heretic rpg wad

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haru00988
Posts: 140
Joined: Sat Jan 24, 2015 10:23 am
Location: copenhagen...........

Re: heretic rpg wad

Post by haru00988 »

fellowzdoomer wrote:Lemme rephrase that.

I suggest you google up Slade3 or XWE or SOMETHING to extract the hexen stuff yourself. Ill submit code once you come back.
I'm back now send me the code, and don't be mad :wink: :D :)
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Athel
Posts: 777
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Location: New Jersey

Re: heretic rpg wad

Post by Athel »

Ok. Lemme polish it. Please dont be impatient.
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haru00988
Posts: 140
Joined: Sat Jan 24, 2015 10:23 am
Location: copenhagen...........

Re: heretic rpg wad

Post by haru00988 »

fellowzdoomer wrote:Ok. Lemme polish it. Please dont be impatient.
Okay, dont worry i'm patient
What do you mean polish?
I thought you where done? :| :? :D
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haru00988
Posts: 140
Joined: Sat Jan 24, 2015 10:23 am
Location: copenhagen...........

Re: heretic rpg wad

Post by haru00988 »

Delete
Last edited by haru00988 on Fri Feb 13, 2015 4:42 pm, edited 1 time in total.
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edward850
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Re: heretic rpg wad

Post by edward850 »

haru00988 wrote:Okay, dont worry i'm patient
haru00988 wrote:Send it AS Quickly AS possible
You forgot your lesson in the span of 1 post. That was fast. :|
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haru00988
Posts: 140
Joined: Sat Jan 24, 2015 10:23 am
Location: copenhagen...........

Re: heretic rpg wad

Post by haru00988 »

edward850 wrote:
haru00988 wrote:Okay, dont worry i'm patient
haru00988 wrote:Send it AS Quickly AS possible
You forgot your lesson in the span of 1 post. That was fast. :|
No.
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wildweasel
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Re: heretic rpg wad

Post by wildweasel »

haru00988 wrote:Delete
Please don't do this in the future.
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haru00988
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Location: copenhagen...........

Re: heretic rpg wad

Post by haru00988 »

wildweasel wrote:
haru00988 wrote:Delete
Please don't do this in the future.
Okay, i tried to delete but couldnt, the. I write that.
Please dont be disapointed at me
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Athel
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Re: heretic rpg wad

Post by Athel »

You COULD have deleted it yourself, theres a red X to the far right, but only if your post was the most recent.
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haru00988
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Location: copenhagen...........

Re: heretic rpg wad

Post by haru00988 »

fellowzdoomer wrote:You COULD have deleted it yourself, theres a red X to the far right, but only if your post was the most recent.
now i'm patient theres gone one day, are you now finished?
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GooberMan
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Re: heretic rpg wad

Post by GooberMan »

That's really not how patience works.
Google search for definition of patient wrote:1. able to accept or tolerate delays, problems, or suffering without becoming annoyed or anxious.
"be patient, your time will come"
synonyms: forbearing, uncomplaining, tolerant, long-suffering, resigned, stoical
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haru00988
Posts: 140
Joined: Sat Jan 24, 2015 10:23 am
Location: copenhagen...........

Re: heretic rpg wad

Post by haru00988 »

GooberMan wrote:That's really not how patience works.
Google search for definition of patient wrote:1. able to accept or tolerate delays, problems, or suffering without becoming annoyed or anxious.
"be patient, your time will come"
synonyms: forbearing, uncomplaining, tolerant, long-suffering, resigned, stoical
i was thinking when the first boss (dsparil) he will be beyond the black gate, and to reach him you have to kill thousands of ettins? :o
what do you think? :roll:
got the editor from the lord of the rings. :D

Edit 1: NOT to be inpatient but i thought that fellowdoomer was done fem days ago?
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Athel
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Location: New Jersey

Re: heretic rpg wad

Post by Athel »

Yes, im sorry. This is a base for the code. Its missing the code that tells what it starts with (elven wand, .50 beretta, etc) so, yeah.

