
(And yes, I hope this present year become better than the previous one, sincerely...)
Well, to say that I have not logged in the forum from several past days for being quite busy with several things, including between them the completion of Revision 7 for H-Project. As the usual thing, the mod keeps growing and improving little by little, and I'm sure this new release will be to the liking of all of you my dear friends!

And for being brief and not wasting any more time with the usual preambles, here you have the changelog for Revision 7:
- - A few more evilish hellspawns have come into play on the battlefield to make things more difficult and not let you get out alive. The same old story again, you know...
- + Combined Arms Gunner: a new variant of former human, this fat dude is doubly equipped with an Uzi and a Riot Shotgun, which of course makes him more dangerous than other weaker zombies, so be careful!
+ Tri-Laser Machinegunner: a-ha, his own name confirms it. A hazardous opponent that uses the recently introduced Tri-Laser Machinegun to attack his foes, although fortunately he's not very strong and you could have a chance of obtaining his weapon, if you are lucky enough.
+ Combined Arms Cannoneer: more zombie-ish problems, and this one is pretty worse. This strongly equipped guy comes with a Heavy Machinegun in one hand and a Raider Bazooka in the other one. He can become very harmful to your integrity, so avoid his projectiles at all costs!
+ Dux of Darkness: a sinister familiar of the Hell Knights and Barons of Hell, which is quite skillful by destroying his opponents with its darkness tactics. And unlike its close relatives, it is able to move quickly often. Watch out, do NOT get too close or it will attack you with its fearsome fire breath!
+ Deeper One: oh no, this is just what was missing... The Deep One's older brother! This Cthulhu-ish creature may seem like a robust version of Dr. Zoidberg from the Futurama series, but it's certainly not friendly at all, so don't trust yourself and keep your distance!
- - D-800: a mighty and revolutionary plasmatic revolver, which allows you to shoot quite powerful charges of plasma with a moderate trigger speed. Its secondary firemode is more destructive than the primary one, but also requires more Energy Cell ammunition to work. Also, it should be mentioned that this is a clip-based weapon, so you may need to recharge it at regular intervals. At first and by default, the D-800's native clip is filled up with 20 units, which allows you to shoot 10 rounds of primary fire and 5 rounds of secondary fire without reloading. But once you get a Backpack or a Super Backpack, you'll also obtain an extended clip with a capacity of 40 units, doubling this way your total shooting rounds!
- Plague Sower: a scary-looking monster weapon, which resembles a Revenant hand grabbing some kind of mysterious glowing green stone. It is said by some gossip tongues that the sinister properties of this mystic object can reduce the life of its opponents in a terrible way by invoking a huge bunch of toxic souls, and even can allow its bearer to steal the vitality and defense points from those evil creatures that are not affected by the aforementioned offensive. Sounds cool, right? However, this is by far one of the rarest weapons that you could obtain if you have a good stroke of luck, so a long search awaits you...
- TWO DIFFERENT WORLDS FROM ONE SAME UNIVERSE, TWO DIFFERENT CHOSEN ONES WITH THEIR OWN WAR TOOLS;
THE WILL OF THE SUPREME ONES WILL NOT BE THWARTED, THE TWO WAR TOOLS OF THE CHOSEN ONES WILL BECOME ONE.
- Another new collectable inventory item is available from now: the terrifying and devastating UAC Micro-Nuke bomb! It seems that the crazy scientists of the UAC are never satisfied if they don't research and fabricate any mass destruction weapons... But with this deadly kind of portable device, they have undoubtedly managed to create one of the most powerful and destructive artifacts whose gargantuan explosion is capable of reducing to a pile of ashes any living creature that is within its huge action radius. Warning: if by chance you manage to acquire some of these dangerous toys, think twice before setting them off, because if you don't have any available place to take refuge once the big bomb is activated... goodbye forever, my friend. So then, and once said this, USE IT AT YOUR OWN RISK!
- Added two new hostile decoration elements: the Nuke Waste Bin (a green-coloured metal barrel filled up with toxic liquid, which could explode and disperse some harmful acid drops in case if it gets perforated or damaged by weapons or melee attacks) and the Radioactive Mushroom (a specimen very similar to the standard Sentinel Mushrooms, but that due to the exposure of toxic substances dispersed by the UAC comrades, they have undergone a mutation that gives them a greenish and sinister glow, in addition to a more dangerous attack than normal, so it will be better for you stay as far away as possible from them).
- From now, the fire/flame attack SFXs (both those by player's weapon(s) and those ones from some enemies) will sound a bit more aggressive, due to the limit removal of this sound types in SNDINFO lump (previously they were cut-off too often, and honestly it wasn't much to my liking).
- The Tri-Laser Machinegun's player sprites have been slightly polished and increased its sharpness (they were a little blurry in previous mod release).
- Nerfed the spike attacks from certain enemies (the Impette, the Stinger and the Steelish Star to be precise) having reduced the damage from each thrown spike by 33% approximately. Also, now the Steelish Star chase movements should be a bit less erratic than before.
- The launched seeking saws from the Saw Thrower weapon are around a 40-50% less damaging than before, for not being too much overpowered against certain enemies (specially versus most Big Bosses).
- Updated the internal HUD for compatibility with each and every newly introduced weapon in this mod update.
- Some bugfixings, code optimizations and a few mistype corrections. - + Combined Arms Gunner: a new variant of former human, this fat dude is doubly equipped with an Uzi and a Riot Shotgun, which of course makes him more dangerous than other weaker zombies, so be careful!

Hope you enjoy this new fresh release... Have fun, everyone!
