Zovoto wrote:Is there any way make these filters less opaque?
Yes, you can edit with SLADE tool the mod alpha values in the
Powerup.Color properties from each powerup class.
Here you can read more info about this feature.
And now talking about the mod itself... I announce that there is a new update available in shape of Revision 9b, which unlike the previous 9a that only included few minor bugfixes, this new one brings some more remarkable changes, specially for your already huge weapons arsenal, hehe...
The changelog, you ask? Of course, if you wanna check more details, please just keep reading:
- - As mentioned about it before, a total of three new killing machines have been added to your current armory, which as usual they might be quite helpful through your infernal odysseys:
- - Boulder Howitzer: are you fed up with those damn stoney enemies that throw rocks at you all the time? Wouldn't you like to pay them -and many other foes- with the same currency? If your answer is yes, you are in luck, because with this revolutionary UAC invention, you will be able to shoot huge boulders and furthermore, in two possible ways. Thanks to its powerful air-impact cannon and its almost instantaneous heating system, with the new Boulder Howitzer you can choose between shooting immense bouncing stones with which to bust the heads of those hateful monsters, or instead launching tremendous incandescent rocks whose temperature is so high that they blow up within seconds of being released, burning everything they touch... even yourself, so be careful and don't get too excited when using it. Finally, it is worth mentioning that if you manage to find one of these toys, you must have enough Gasoil reserves to use it, and remember also that the secondary firemode consumes twice as much ammo than the primary one.
- Opti-Maser Ballista: yeah, you have read that right... Why 'maser' and not 'laser'? Although they sound almost the same and since they are quite similar technologies, they should not be confused. In fact, the word derives from the MASER acronym, which means Microwave Amplification by Stimulated Emission of Radiation. But leaving aside the scientific explanations, it should be noted that this deadly weapon -also produced by the evil UAC hands, how not- actively has the aforementioned technology, which is more lethal than it seems. This ultra-modern type of crossbow is equipped with a rechargeable energy battery that stores and releases dangerous arrow-like beams, and also with remarkable accuracy, which can even be further amplified thanks to its attached sniper scope. If you have very good aim, this weapon can be really effective and dangerous in your hands, so don't miss the opportunity to get one, even if it is necessary to be bought!
- [CLASSIFIED] (Ups... Sorry guys, but it seems that I have been denied permission to speak of this third weapon, as it is a matter of top secret... All I can say is that it's a replica of a powerful weapon that belonged to a prominent special police officer who was part of an American mega-corporation whose name and location I am not allowed to mention... I cannot give more data right now, but perhaps by chance you can imagine it...) 
- Included some updated graphics for the Black Hole Maker weapon, plus a few minor improvements in its behaviour. (Thanks to Gothic from Realm667).
- Updated the HUD for compatibility with the new featured weapons.
- Some other minor bugfixings and code optimizations.
That was all for now mates! By the way, and if everything goes as expected, this might be for sure the last update of the H-Project for this present year, because I have planned to make some additions to my other Heretic mod, to which I have not paid much attention these last weeks...
So then... Next stop, year 2022!
Cheerio, enjoy and have fun everyone...
