Brutal Wolfenstein 3D 6.0-"Confrontation" Update!

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HannesH
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Re: Brutal Wolfenstein v4.5[Update]

Post by HannesH »

Can you please add the Gatling again ,just a Suggestion.
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Jeimuzu73
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Re: Brutal Wolfenstein v4.5[Update]

Post by Jeimuzu73 »

Just blown Otto Giftmacher to bits and beaten the 4th episode. Höllisch scheisse is he scary when his rocket can kill you in one-hit lol.

Anyways, I made some edits of Otto and Fett carrying Panzerschrecks a long time ago, so here they are if you need 'em.
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CUBERT wrote:Всем привет! Zio, маленький недочет, карабин kar98k & MG42 стреляют одинаковыми патронами 7,92*57, а StG44 стреляет 7,92*33.
Можно ли вернуть HUD из версии 4.1?
И почему Gans Grosse выглядит по-старому как в классической версии?
I think he means that the MG42 and StG incorrectly share the same ammo - the MG uses the full-sized 7.92x57 round while the StG fires the shorter 7.92x33.
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ZioMcCall
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Re: Brutal Wolfenstein v4.5[Update]

Post by ZioMcCall »

MJ79 wrote:Just blown Otto Giftmacher to bits and beaten the 4th episode. Höllisch scheisse is he scary when his rocket can kill you in one-hit lol.

Anyways, I made some edits of Otto and Fett carrying Panzerschrecks a long time ago, so here they are if you need 'em.
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Cool sprites,but i don't fell the necessity to use them now but thanks for offered your help. :D
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Shiny Metagross
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Re: Brutal Wolfenstein v4.5[Update]

Post by Shiny Metagross »

stroggkiller wrote:
ZioMcCall wrote:
stroggkiller wrote:I can suggest a thing?
In some levels of Operation eisenfaust you could make the level have toxic gas and you need to find a gas mask
Like in Castle Totenkomph?
Yes!
Another Suggestion: the second episode needs more types of mutants like one melee, other with a mp40, other with stg44 and one with a mg42
Ehh, the mutants are likely allies so I think it would be appropriate to give them allied weapons (seeing as there is no way else of getting ammo for them).

Another thing I would like to mention, the MG42 has an average rounds per minute at 1200. It SHOULD shoot a lot faster here.
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ZioMcCall
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Re: Brutal Wolfenstein v4.5[Update]

Post by ZioMcCall »

Yeah,maybe the MG42 is too slow.And maybe i must decrease him recoil,see that this is not Day of Defeat:source lol
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UnTrustable
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Re: Brutal Wolfenstein v4.5[Update]

Post by UnTrustable »

Boss Rotations .....
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ZioMcCall
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Re: Brutal Wolfenstein v4.5[Update]

Post by ZioMcCall »

UnTrustable wrote:Boss Rotations .....
Yeah,ehr,maybe i must ask your permission first.After the fact that i put your name on the credits,i'll remove them if you don't want see them in this project.
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Redfox123
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Re: Brutal Wolfenstein v4.5[Update]

Post by Redfox123 »

consider this downloaded
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UnTrustable
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Re: Brutal Wolfenstein v4.5[Update]

Post by UnTrustable »

ZioMcCall wrote:
UnTrustable wrote:Boss Rotations .....
Yeah,ehr,maybe i must ask your permission first.After the fact that i put your name on the credits,i'll remove them if you don't want see them in this project.
Hahaha, No leave them in, please... ! :mrgreen: :mrgreen: :mrgreen:
And permission is always granted.. or at least ... as long as the credits are given...

I was only looking the screenshots and video's, and i thought the rotations were not in.... :?
I love the video's btw... the blood splatter [thumbs up] aswell the massive sounds of the weapons... excellent !
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ZioMcCall
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Re: Brutal Wolfenstein v4.5[Update]

Post by ZioMcCall »

Thank you sir.Naturaly this project could went out without the help of various modders like you.Anyway,great work with your project for the bosses rotations.Maybe one day i'll learn to sprite like you :)
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HorrorMovieRei
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Re: Brutal Wolfenstein v4.5[Update]

Post by HorrorMovieRei »

Romero tweeted about this mod a few days ago. Congrats, dude
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ZioMcCall
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Re: Brutal Wolfenstein v4.5[Update]

Post by ZioMcCall »

:shock:
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Gabbuz85
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Re: Brutal Wolfenstein v4.5[Update]

Post by Gabbuz85 »

CONGRATULATIONS :D
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UnTrustable
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Re: Brutal Wolfenstein v4.5[Update]

Post by UnTrustable »

HorrorMovieGuy wrote:Romero tweeted about this mod a few days ago. Congrats, dude
Recognition ! I envy you...

This is the best reward you could get... or at least, that is what i would feel like.
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ZioMcCall
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Re: Brutal Wolfenstein v4.5[Update]

Post by ZioMcCall »

So,after this good notice that i heard,i want comunicate that i’m ready for made a little update(4.6) which i'll use like workbench for “Brutal Wolfenstein:Spear of destiny”.There are much thing that I want change,like:

-Improve the decorations of the scenarios
-Fix some sprites(We must true:some sprites made by me are horrible!)
-Decrease the recoil and increase the fire cadence of the MG42
-Make new death’s animation for the shotgun(that I had made yet)
-Make new multiplayer’s maps(I’ll take ispiration from Day of defeat:source for the style)
-Make new and cool sprites for B.J.(I want him similar at the RTCW’s Blazcowitcz)
-And other things that I prefer don’t spoil.

Anyway,if you have some suggestion for this little update,let me know it.

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