Not sure if this is being worked on still or if this was mentioned but when I last played it for some reason if I fell in the insta death pits with the computer texture My Gzdoom crashed fully and same with getting hit by a Sigil attack from a boss.
Aside from that I hope this is still going as it'd be amazing to show the acolytes who's boss...Blazer Style!
Trailblazer Strife Support Patch (v0.2 Released! 1/20/15)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
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Re: Trailblazer Strife Support Patch (v0.2 Released! 1/20/15
You may need to update your GZDoom; this sounds like a known (and fixed) bug involving taking damage from a damage source with no owner.Solaela wrote:Not sure if this is being worked on still or if this was mentioned but when I last played it for some reason if I fell in the insta death pits with the computer texture My Gzdoom crashed fully and same with getting hit by a Sigil attack from a boss.
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Re: Trailblazer Strife Support Patch (v0.2 Released! 1/20/15
Nope. Just tried it by going right to the programmer boss and let him attack and it flat out crashed Anything I need to toss at you guys for this?
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Re: Trailblazer Strife Support Patch (v0.2 Released! 1/20/15
Getting the same problem here.Navek wrote:I am getting a "No Player 1 start" error when I head in to the first map to kill beldin.
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Re: Trailblazer Strife Support Patch (v0.2 Released! 1/20/15
Same...Is it possible the latest revision of GZDoom is borked?Turbo wrote:Getting the same problem here.Navek wrote:I am getting a "No Player 1 start" error when I head in to the first map to kill beldin.
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Re: Trailblazer Strife Support Patch (v0.2 Released! 1/20/15
Maybe. I might give it a go with a previous version.
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Re: Trailblazer Strife Support Patch (v0.2 Released! 1/20/15
Likewise. I tried using an older version of the wad and I still got the same problem. You can use the entrance in the river to get in, but that requires fly/noclip to get anywhere. Also getting the same problem with the rebel base.Turbo wrote:Getting the same problem here.Navek wrote:I am getting a "No Player 1 start" error when I head in to the first map to kill beldin.
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Re: Trailblazer Strife Support Patch (v0.2 Released! 1/20/15
I think it has to do with the fact that DoomEdNums and SpawnNums were recently moved to the MAPINFO lump. I'm going to try some more Strife mods and see if it happens there as well.
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Re: Trailblazer Strife Support Patch (v0.2 Released! 1/20/15
It seems to work if you delete the mapinfo #Include lines.
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Re: Trailblazer Strife Support Patch (v0.2 Released! 1/20/15
I thought I had seen somewhere that Trailblazer was already compatible with Strife... must be reading things wrong... like the time I thought the Hellraiser Magnum fired 30mm bullets...