Looking good... more legs and arms flying... better the fun :vZioMcCall wrote:remaking sprites,again
Old in the left,new in the right.
Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Brutal Wolfenstein Projects
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Re: Brutal Wolfenstein Projects
Hmm,my spriting/editing skill was better before or now?
Obviously.......before.
Obviously.......before.
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Re: Brutal Wolfenstein Projects
Maybe you can use both of them... if the second animation is smooth and isn't buggy... I don't see why notZioMcCall wrote:Hmm,my spriting/editing skill was better before or now?
Obviously.......before.
But I'm no specialist in animation... I think is not great but is ok... but there's more people that can certainly give you a better opinion

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Re: Brutal Wolfenstein Projects
I think you should make Classic Redux as a package similiar to the Hell on Earth one of Brutal Doom,Project Bulletstorm I think would fit more as a gameplay mod so you can make Blazkowicz fight against whoever you want.
Speaking of gameplay are you also planning about the Spear of destiny?I think that one would fit as the "BFG equivalent" of the mod.
Speaking of gameplay are you also planning about the Spear of destiny?I think that one would fit as the "BFG equivalent" of the mod.
Spoiler:Anyway Keep up the good work!
Last edited by Baronos on Sun May 21, 2017 4:43 pm, edited 1 time in total.
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Re: Brutal Wolfenstein Projects
Baronos wrote:I think you should make Classic Redux as a package similiar to the Hell on Earth one of Brutal Doom,Project Bulletstorm I think would fit more as a gameplay mod so you can make Blazkowicz fight against whoever you want.
Speaking of gameplay are you also planning about the Spear of destiny?I think that one would fit as the "BFG equivalent" of the mod.
Comunque carino il cameo di Synergo nel gioco,ma perchè c'è tanto per cominciare?Sono solo curioso![]()
Ad ogni modo Keep up the good work!
I don't remeber if other languages are good in this forum,hide them with a spoiler.Btw,the projects is this and this is how i planned to make it
Spoiler:
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Re: Brutal Wolfenstein Projects
Ah ok,Thanks,now I understand it,but still speaking about the mod which character sprites are you planning to change?So far I've managed to so see only Gretel Grosse.
Also whose character quotes you give to B.J.?
Also whose character quotes you give to B.J.?
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Re: Brutal Wolfenstein Projects
No,i'll back to use the original sprites and try to make alt-deaths animations for them.Baronos wrote:Ah ok,Thanks,now I understand it,but still speaking about the mod which character sprites are you planning to change?So far I've managed to so see only Gretel Grosse.
Also whose character quotes you give to B.J.?
Dempsey quotes from Cod,for now.
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Re: Brutal Wolfenstein Projects
Kicks in the nuts hurts.Really fucking hurts.
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Re: Brutal Wolfenstein Projects
[quote="ZioMcCall"] Demonstration on Crotch Kicking in Mod
Did I just see what I thought I just saw, Did BJ kick that SS guy so hard in the nuts that his whole crotch exploded. Fucking wow man that a bit fucked up but considering that the guy who's manhood you obliterated with your +5 American Boot of Freedom was an Actual Nazi "Historical Definition, not Crazy Tumblr definition" I consider that to be pretty damn funny and awesome.
And since you have that specific animation will you be adding the ability to shoot them in the nuts like in Sniper Elite "minus the Slow-Mo X-ray thing", just out of some strange curiosity?
Spoiler:/quote]
Did I just see what I thought I just saw, Did BJ kick that SS guy so hard in the nuts that his whole crotch exploded. Fucking wow man that a bit fucked up but considering that the guy who's manhood you obliterated with your +5 American Boot of Freedom was an Actual Nazi "Historical Definition, not Crazy Tumblr definition" I consider that to be pretty damn funny and awesome.
And since you have that specific animation will you be adding the ability to shoot them in the nuts like in Sniper Elite "minus the Slow-Mo X-ray thing", just out of some strange curiosity?
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Re: Brutal Wolfenstein Projects
This would need a specific hitbox right in the "balls zone" of every nazis and i'm not planning to make it.Only an other enemy will have this same death animation.
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Re: Brutal Wolfenstein Projects
Mate, it's a bit hard to comprehend the actual joy of smashing someones balls open. I'm good with body parts flying off and red splodges everywhere, but the kick to the balls is just a bit TOO brutal >_< Anyway, you're doing very good progress for the mod and I am looking forward to seeing the final product
Just include the option to turn off exploding testicles please :3

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Re: Brutal Wolfenstein Projects
Not even in South Park.
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Re: Brutal Wolfenstein Projects
If you don't want to see balls explode,simply don't kick SS.No need a custom option for that.
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Re: Brutal Wolfenstein Projects
Things like balls explode automatically detect the mod into the category of cheap humor. What next? Don't kick... don't shoot... don't play... OK.ZioMcCall wrote:If you don't want to see balls explode,simply don't kick SS.No need a custom option for that.
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Re: Brutal Wolfenstein Projects
Zio has a point though, it also appears that it's not the first kick that vasectomizes the poor little Schutzstaffel, so unless you literally kick his balls in, they shouldn't explode. When it comes down to it, this is Zio's mod, and while everyone has preferences, his artistic vision shouldn't have to be changed because some people don't appreciate it. Different strokes for different folks, some will enjoy this (like myself), and those that will not. But not kicking them repeatedly and just popping them in the dome will circumvent the nutsplosions.Doomenator wrote:Things like balls explode automatically detect the mod into the category of cheap humor. What next? Don't kick... don't shoot... don't play... OK.ZioMcCall wrote:If you don't want to see balls explode,simply don't kick SS.No need a custom option for that.