 for small blades, etc.)Mehnrues wrote:V3 [05-01-15]
Ok new in v3
New features:
-Greatly overhauled bow: Holding arrow, more realistic arrow, grab your arrows when they fall and altfire punch.
-Added dual wielding sword, replaces backpack
-Added hammerman enemy
-Added bardicher enemy
-Added bardiche class and weapon
-Added Crossbow class and weapon
-Peasants, Archers and spearmans have random colors each time they spawn!
-Peasants now have bow dead animation
Balance:
-Fixed Archer delay
-Balanced spearman enemy range
-Balanced weapons damage
-balanced enemies damage
well, i do frankenspriteVriskaSerket wrote:Oh boy! Tried it out just now. Now we're talking! I like how you ordered the weapons by type in the number selection (1 for arrow weapons, 2 for small blades, etc.)Mehnrues wrote:V3 [05-01-15]
Ok new in v3
New features:
-Greatly overhauled bow: Holding arrow, more realistic arrow, grab your arrows when they fall and altfire punch.
-Added dual wielding sword, replaces backpack
-Added hammerman enemy
-Added bardicher enemy
-Added bardiche class and weapon
-Added Crossbow class and weapon
-Peasants, Archers and spearmans have random colors each time they spawn!
-Peasants now have bow dead animation
Balance:
-Fixed Archer delay
-Balanced spearman enemy range
-Balanced weapons damage
-balanced enemies damage
I noticed, however, that the light sword doesn't have a shield anymore... Also, one of the peasants lacks an arrow death anim and disappears when killed by an arrow.
Other than that, it's perfect! What other ideas do you have next? Throwable spears, maybe? Also, are you making these sprites from scratch?
I think so.Big C wrote:Oh. Ooooooh. I like this mod.
Any possibility of a Heretic patch for it? It'd be PERFECT.
I will remove the archer imp and i will give player skins, thanksarmymen12002003 wrote:Gave this a try on both the doom and heretic versions which i think is great, i have couple of nitpick get rid of the archer imp it doesn't really fit well with this mod also could you add more medieval human enemies to fill in the rest of the doom and heretic monsters? also are you gonna give the other player classes skins? other than that it's a great mod.