[Beta] Contra Doom b06 - Wanted: Player skins
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live
Oh my, how interesting. Also ReBirth music for the win.
Gonna give the lives system a good try. Is there any way to earn extra ones like from score?
Gonna give the lives system a good try. Is there any way to earn extra ones like from score?
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live
Awesome, love the implementation of lives.
I hope this isn't too much to ask for, but could you have the Contra Doom lives system to work with Zandronum Survival? While you could just use sv_maxlives (in fact, I did that with the last version), I'd like to see Game Overs and gaining Extra Lives online.
I hope this isn't too much to ask for, but could you have the Contra Doom lives system to work with Zandronum Survival? While you could just use sv_maxlives (in fact, I did that with the last version), I'd like to see Game Overs and gaining Extra Lives online.
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live
You can earn an extra life upon reaching 20000 points, and then every 60000 points after that.Hetdegon wrote:Is there any way to earn extra ones like from score?
That one is a pipe dream for the moment. I might look into this some day in the future.TehRealSalt wrote:I hope this isn't too much to ask for, but could you have the Contra Doom lives system to work with Zandronum Survival? While you could just use sv_maxlives (in fact, I did that with the last version), I'd like to see Game Overs and gaining Extra Lives online.
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live
I think you should put in a new sprite for the hud weapon.
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live
Gotcha, sounds pretty fair and should work well with massively populated maps.Beed28 wrote:You can earn an extra life upon reaching 20000 points, and then every 60000 points after that.Hetdegon wrote:Is there any way to earn extra ones like from score?
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live
xenoxols wrote:I think you should put in a new sprite for the hud weapon.
I'm pretty sure he is already aware of that matter, we just need a graphical help. An Contra 3-Friendly Sprite donation for it, it is.Beed28 wrote:I'll need someone to sprite the rifle in the first-person perspective. It's not a lot to work to do, though. I hope. It's literally a single image, and then two images for the muzzle flash.
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live
I've been trying to see what I could whip up, but don't count on it. Although I have done sprites before, perspective's not my strong point.Captain J wrote:I'm pretty sure he is already aware of that matter, we just need a graphical help. An Contra 3-Friendly Sprite donation for it, it is.
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live
I got the first extra life into Going Down, Map 2 around the half-way point of blasting my way through it on Ultra-Violence, all kills. I imagine that on slaughtermaps and maps that throw a lot of shit at you, it's a pretty earnest deal, and you can just CVAR toggle limited lives off anyway if you think it's bullshit levels of hard.Hetdegon wrote:Gotcha, sounds pretty fair and should work well with massively populated maps.Beed28 wrote:You can earn an extra life upon reaching 20000 points, and then every 60000 points after that.Hetdegon wrote:Is there any way to earn extra ones like from score?
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live
Just gave this a shot, awesome stuff! Really liking this so far, the music really makes it great.
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live
Last edited by TehRealSalt on Sun May 17, 2015 5:04 am, edited 3 times in total.
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live
Oh dear, now that's some less-violent game for everyone!
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live
The way the lives system is implemented is just... omg. Infinite continues with your score being reset. I'm actually really enjoying this mod!
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live
Strife Patch = Probotector?
This mod is awesome, great work here.
This mod is awesome, great work here.
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live
Amazing.
That reminds me, I have several finished PWAD patches for Back to Saturn X Episode II: Tower in the Fountain of Sparks, Deus Vult II, Doom 2 the Way id Did, Going Down, Impossible: A New Reality, and UAC Ultra sitting on my hard drive. I just need to test them out, as well as make sure they work on the Zandronum version.
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EDIT: A new teaser... now what could this be... ?
Spoiler:
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live
HeXen/Heretic? Then again, there's the Doom shotgun...
I don't know how it'll work, but I'll make it work.
dammit i want to do it nowHazeBandicoot wrote:Strife Patch = Probotector?
I don't know how it'll work, but I'll make it work.