Code: Select all


ACTOR Paladin : PlayerPawn
{
Speed 1
Health 100
Player.MaxHealth 250
Height 56
Radius 16 
Mass 100
PainChance 255
States
     {
     Spawn:
     PLAY A 5 
     Loop
     
     See:
     PLAY ABCDE 5
     Loop
     
     Melee:
     Missile:
     PLAY FG 7
     Goto Spawn
     
     Pain:
     PLAY HIJK 7
     PLAY K 1 A_Pain
     Goto Spawn
     
     Death:
     PLAY LMNO 5 A_Scream
     PLAY PQRS 7 A_NoBlocking
     PLAY S 7
     Stop
     
     XDeath:
     PLAY TUV 5 A_Scream
     PLAY WXY 7 A_NoBlocking
     PLAY Z 7
     Stop
     }
}

ACTOR Witch : PlayerPawn
{
Speed 1
Health 100
Player.MaxHealth 250
Height 56
Radius 16 
Mass 100
PainChance 255
States
     {
     Spawn:
     PLY2 A 5 
     Loop
     
     See:
     PLY2 ABCDE 5
     Loop
     
     Melee:
     Missile:
     PLY2 FG 7
     Goto Spawn
     
     Pain:
     PLY2 HIJK 7
     PLY2 K 1 A_Pain
     Goto Spawn
     
     Death:
     PLY2 LMNO 5 A_Scream
     PLY2 PQRS 7 A_NoBlocking
     PLY2 S 7
     Stop
     
     XDeath:
     PLY2 TUV 5 A_Scream
     PLY2 WXY 7 A_NoBlocking
     PLY2 Z 7
     Stop
     }
}
You dont need frames up to Z. You can simply open up Notepad and use the Replace function to replace PLY2 and PLAY to whatever, and delete the excess frames on here.
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haru00988
Posts: 140
Joined: Sat Jan 24, 2015 10:23 am
Location: copenhagen...........

Re: heretic rpg wad

Post by haru00988 »

fellowzdoomer wrote:Yes, im sorry. This is a base for the code. Its missing the code that tells what it starts with (elven wand, .50 beretta, etc) so, yeah.

Code: Select all


ACTOR Paladin : PlayerPawn
{
Speed 1
Health 100
Player.MaxHealth 250
Height 56
Radius 16 
Mass 100
PainChance 255
States
     {
     Spawn:
     PLAY A 5 
     Loop
     
     See:
     PLAY ABCDE 5
     Loop
     
     Melee:
     Missile:
     PLAY FG 7
     Goto Spawn
     
     Pain:
     PLAY HIJK 7
     PLAY K 1 A_Pain
     Goto Spawn
     
     Death:
     PLAY LMNO 5 A_Scream
     PLAY PQRS 7 A_NoBlocking
     PLAY S 7
     Stop
     
     XDeath:
     PLAY TUV 5 A_Scream
     PLAY WXY 7 A_NoBlocking
     PLAY Z 7
     Stop
     }
}

ACTOR Witch : PlayerPawn
{
Speed 1
Health 100
Player.MaxHealth 250
Height 56
Radius 16 
Mass 100
PainChance 255
States
     {
     Spawn:
     PLY2 A 5 
     Loop
     
     See:
     PLY2 ABCDE 5
     Loop
     
     Melee:
     Missile:
     PLY2 FG 7
     Goto Spawn
     
     Pain:
     PLY2 HIJK 7
     PLY2 K 1 A_Pain
     Goto Spawn
     
     Death:
     PLY2 LMNO 5 A_Scream
     PLY2 PQRS 7 A_NoBlocking
     PLY2 S 7
     Stop
     
     XDeath:
     PLY2 TUV 5 A_Scream
     PLY2 WXY 7 A_NoBlocking
     PLY2 Z 7
     Stop
     }
}
You dont need frames up to Z. You can simply open up Notepad and use the Replace function to replace PLY2 and PLAY to whatever, and delete the excess frames on here.
what with the sprites?
User avatar
Athel
Posts: 777
Joined: Wed Aug 21, 2013 11:31 am
Location: New Jersey

Re: heretic rpg wad

Post by Athel »

You never told me the sprite names, so I did my defaults. I need

1. The players walking frame names
2. The players attacking frames
3. The players death frames (XDeath optional)

Alternatively, you can edit the classes yourself and put the sprite names in place of PLAY and PLY2.

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