Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.4

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ReedtheStrange
Posts: 226
Joined: Sun Sep 11, 2011 3:27 pm

Re: DooM : The Golden Souls 2

Post by ReedtheStrange »

Batandy wrote:
LCAL799 wrote: Oh Batandy! this is looking so great, the world map its so good :wub:
Thanks, doing my best :)

World 3 Trader - Meet the Hunk Imp!

"Earth invasion? I'm too cool for that."

Image

https://www.facebook.com/goldensouls2/p ... =3&theater


Yeah, but do his health items fit DoomGuy's macros, bruh?
Last edited by ReedtheStrange on Sun Jan 24, 2016 10:42 pm, edited 1 time in total.
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QuakedoomNukem Cz
Posts: 235
Joined: Mon Nov 30, 2015 11:27 am
Location: Smržovka; Czech Republic

Re: DooM : The Golden Souls 2

Post by QuakedoomNukem Cz »

Maybe Shark should make an appearance underwater:
http://realm667.com/index.php/en/beasti ... preview-26
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Batandy
Posts: 1279
Joined: Tue Jul 19, 2011 2:56 am

Re: DooM : The Golden Souls 2

Post by Batandy »

Image
Started working on MAP14! This one is set mostly in underwater areas, and it'll feature the new electric jellyfishes :)

https://www.facebook.com/goldensouls2/p ... =3&theater
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Captain J
 
 
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Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: DooM : The Golden Souls 2

Post by Captain J »

i hope there's even more different kinds of sea creatures as well! such as sharks QDN told about.
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QuakedoomNukem Cz
Posts: 235
Joined: Mon Nov 30, 2015 11:27 am
Location: Smržovka; Czech Republic

Re: DooM : The Golden Souls 2

Post by QuakedoomNukem Cz »

Captain J wrote:i hope there's even more different kinds of sea creatures as well! such as sharks QDN told about.
Thanks, i actually like underwater styled enemies. Already looking for some more (if i'll find any).
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Batandy
Posts: 1279
Joined: Tue Jul 19, 2011 2:56 am

Re: DooM : The Golden Souls 2

Post by Batandy »

Yeah don't worry, more underwater enemies are coming :)

Insert booty joke here.
(Yeah they work with the USE key)
Image
https://www.facebook.com/goldensouls2/p ... =3&theater
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Captain J
 
 
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Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: DooM : The Golden Souls 2

Post by Captain J »

i hope some of the booties doesn't have a crab(NO TOILET JOKE INTENDED) or bomb in them.
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Randumb
Posts: 35
Joined: Fri Feb 27, 2015 10:19 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia (Modern GZDoom)

Re: DooM : The Golden Souls 2

Post by Randumb »

Hnngg, one year in development; I can't wait... might as well finish up my walkthrough series on Youtube while I wait.
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Batandy
Posts: 1279
Joined: Tue Jul 19, 2011 2:56 am

Re: DooM : The Golden Souls 2

Post by Batandy »

TIME FOR A BIG SURPRISE!
A 3 Map Demo will be available later today!
Image
You'll experience all the latest things of the mod by exploring the Western landscapes of "The Land With No Name", dealing with ghastly enemies in "Arid Abode", and going underwater in "Port Paradise"

GET. HYPED.
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Batandy
Posts: 1279
Joined: Tue Jul 19, 2011 2:56 am

Re: DooM : The Golden Souls 2

Post by Batandy »

Image

It's Here!

DOWNLOAD: http://www.mediafire.com/download/mwktc ... _hfix1.pk3

After 1 year of work you can experience 3 of the latest levels, with all the newest features!
Don't forget to post some feedback, it's really important for me!

Levels:
"The Land With No Name"
"Arid Abode"
"Port Paradise"

Known Bugs:
-Port Paradise has some FPS issues, feedback about your performance in that map would be appreciated.
-Sometimes the Starshooter's alt fire projectiles glitch out

FAQ

Why are you releasing just these 3 levels instead of releasing everything you've done?
Because i think discovering each level's unique theme was what made the first GS amazing for most people, this one will have way more levels than the first one, and i don't

want to reveal everything.

