HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and more)

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

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Posts: 65
Joined: Sat Apr 18, 2020 8:36 pm
Graphics Processor: nVidia with Vulkan support

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Post by FelesNoctis »

A quick snippet of what I've been doing. I should probably start a dev thread or something.

The overlapping buff timer bars annoyed me, so I scrapped them and did something else.

Dev thread up! HXRTC HUD Platinum

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