Inspired by a single gif from the Spriting Carnival, this'll be an attempt at a mod where you raise your own demons.
Currently, there's no actual play to it, but I do have a hud element that lets you watch a random demon wiggle around on your screen.
Currently there's only a cacodemon, demon, and revenant, and which one you're assigned is random upon starting up a map ( you don't keep it between maps ). Both of these will likely be changed upon deciding what direction to take this, but for now enjoy a hud elemental that'll hopefully endear itself to you.
[ VERY WIP ] - "Demongatchi" ( Tentative Name )
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [ VERY WIP ] - "Demongatchi" ( Tentative Name )
This idea remember me of this old Skulltag mod.
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Re: [ VERY WIP ] - "Demongatchi" ( Tentative Name )
How about using CVARs to make it persistent, and feed it things like ammo, armor, powerups and such? Maybe make it give you bonuses if you do enough of task X with it?
Or making monsters give you chunks when they die, and you can feed those chunks to your pet?
Or making monsters give you chunks when they die, and you can feed those chunks to your pet?
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Re: [ VERY WIP ] - "Demongatchi" ( Tentative Name )
hope it goes trough, this sound cute and fun