It's been so long since I have seen things so lively. The last time I was active it seemed like things were in a slump. I have to say it has inspired me to dig some old stuff up and start mapping again. Congrats guys! And please don't stop

As opposed to before?Graf Zahl wrote:there's little to no coordination going on.
I have to say that this doubt has been nagging at me for some time now as well. There has been a lot of stuff added and that's exciting and cool but there doesn't seem to be an overall direction with much of the stuff. Much of it seems to have been added piecemeal for personal interest or need without an overview of how it all fits in. An awful lot of it has needed post-addition fixes, patches and tweaks and much of it strikes me as stuff that (much as I hate to say it) really should be WFDS.Graf Zahl wrote:Whether it all is good or bad remains to be seen. Much of the growth right now may easily be considered cancerous because there's little to no coordination going on. I just hope it doesn't eventually blow up.
It does sound like something needs to happen to organize everything.Enjay wrote:I have to say that this doubt has been nagging at me for some time now as well. There has been a lot of stuff added and that's exciting and cool but there doesn't seem to be an overall direction with much of the stuff. Much of it seems to have been added piecemeal for personal interest or need without an overview of how it all fits in. An awful lot of it has needed post-addition fixes, patches and tweaks and much of it strikes me as stuff that (much as I hate to say it) really should be WFDS.Graf Zahl wrote:Whether it all is good or bad remains to be seen. Much of the growth right now may easily be considered cancerous because there's little to no coordination going on. I just hope it doesn't eventually blow up.
At least that's how it seems to a relative layman. I haven't said anything before simply because I don't know enough to be sure whether my misgivings are properly founded or not. To be honest, I still don't know but at least I've aired my concerns.
Given how nice some fo the scripting features are turning out for front-end functionality (E.G. packed action functions per frame), I wouldn't argue with a few days of feature freeze, followed by an official release with those features.Graf Zahl wrote:And to be honest, I believe the code base needs a break to clean things up a bit. Well, I guess that's due after the scripting branch gets merged.
Personally I think the best solution is a guide/checklist for code submission. I think the the major problem is that submissions are getting too rushed, possibly due to perceived demand - Time needs to be taken to test changes, especially on the submitter's side. Certainly you can't catch every esoteric use case, but often it looks like changes were made and submitted without even compiling and testing them.Blzut3 wrote:It is actually quite impressive how much activity ZDoom has gotten, however I'm with NeuralStunner in that it seems like code quality is going down a bit because of some of the submissions. I personally haven't said anything since I honestly don't know what the solution to the problem is without discouraging people.
This.NeuralStunner wrote:Actually I would like to see more official releases in general, perhaps monthly. It is really hard to get inexperienced/clueless users to use a dev build. ("But I have the latest version!")
I wonder if it would make sense for ZDoom to adopt a "nightly/tag" release method for the front page. i.e a more official DRDTeam devbuilds approach, mixed in with tagged "milestone" releases.NeuralStunner wrote:Actually I would like to see more official releases in general, perhaps monthly. It is really hard to get inexperienced/clueless users to use a dev build. ("But I have the latest version!")
Is that bad?NeuralStunner wrote:... Also, I think this is the first time I've seen a thread like this during a time when Randy is active on the forum.
I would much rather see a traditional release schedule which includes the maint branch and a merge window for features. It would be very helpful for Zandronum.edward850 wrote:I wonder if it would make sense for ZDoom to adopt a "nightly/tag" release method for the front page. i.e a more official DRDTeam devbuilds approach, mixed in with tagged "milestone" releases.