Oh, I'm very well aware of Action Doom's existence, but it just ain't the same.Big C wrote:Not quite as purist as you're describing, but Scuba Steve beat you to the punch years ago:VriskaSerket wrote:Metal Slug Doom?Big C wrote:Contra DooM with melee sounds more like Metal Slug DooM to me. The knife in that game was a little wonder weapon.
That's... Not a bad idea... Not at all...
And it would be pretty much like this mod! Except different weapons, only 1 weapon slot, a melee button and a grenade button!
And of course, the explosions from MS. They're too iconic.
http://www.doomworld.com/idgames/?file= ... action.zip
[Beta] Contra Doom b06 - Wanted: Player skins
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [Beta] Contra Doom b05 - First patches released
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Re: [Beta] Contra Doom b05 - First patches released
I'm now actually, vaguely curious as to how Action Doom would play with Contra Doom patched in.
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Re: [Beta] Contra Doom b05 - First patches released
Everything would die even more absurdly fast, including you.RikohZX wrote:I'm now actually, vaguely curious as to how Action Doom would play with Contra Doom patched in.
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Re: [Beta] Contra Doom b05 - First patches released
but least you don't need to load the game all over again until you are out of lives.
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Re: [Beta] Contra Doom b05 - First patches released
So, for this next patch, I'll need to include sprites for the Doom marine, shotgun, and possibly the stimpack.
The question is, which would be the better option? Include the ones from the Doom wads, converted to PNG, or use the ones from Freedoom instead?
The question is, which would be the better option? Include the ones from the Doom wads, converted to PNG, or use the ones from Freedoom instead?
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Re: [Beta] Contra Doom b05 - First patches released
about doom marine replacement,
Spoiler: indeed, a spoiler.i think bill razor or probotector(as an optional choice.) might be fitting.
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Re: [Beta] Contra Doom b05 - First patches released
That's the original gun. So, what do you plan to use to replace the shotgun?
This one really reminds me of the machinegun from Wolfenstein 3D for some reason...
Spoiler:
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Re: [Beta] Contra Doom b05 - First patches released
But didn't Contra 4 retcon that?Captain J wrote:about doom marine replacement,Spoiler: indeed, a spoiler.i think bill razor or probotector(as an optional choice.) might be fitting.
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Re: [Beta] Contra Doom b05 - First patches released
the wiki says contra 4 is based on 2638 years, earlier than shattered soldier; 2647 years. otherwise bill and lance was still alive and lance didn't betrayed him yet.
oh, and about probotector, again, for optional choice.
oh, and about probotector, again, for optional choice.
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Re: [Beta] Contra Doom b05 - First patches released
Regardless, this is based on Contra 3 isn't it? So that would make Lance still a viable option.
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Re: [Beta] Contra Doom b05 - First patches released
whatever you say, man. i do miss him a lot, so why not.
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Re: [Beta] Contra Doom b05 - First patches released
About the weapon sprite, I can make one, buuut it would be a 3D model screenshot. So, unless anyone here can "pixelize" it or whatever to make it look like a legit sprite, then it won't be of much help.
But, again, I can do it, just in case.
But, again, I can do it, just in case.
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Re: [Beta] Contra Doom b05 - First patches released
Awesome, that's actually the part I was having trouble with when I attempted it; I'm no good at models or making it from scratch. I'll send ya a PM!
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Re: [Beta] Contra Doom b05 - First patches released
The way it should have beenRikohZX wrote:I'm now actually, vaguely curious as to how Action Doom would play with Contra Doom patched in.
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Re: [Beta] Contra Doom b05 - First patches released
Spoiler:TL;DR: I hope this isn't dead.