Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.4
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
Captain J
-

- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: DooM : The Golden Souls 2
Mammasnoop Doggia.
-
Tormentor667
- Posts: 13556
- Joined: Wed Jul 16, 2003 3:52 am
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 11
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Germany
Re: DooM : The Golden Souls 2
This will be so awesome 
-
4thcharacter
- Banned User
- Posts: 1183
- Joined: Tue Jun 02, 2015 7:54 am
Re: DooM : The Golden Souls 2
That'll doJaxxoon R wrote:... How dank we talking?
-
Ozymandias81
- Posts: 2069
- Joined: Thu Jul 04, 2013 8:01 am
- Graphics Processor: nVidia with Vulkan support
- Location: Mount Olympus, Mars
Re: DooM : The Golden Souls 2
Che lavoro supremo, Batandy! Eh si, lo so. 
-
Batandy
- Posts: 1279
- Joined: Tue Jul 19, 2011 2:56 am
Re: DooM : The Golden Souls 2
Un "collega" italiano, grazie milleOzymandias81 wrote:Che lavoro supremo, Batandy! Eh si, lo so.
I'm back from vacation, so i can finally wrap up that ghost house map i was working on.
Meanwhile, my friend Duke_Nume is making another level

It's an underground level, tomb rider styled, with a new powerup used to navigate through quicksand
-
Captain J
-

- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: DooM : The Golden Souls 2
gee...it's kinda dusty, i hope he bring up some lights.
EDIT:
EDIT:
as for joke explaining, you'll get the idea if you know the hotel mario.Devianteist wrote:I don't; I love how that looks!
Last edited by Captain J on Thu Jul 23, 2015 11:47 am, edited 2 times in total.
-
Devianteist
- Posts: 945
- Joined: Wed Sep 24, 2014 4:07 pm
- Location: Creating a SPACE HULK conversion!
Re: DooM : The Golden Souls 2
I don't; I love how that looks!
-
Batandy
- Posts: 1279
- Joined: Tue Jul 19, 2011 2:56 am
Re: DooM : The Golden Souls 2
I took some time to add some eyecandy to the weapons
Bullet/shell ejection for the pistol, assault rifle, hunting shotgun

And this is the new Trumpetbluss explosion, totally randomized and with alpha translucency

Obviously a static screenshot doesn't do justice to these kind of improvements, but you'll see them in action soon enough.
Bullet/shell ejection for the pistol, assault rifle, hunting shotgun

And this is the new Trumpetbluss explosion, totally randomized and with alpha translucency

Obviously a static screenshot doesn't do justice to these kind of improvements, but you'll see them in action soon enough.
-
Captain J
-

- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: DooM : The Golden Souls 2
oh hey, these are my lousy edited and adjusted duke3d casings. glad you used those and hope they are fine to you!
anyway that Trumpetblus is looking blowing and smexy!
anyway that Trumpetblus is looking blowing and smexy!
-
SamVision
- Posts: 2425
- Joined: Tue Apr 13, 2010 4:47 pm
- Location: Behind You
-
EddieMann
- Posts: 524
- Joined: Sun May 18, 2014 7:25 pm
- Location: Arizona
Re: DooM : The Golden Souls 2
I hope there's unique boss fights styled after Yoshi's Island 2 in there as well!
-
doony
- Posts: 161
- Joined: Wed May 27, 2009 8:34 pm
- Location: more than a year developing a gameplay mod
Re: DooM : The Golden Souls 2
doom golden souls 1 is already one of my favorite mods for doom
its very well made mod, in a different gameplay, with store and select level area
after I finish golden souls 1, this mod will be the next : D
its very well made mod, in a different gameplay, with store and select level area
after I finish golden souls 1, this mod will be the next : D
-
Batandy
- Posts: 1279
- Joined: Tue Jul 19, 2011 2:56 am
Re: DooM : The Golden Souls 2
Yeah they are pretty cool, thanksCaptain J wrote:oh hey, these are my lousy edited and adjusted duke3d casings. glad you used those and hope they are fine to you!

Small outdoor section for the ghost house, the level's almost done and it also has a secret exit!
Last edited by Batandy on Sun Aug 02, 2015 5:38 am, edited 1 time in total.
-
BlackLagoon
- Posts: 56
- Joined: Tue Jul 28, 2015 10:40 am
- Location: Roanapur, Thailand
Re: DooM : The Golden Souls 2
Looks pretty good.