change poweruptime infrared to 64PowerLightamp's powerupgiverFanDooM wrote:did so, the icon began to turn on but the timer still does not workSpoiler:http://jpegshare.net/d1/a8/d1a8ab799738 ... d.png.html
HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and more)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo
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Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo
did not work, the timer still does not work for infrared, but you can sample code like it should be for doom 64cotton_disciple wrote: change poweruptime infrared to 64PowerLightamp's powerupgiver
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Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo
FanDooM wrote:did not work, the timer still does not work for infrared, but you can sample code like it should be for doom 64cotton_disciple wrote: change poweruptime infrared to 64PowerLightamp's powerupgiver
Code: Select all
ACTOR 64PowerLightAmp : PowerLightAmp
{
Powerup.Duration -30
}
ACTOR 64Infrared : Infrared REPLACES Infrared
{
Powerup.Type "64PowerLightAmp"
}
Code: Select all
InInventory "64PowerLightamp" { DrawBar "HXPBLON", "HXPBLOFF", poweruptime ("64Infrared"), horizontal, -94, 139; }
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Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo
works, thanks for the help
http://jpegshare.net/5e/31/5e310ef4d319 ... 4.png.html
ready mode HXRTCHUD_DOOM64_V7.0
https://drive.google.com/open?id=1-alan ... vvjm2Th1K9
http://jpegshare.net/5e/31/5e310ef4d319 ... 4.png.html
ready mode HXRTCHUD_DOOM64_V7.0
https://drive.google.com/open?id=1-alan ... vvjm2Th1K9
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Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo
Hey cotton! once again i'm back to Doom
Care to tell me what do you mean by "NC Hud is AIO" in regard to this thread?
This HUD is included in NC?
and also, the latest versions of both PB and BD are in your mediafire folders right?
Care to tell me what do you mean by "NC Hud is AIO" in regard to this thread?
This HUD is included in NC?
and also, the latest versions of both PB and BD are in your mediafire folders right?
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Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo
been a while but no one answered... is this thread being maintained still?
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Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo
recently talked about hud for doom64, they helped meorbittwz wrote:been a while but no one answered... is this thread being maintained still?
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Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo
Back in June i see, so... what about now?
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Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo
Is there any chance of someone updating this hud to work with the latest release of Brutal Doom (v21)? It has been released in more or less final version now and the HUD doesn't handle ammo counts correctly for it. This is my favorite HUD mod, looking pretty and having exactly the right amount of information without being bloated so I wish someone can make a patch for it, thanks.
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Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo
I made hud for Brutal Doom v21 RC7:
https://www.moddb.com/mods/brutal-doom/ ... om-v21-rc7
https://www.moddb.com/mods/brutal-doom/ ... om-v21-rc7
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Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo
Can someone make a HUD adaptation for Complex Doom Clusterfuck? please
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Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo
Link is deadIDDQD_1337 wrote:I made hud for Brutal Doom v21 RC7:
https://www.moddb.com/mods/brutal-doom/ ... om-v21-rc7
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Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo
IDDQD_1337 wrote:I made hud for Brutal Doom v21 RC7:
https://www.moddb.com/mods/brutal-doom/ ... om-v21-rc7
Can you reupload it?
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Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo
is this compatible with the current github build of project brutality?