Charging money for mods was almost a thing!

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DaMan
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Re: Charging money for mods is now a thing.

Post by DaMan »

If you're okay with paid mods, but curse the 15% Valve tax on every transaction you might be a redneck capitalists.
Sorry comrades I thought I was one of you, but it appears I must travel further left before I get upset over this.
If I was a modder I'd hold out for than 25% though. If this ends up like those app stores anything over $1 will be an uphill battle to sell, and going by the outcry you got a small market to sell to.
Reactor wrote:And, if no demo is released prior, you won't know that you actually paid money for an enormous pile of steamin' turd.
There's a 24 hour refund policy. This violates the first Rule of Acquisition though so caveat emptor will probably still apply.
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Big C
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Re: Charging money for mods is now a thing.

Post by Big C »

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Reactor
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Re: Charging money for mods is now a thing.

Post by Reactor »

24 hour refund sounds reasonable, especially if no demo is available. Seeing that today's FPS games won't really offer more than 2-3 hours of single player entertainment, 24 hours is quite a generous policy. This seems far more fair indeed.
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insightguy
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Re: Charging money for mods is now a thing.

Post by insightguy »

Image
Apparently. You get a one week ban for refunding a mod. So good luck trying to refund multiple mods!

And yes. Your refund policy can expire within that time.
Last edited by insightguy on Mon Apr 27, 2015 5:35 pm, edited 1 time in total.
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scalliano
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Re: Charging money for mods is now a thing.

Post by scalliano »

That is fecking priceless!
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Xtyfe
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Re: Charging money for mods is now a thing.

Post by Xtyfe »

YES WE WIN!
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wildweasel
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Re: Charging money for mods is now a thing.

Post by wildweasel »

I guess this is a bad time to ask if anybody would care if I put Donate links on all my mods? =P
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MetroidJunkie
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Re: Charging money for mods is now a thing.

Post by MetroidJunkie »

wildweasel wrote:I guess this is a bad time to ask if anybody would care if I put Donate links on all my mods? =P
I'd consider donate links far more preferable since you're giving them the option to give support rather than forcing them to.
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Xtyfe
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Re: Charging money for mods is now a thing.

Post by Xtyfe »

wildweasel wrote:I guess this is a bad time to ask if anybody would care if I put Donate links on all my mods? =P
Crap and I just put away my pitchfork.

Seriously though i'd be totally for that.
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Reactor
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Re: Charging money for mods is now a thing.

Post by Reactor »

Whew! So they ban you for a time, if you refund something which is an absolute crap, and was created for the sole purpose of ripping off hopefuls? Gee, what a friendly policy!
I'd rather not express my opinion about this, wildweasel would have my balls for dinner...
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Major Cooke
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Re: Charging money for mods is now a thing.

Post by Major Cooke »

Just realize, this is only for Skyrim mods. They will try this again with other games.

Weasel: You can try but they've been going around removing donation links like nuts.
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Arctangent
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Re: Charging money for mods is now a thing.

Post by Arctangent »

I feel like the "ban" thing is being taken out of context; I went through a similar period of being unable to access the marketplace either after buying something in-game in TF2 or redeeming a pre-paid card, can't remember which it was. Probably the pre-paid card, since both that and the refund add to your Steam wallet.
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Major Cooke
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Re: Charging money for mods is now a thing.

Post by Major Cooke »

It's not a ban per say, it's just restricted market access.

I'd say it's similar to how you can't resell an item from TF2 until after a week from the original purchase.
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amv2k9
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Re: Charging money for mods is now a thing.

Post by amv2k9 »

Major Cooke wrote:Weasel: You can try but they've been going around removing donation links like nuts.
You're not allowed to not have a paywall?! What in the everloving sideways fuck
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Ethril
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Re: Charging money for mods is now a thing.

Post by Ethril »

They've taken it down! The voice of the people has gotten through!

Of course, I'm sure they'll try something similar in the future. Maybe they'll even find a way to make it work (we can only hope).
...but we'll burn that bridge when we get to it. For now,
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