- figure out how to take screenshot as soon as goodshot CCMD has done its thing
-- call screenshot and quit from end of goodshot code?
- take multiple shots from each map, eg best 3
- handle WAD/UDMF map lumps in PK3 files
- ability to point wadbot to an offline file, skipping web fetch steps
- detect & handle TNT, plutonia, heretic, and hexen maps too (texture references?) (for heretic and hexen maps, just check the idgames/ subdir they're found in!)
- sometimes choose an IWAD level, pull authors from a list
-- use a predefined list of authors for IWAD maps
TODO v3:
- build local database of maps from full idgames archive, choice() from that
-- how to get the idgames URL for a locally archived file? filename search? regex?
WADbot 2 - automated taking "good" screenshots
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The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
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Re: WADbot 2 - automated taking "good" screenshots
First of the new algo screenshots are starting to go up. My TODO for the remaining work: