Colourful Hell 1.02 now with zandro friendly version included
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Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [WIP]Colourful Hell 0.99b
is there any easy way to make this work better with mods like The Guncaster? Seems when i use this the monster's wont drop any money or ammo.
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Re: [WIP]Colourful Hell 0.99b
Universal Guncaster Adapter though that isn't 100% perfect in my experience it will address most of the issues, including special spells like Gumpop and Corpse Explosion not functioning. Note that this is not required for DoomRL Monsters those definitely have custom states for Guncaster. Rampancy may as well since it's the same dev but I haven't checked, and if not then use UGA.
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Re: [WIP]Colourful Hell 0.99b
thx a bunchfakemai wrote: ↑Wed May 31, 2023 12:59 am Universal Guncaster Adapter though that isn't 100% perfect in my experience it will address most of the issues, including special spells like Gumpop and Corpse Explosion not functioning. Note that this is not required for DoomRL Monsters those definitely have custom states for Guncaster. Rampancy may as well since it's the same dev but I haven't checked, and if not then use UGA.
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Re: [WIP]Colourful Hell 0.99b
Hey is anyone else having an issue where the other rarities for cacodemon and hell knight dont spawn in so far?
I dont know if its just me or is something wrong with GZDoom...
I dont know if its just me or is something wrong with GZDoom...
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Re: [WIP]Colourful Hell 0.99b
It should be working fine in the current version, I know the spawns are heavily in favor of common, green, and blue cacos, and common and green hell knights, so maybe just lucky with the RNG? If you happen to be playing a more slaughtery wad, I don't know what to tell you.Hey is anyone else having an issue where the other rarities for cacodemon and hell knight dont spawn in so far?
RNG tables copied from the code in the current CH version:
DropItem "CommonCaco", 255, 700 DropItem "GreenCaco", 255, 400 DropItem "CyanCaco", 255, 100 DropItem "BrownCaco", 255, 130 DropItem "BlueCaco", 255, 200 DropItem "AbyssCaco", 255, 40 DropItem "PurpleCaco", 255, 60 DropItem "GrayCaco", 255, 60 DropItem "YellowCaco", 255, 40 DropItem "RedCaco", 255, 40 DropItem "FireBluCaco",255, 35 DropItem "BlackCaco", 255, 3 DropItem "WhiteCaco", 255, 1
DropItem "CommonHK", 255, 500 DropItem "GreenHK", 255, 400 DropItem "CyanHK", 255, 120 Dropitem "BrownHK",255, 120 DropItem "BlueHK", 255, 150 DropItem "GrayHK", 255, 75 DropItem "PurpleHK", 255, 75 DropItem "YellowHK", 255, 50 Dropitem "AbyssHK", 255, 50 DropItem "FireBluHK",255, 20 DropItem "RedHK", 255, 25 DropItem "BlackHK", 255, 3 DropItem "WhiteHK", 255, 1
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Re: [WIP]Colourful Hell 0.99b
Hmmm... weird.
Ive been having a similar issue with other monster mods, so I'm hoping its something on my end. If I knew how to print the console, I'd show it to you
EDIT: NVM I found out the issue. Turns out I had two conflicting blood mods on. It works now.
Ive been having a similar issue with other monster mods, so I'm hoping its something on my end. If I knew how to print the console, I'd show it to you
EDIT: NVM I found out the issue. Turns out I had two conflicting blood mods on. It works now.
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Re: [WIP]Colourful Hell 0.99b
Whether it's worth showing off or not, I wanted to share a fan-made EX boss I made. This one's for Black Archvile. I've made a bunch of fan-made EX bosses in the past, but I felt they were too difficult, and didn't really have the CH charm. I tried to take another spin at it years later, and this is the result I'm happy with.
It's unusual for CH, but here's some silly lore behind this boss. (Spoilers)
[youtube]https://www.youtube.com/watch?v=2NAGHAE_qhw[/youtube]
It's unusual for CH, but here's some silly lore behind this boss. (Spoilers)
Spoiler:This video here demonstrates everything about the boss. Hope it's not too crazy. Feedback or constructive criticism would be appreciated.
[youtube]https://www.youtube.com/watch?v=2NAGHAE_qhw[/youtube]
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Re: [WIP]Colourful Hell 1.00
8 years later, the fabled 1.0 is upon us.
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Re: [WIP]Colourful Hell 1.00
Congrats! ^^
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Re: [WIP]Colourful Hell 1.00
yessss the colorful hell 1.00! (Just the update is small tho)
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Re: [WIP]Colourful Hell 1.00
Glad to see the main list of monsters complete. Love this mod.
I've been playing around a lot with this mod on WADs I've completed in the past and I'd like to point out some things.
What's up with the beeping noises on cyan lost souls and cyan cyberdemons?
The white baron don't infight, and some other bosses and monsters too (like black imps and brown/gray cacodemons); is this intentional? The white baron and the black imp seems like good infight material.
I have noticed that the abyss demon and spectre spawns the same monster; same for cyan demon/spectre. Do you plan to make a cyan spectre and an abyss demon?
Hope you have motivation and inspiration to keep working on this.
I've been playing around a lot with this mod on WADs I've completed in the past and I'd like to point out some things.
What's up with the beeping noises on cyan lost souls and cyan cyberdemons?
The white baron don't infight, and some other bosses and monsters too (like black imps and brown/gray cacodemons); is this intentional? The white baron and the black imp seems like good infight material.
I have noticed that the abyss demon and spectre spawns the same monster; same for cyan demon/spectre. Do you plan to make a cyan spectre and an abyss demon?
Hope you have motivation and inspiration to keep working on this.
Last edited by Loki Shade on Wed Nov 29, 2023 5:05 pm, edited 1 time in total.
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Re: [WIP]Colourful Hell 1.00
Finally, the Hell is Colorful.
Im probably going to do some runs with LA Tailor Girl with this. Those mods combined are absolutely a Rainbow Chaos.
Im probably going to do some runs with LA Tailor Girl with this. Those mods combined are absolutely a Rainbow Chaos.
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Re: [WIP]Colourful Hell 1.00
May I suggest you also, for suggested weapons mods, add The False Angel
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Re: [WIP]Colourful Hell 1.00
Its wild to see this finally have the roster fully replaced. This mod was one of my inspirations to get into modding so its super cool to see.