Balance mod for The Trailblazer

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TheUnbeholden
Posts: 114
Joined: Sat Jan 22, 2011 5:12 am

Re: Balance mod for The Trailblazer

Post by TheUnbeholden »

I've noticed that the Sidekick isn't using up ammo anymore (a_takeinventory bulletammo isn't in ReloadWorking), eventhough this isn't listed in the changes. It also occasionally doesn't fire when you press the fire button.
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Crudux Cruo
Posts: 1165
Joined: Mon Apr 10, 2006 8:43 pm
Location: California

Re: Balance mod for The Trailblazer

Post by Crudux Cruo »

Ah. Yes, it no longer uses ammo. I decided to make the cradle and grave the primary pistols, and make the sidekick a... sidekick pistol. If you click faster than the pistol's shooting frames, it will not shoot. you can either hold down the fire button or click to the pace of the pistols firing sequence; i recommend just holding down the button.
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namsan
Posts: 147
Joined: Sat Mar 31, 2012 4:27 am
Preferred Pronouns: He/Him
Location: Japan

Re: Balance mod for The Trailblazer

Post by namsan »

I love this balance mod, but I found few issue...

Sidekick can't reload if player has no Bullets.
And, Cradle&Grave can reload even if player has no Bullets.
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Crudux Cruo
Posts: 1165
Joined: Mon Apr 10, 2006 8:43 pm
Location: California

Re: Balance mod for The Trailblazer

Post by Crudux Cruo »

Hmm, thats weird, ill look into it and see whats up.
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Crudux Cruo
Posts: 1165
Joined: Mon Apr 10, 2006 8:43 pm
Location: California

Re: Balance mod for The Trailblazer

Post by Crudux Cruo »

ok, so i'm looking through this because of a fatal error, if anyone has any other bugs please post 'em so i can squash 'em, otherwise its more drudgery for me.

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