You've gone from Beta to Demo, what's the meaning of that, is this Beta 0.2 or whatever?
This is not Beta 0.2, actually there'll not be any more betas available. As i said above, i'm doing this to avoid revealing everything i'm working on, the main difference is

that the world map is replaced with a smaller version containing just the 3 levels released.
Think of this as an E3 demo, you get to experience part of the gameplay without having the full game.

Is this the only Demo version that will be released to everyone?
No, with this new system i'll be able once in a while to drop new demos containing other sets of levels, this way you can try the latest stuff and i can get some feedback

from you guys.

I see that you included all the game resources, can i make a map?

Sure, just make sure to follow the game's general map style, as you can see the maps are quite linear and they never reference directly stuff from the mario games.
A bad map would be a Mario 1-1 copy with question blocks and everything, a good map would be something with a unique color palette, interesting location and straightforward

gameplay.

If you make a map don't forget to post your pics on the Zdoom forum's mod thread, and when it's done send me a PM, if it's good i'll include it and i'll add you to the credit

list as one of the mappers!
LCAL799
Posts: 6
Joined: Fri Sep 27, 2013 6:55 pm

Re: DooM : The Golden Souls 2

Post by LCAL799 »

Batandy wrote:Image

It's Here!

DOWNLOAD: http://www.mediafire.com/download/mwktc ... _hfix1.pk3

After 1 year of work you can experience 3 of the latest levels, with all the newest features!
Don't forget to post some feedback, it's really important for me!

Levels:
"The Land With No Name"
"Arid Abode"
"Port Paradise"

Known Bugs:
-Port Paradise has some FPS issues, feedback about your performance in that map would be appreciated.
-Sometimes the Starshooter's alt fire projectiles glitch out

FAQ

Why are you releasing just these 3 levels instead of releasing everything you've done?
Because i think discovering each level's unique theme was what made the first GS amazing for most people, this one will have way more levels than the first one, and i don't

want to reveal everything.

You've gone from Beta to Demo, what's the meaning of that, is this Beta 0.2 or whatever?
This is not Beta 0.2, actually there'll not be any more betas available. As i said above, i'm doing this to avoid revealing everything i'm working on, the main difference is

that the world map is replaced with a smaller version containing just the 3 levels released.
Think of this as an E3 demo, you get to experience part of the gameplay without having the full game.

Is this the only Demo version that will be released to everyone?
No, with this new system i'll be able once in a while to drop new demos containing other sets of levels, this way you can try the latest stuff and i can get some feedback

from you guys.

I see that you included all the game resources, can i make a map?

Sure, just make sure to follow the game's general map style, as you can see the maps are quite linear and they never reference directly stuff from the mario games.
A bad map would be a Mario 1-1 copy with question blocks and everything, a good map would be something with a unique color palette, interesting location and straightforward

gameplay.

If you make a map don't forget to post your pics on the Zdoom forum's mod thread, and when it's done send me a PM, if it's good i'll include it and i'll add you to the credit

list as one of the mappers!
Awesome as always, can't wait to see the final release :D
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Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: DooM : The Golden Souls 2 [Demo Released!]

Post by Captain J »

you don't actually need to reply the whole texts including video for the first reply to the post, make sure you know.

anyway looking darn good, batandy! keep it up!
LCAL799
Posts: 6
Joined: Fri Sep 27, 2013 6:55 pm

Re: DooM : The Golden Souls 2 [Demo Released!]

Post by LCAL799 »

LOL it's true, sorry.

btw, the soaring comet mode it's so hard, but fun
User avatar
fluff
Posts: 40
Joined: Thu Apr 30, 2015 1:56 am

Re: DooM : The Golden Souls 2 [Demo Released!]

Post by fluff »

Awesome! Almost missed this, I haven't played it yet but super excited to have a demo to hold me over a bit.
Gez
 
 
Posts: 17933
Joined: Fri Jul 06, 2007 3:22 pm

Re: DooM : The Golden Souls 2 [Demo Released!]

Post by Gez »

After you complete the three maps, you can leave the path on the world map. Then you're lost forever.

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