[WIP]Mr. Smiley Head's Safari II v0.52 Beta (March 20)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [WIP]Mr. Smiley Head's Safari II [Last update: August 28
bump
Christmas update announced, it will be around mid-December
Mr. Smiley Head's Christmas Is Doomed
Christmas update announced, it will be around mid-December
Mr. Smiley Head's Christmas Is Doomed
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Re: [WIP]Mr. Smiley Head's Safari II [Last update: August 28
you should change the imp sprites, you have Barney the Dinosaur, Power Rangers, Hello Kitty (all children's TV characters) and then gray doom imps? they just don't fit with the rest of the monsters who are all from popular culture. I know they were in the original Smiley Head WAD too but still.
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Re: [WIP]Mr. Smiley Head's Safari II [Last update: August 28
They're very badly drawn Xenomorphs from Aliens. These days, much better sprites exist, so I'd say they could use a facelift.
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Re: [WIP]Mr. Smiley Head's Safari II [Last update: August 28
Gray Imps will not be changed for a whileBFG wrote:you should change the imp sprites, you have Barney the Dinosaur, Power Rangers, Hello Kitty (all children's TV characters) and then gray doom imps? they just don't fit with the rest of the monsters who are all from popular culture. I know they were in the original Smiley Head WAD too but still.
I still suck at spriting, so maybe in the future I will give the Imps a new sprite set
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Re: [WIP]Mr. Smiley Head's Safari II [Last update: August 28
couldn't you use some xenomorphs from the actual Alien TC? they probably look better in the context of everything else.
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Re: [WIP]Mr. Smiley Head's Safari II [Last update: August 28
Maybe in the Christmas update
Btw. I ran out of ideas, can someone tell me a silly ideas or jokes for the upcoming Christmas update?
Btw. I ran out of ideas, can someone tell me a silly ideas or jokes for the upcoming Christmas update?
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Re: [WIP]Mr. Smiley Head's Safari II [Last update: August 28
Maybe it's a little too late, I haven't made any news yet, the reason is I lost all files for the Christmas update (again..)
I will, however, want to finish it even though I lost all my work in it.
I will, however, want to finish it even though I lost all my work in it.
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Re: [WIP]Mr. Smiley Head's Safari II [Last update: August 28
A Very Smiley Christmas!
Mr. Smiley Head's christmas starts with a group of weirdos, swarming around his house, again. (Sky texture is missing because I'm still testing cartoon sky textures)
Warning, huge pictures!
Mr. Smiley Head's christmas starts with a group of weirdos, swarming around his house, again. (Sky texture is missing because I'm still testing cartoon sky textures)
Warning, huge pictures!
Spoiler:
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Re: [WIP]Mr. Smiley Head's Safari II [Last update: August 28
Spoiler:Sky texture pls
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Re: [WIP]Mr. Smiley Head's Safari II [Last update: August 28
Hi guys, It's been a while since I made any posts
New update of Mr. Smiley II is out
First 3 levels is finally finished, and classic Smiley levels are fully playable.
http://www.moddb.com/mods/mr-smiley-hea ... sic-update
New update of Mr. Smiley II is out
First 3 levels is finally finished, and classic Smiley levels are fully playable.
http://www.moddb.com/mods/mr-smiley-hea ... sic-update
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Re: [WIP]Mr. Smiley Head's Safari II [Last update: June 02]
were there any item placement tweaks since the last update? i recall the second level being near impossible to beat, because there's simply no weapons to fight them back with, not enough ammo in some cases, no armor whatsoever and way too little health. granted, that was on UV, but there were also 847 monsters in the map. a little bit more to go would be nice.
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Re: [WIP]Mr. Smiley Head's Safari II [Last update: June 02]
I actually did put a few items in map02, in some areas where I frequently died even with the resurrect cheat. Will do that.Viscra Maelstrom wrote:were there any item placement tweaks since the last update? i recall the second level being near impossible to beat, because there's simply no weapons to fight them back with, not enough ammo in some cases, no armor whatsoever and way too little health. granted, that was on UV, but there were also 847 monsters in the map. a little bit more to go would be nice.
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Re: [WIP]Mr. Smiley Head's Safari II [Last update: June 02]
Updated outdated screenshots
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Re: [WIP]Mr. Smiley Head's Safari II [Last update: July 26]
Small update.
I removed a bunch of monsters from MAP02, and placed teleporters where you can get stuck.
I didn't forget about ammo and health packs
I removed a bunch of monsters from MAP02, and placed teleporters where you can get stuck.
I didn't forget about ammo and health packs
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Re: [WIP]Mr. Smiley Head's Safari II [Last update: July 26]
I created a git for Mr. Smiley II
You can look at the files without downloading the whole mod.
https://github.com/Kizoky/Mr_SmileyII
You can look at the files without downloading the whole mod.
https://github.com/Kizoky/Mr_SmileyII