[REQUEST] Hotline Miami textures\sprites
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Lolo_is_cool
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[REQUEST] Hotline Miami textures\sprites
Hey guys!
Is anyone able to tell me where i can find textures and sprites from Hotline Miami?
I couldn't find anything so i'd be glad if someone could help me, thanks.
Is anyone able to tell me where i can find textures and sprites from Hotline Miami?
I couldn't find anything so i'd be glad if someone could help me, thanks.
Re: [REQUEST] Hotline Miami textures\sprites

Here are the floor textures if you need them
- Lolo_is_cool
- Posts: 399
- Joined: Sun Oct 19, 2008 12:07 pm
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Re: [REQUEST] Hotline Miami textures\sprites
Oh great, thanks for the help!!
Any chances that there's a way to rip other content? Like fonts, hud textures and end level backgrounds??
Any chances that there's a way to rip other content? Like fonts, hud textures and end level backgrounds??
Re: [REQUEST] Hotline Miami textures\sprites
There is no way to rip the hud textures or end level backgrounds I'm afraid, because they are generated with code instead of having sprite sets etc. The font that is used a lot in Hotline Miami is called Justice.
Re: [REQUEST] Hotline Miami textures\sprites
In case you wonder Hotline Miami 2 is easier to look in. Few examples:






- Slax
- ... in rememberance ...
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Re: [REQUEST] Hotline Miami textures\sprites
Reworking the automap into a HM game. Mmmm, what a dream.
Re: [REQUEST] Hotline Miami textures\sprites
Most probably will remain a dream. Or movement will be even more complex than in original. But idea itself is very very cool. I might do a test level, if I have enough time.Slax wrote:Reworking the automap into a HM game. Mmmm, what a dream.
Zeberpal wrote:Is it in theory possible to make Player move to North when he press W, move east when he press D, move south when he press S, move West when he press A, even though he mouselook in diffferent directions?
edward850 wrote:In theory anything is possible. However, This being a FPS by design, there is no such in engine prevision for it (the joystick input comes close, but only because you have free range in all directions anyway).
You'll have to do something outside the range of support in ACS, but if this is already your roadblock, you should be asking yourself if ZDoom is even remotely suitable for the job.
Re: [REQUEST] Hotline Miami textures\sprites
Hi, as a passion project I'm remaking a level from Hotline Miami in c++. I'd like to look at the sprites to figure out how the animation works, but I can't seem to figure out how to get the sprites out of the game.
@Zeberpal, you seem to know how to extract bitmaps from Hotline Miami 2, do you mind sharing how you do it?
Cheers!
@Zeberpal, you seem to know how to extract bitmaps from Hotline Miami 2, do you mind sharing how you do it?

Cheers!
Re: [REQUEST] Hotline Miami textures\sprites
https://github.com/TcT2k/HLMWadExplorer/releasesOlmorio wrote:Hi, as a passion project I'm remaking a level from Hotline Miami in c++. I'd like to look at the sprites to figure out how the animation works, but I can't seem to figure out how to get the sprites out of the game.
@Zeberpal, you seem to know how to extract bitmaps from Hotline Miami 2, do you mind sharing how you do it?
Cheers!
You can use this program to browse through the .wad files in the game folder and extract the files in it.
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Re: [REQUEST] Hotline Miami textures\sprites
Yeah, I was wondering if there was a sprite in-game for the weapons and characters, because I was planning on making the game look as much like Star Wars as I can reasonably achieve.