no not like that......i mean like in serpent resurection there was a sign that for example said items or magicOzymandias81 wrote:Like these haru...
http://www.gimp.org/
https://store.paintshoppro.com/1184/cat ... anguage=da
heretic rpg wad
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: heretic rpg wad
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Re: heretic rpg wad
is it something i have to make from scratch?
how do i make it, it should look like the word texture from the game.
another thing i have a big problem with polyobj
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Re: heretic rpg wad
What do you mean, how do you make it? You need to make it in an image program and import it into the textures.
Have you even TOUCHED any DooM editing software before? Why are you aiming at making an RPG mod for Heretic when you clearly know so little about DooM editing that you have to ask such rookie questions?
Do you even have any idea how much work ACS coding and gameplay modification takes? Do you have your priorities straight?
My advice: Start from square one, because you've asked for a lot more than you've given at this point, and you're not going to run before you learn to walk.
Have you even TOUCHED any DooM editing software before? Why are you aiming at making an RPG mod for Heretic when you clearly know so little about DooM editing that you have to ask such rookie questions?
Do you even have any idea how much work ACS coding and gameplay modification takes? Do you have your priorities straight?
My advice: Start from square one, because you've asked for a lot more than you've given at this point, and you're not going to run before you learn to walk.
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Re: heretic rpg wad
i usally use xwe and okay just tell me how to make the sign and i willBig C wrote:What do you mean, how do you make it? You need to make it in an image program and import it into the textures.
Have you even TOUCHED any DooM editing software before? Why are you aiming at making an RPG mod for Heretic when you clearly know so little about DooM editing that you have to ask such rookie questions?
Do you even have any idea how much work ACS coding and gameplay modification takes? Do you have your priorities straight?
My advice: Start from square one, because you've asked for a lot more than you've given at this point, and you're not going to run before you learn to walk.
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Re: heretic rpg wad
First off: I don't think you read my post all the way through.
Second off:
I Googled 'XWE changing textures' and found that. It's THAT simple, and I don't understand why you need to beg for help here on the forum.
Use Google. Use your brain.
Second off:
I Googled 'XWE changing textures' and found that. It's THAT simple, and I don't understand why you need to beg for help here on the forum.
Use Google. Use your brain.
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Re: heretic rpg wad
that's not what I meant, I can add textures my self.Big C wrote:First off: I don't think you read my post all the way through.
Second off:
I Googled 'XWE changing textures' and found that. It's THAT simple, and I don't understand why you need to beg for help here on the forum.
Use Google. Use your brain.
you don't now what I mean
but help me with this then: (it's poly swing door)
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Re: heretic rpg wad
Do you want help making a sign or making a polyobject swing door? I don't know what you mean because you're not making it clear right now.
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Re: heretic rpg wad
both, first off the swing doorBig C wrote:Do you want help making a sign or making a polyobject swing door? I don't know what you mean because you're not making it clear right now.
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Re: heretic rpg wad
Oh dear!.. There are SO MANY examples on this forum how to make polyobject swinging doors.
This is mine: http://forum.zdoom.org/viewtopic.php?f= ... ng#p680350
http://forum.zdoom.org/viewtopic.php?f= ... lit=+swing
http://forum.zdoom.org/viewtopic.php?f= ... lit=+swing
And this is where I managed to understand the logic of arrays for polyobject swining doors:
http://forum.zdoom.org/viewtopic.php?f= ... lit=+swing
This is mine: http://forum.zdoom.org/viewtopic.php?f= ... ng#p680350
http://forum.zdoom.org/viewtopic.php?f= ... lit=+swing
http://forum.zdoom.org/viewtopic.php?f= ... lit=+swing
And this is where I managed to understand the logic of arrays for polyobject swining doors:
http://forum.zdoom.org/viewtopic.php?f= ... lit=+swing
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Re: heretic rpg wad
no, they don't help.cocka wrote:Oh dear!.. There are SO MANY examples on this forum how to make polyobject swinging doors.
This is mine: http://forum.zdoom.org/viewtopic.php?f= ... ng#p680350
http://forum.zdoom.org/viewtopic.php?f= ... lit=+swing
http://forum.zdoom.org/viewtopic.php?f= ... lit=+swing
And this is where I managed to understand the logic of arrays for polyobject swining doors:
http://forum.zdoom.org/viewtopic.php?f= ... lit=+swing
do you want me to send my example?
or no I fixed it myself this time!
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Re: heretic rpg wad
Thanks for your appreciation.no, they don't help.
OK, then God helps him who helps himself. And that's all for now.
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Re: heretic rpg wad
Haru00988, before you start asking for help on your mega cool ZDoom mod and whatnot, be sure that you know how to read and use the wiki, as well as Google. Please keep in mind we have seen thousands of idiots stubborn people who know not one thing about modding, and we as a community only want to help those in need. By having basic knowledge of this, we can help you and you can help us. [/newmod]
Now, you want text on a wall? Open up your texture of choice in a paint editor (GIMP, Photoshop, Paint Shop Pro, etc.) and get a Heretic font (google it up). Use the heretic font or font of your choice.
Alternative, get your hands on strife and see if there's some signs there. (There are.)
Now, you want text on a wall? Open up your texture of choice in a paint editor (GIMP, Photoshop, Paint Shop Pro, etc.) and get a Heretic font (google it up). Use the heretic font or font of your choice.
Alternative, get your hands on strife and see if there's some signs there. (There are.)
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Re: heretic rpg wad
You don't really need to use image editor. You can just mix the fonts being already in hexen.wad or heretic.wad with a texture. You can also use fonts as textures.Open up your texture of choice in a paint editor
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Re: heretic rpg wad
Whoa, don't you think maybe that's getting a little too advanced for him? =Pcocka wrote:You don't really need to use image editor. You can just mix the fonts being already in hexen.wad or heretic.wad with a texture. You can also use fonts as textures.Open up your texture of choice in a paint editor