[Release] The Trailblazer - 1.5e

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Spaceman333
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Re: [Release] The Trailblazer - 1.5c

Post by Spaceman333 »

Thankfully Custom Doom is a universal addon solution that provides a way to change "damage taken/given" in any mod, plus a lot more stuff:
viewtopic.php?t=64678 (zscript rewrite)
viewtopic.php?t=51446 (original)
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Tesculpture
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Re: [Release] The Trailblazer - 1.5c

Post by Tesculpture »

TB does seem to run without fatal error on GZDoom 4.5.0, but something does go wrong with weapon bobbing. Weapon sprites jitter left/right as bobbing movement is applied to them.
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PillowBlaster
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Re: [Release] The Trailblazer - 1.5c

Post by PillowBlaster »

Tesculpture wrote:TB does seem to run without fatal error on GZDoom 4.5.0, but something does go wrong with weapon bobbing. Weapon sprites jitter left/right as bobbing movement is applied to them.
Aware of the issue; resolved it lately, there's also the thing with menus being scaled weirdly. Will be investigating that for some hopefully non-invasive fix too.
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Blackgrowl
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Re: [Release] The Trailblazer - 1.5c

Post by Blackgrowl »

Hey, have the latest issues caused by GZDoom 4.5.0 (At least I think so) been fixed?
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eharper256
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Re: [Release] The Trailblazer - 1.5c

Post by eharper256 »

PillowBlaster wrote:There's also the thing with menus being scaled weirdly. Will be investigating that for some hopefully non-invasive fix too.
It's something I queried in the Bugs forum a while back, but invasive, non-backwards compatible changes were the only option given by Graf from what I can tell. I'd honestly like to know if you discover a different workaround so I could apply it to Walp.
Gourry
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Re: [Release] The Trailblazer - 1.5c

Post by Gourry »

Out of curiosity, why does this have a max ammo cap? Even with hammerspace backpack option on?
Solaela
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Re: [Release] The Trailblazer - 1.5c

Post by Solaela »

Gourry wrote:Out of curiosity, why does this have a max ammo cap? Even with hammerspace backpack option on?
Cause you could end up with too much ammo? ....WHY DO I MAKE THAT SOUND BAD?
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openroadracer
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Re: [Release] The Trailblazer - 1.5c

Post by openroadracer »

Solaela wrote:Cause you could end up with too much ammo? ....WHY DO I MAKE THAT SOUND BAD?
You act as if there's even such a thing as "too much ammo". Truth is, "too much ammo" is so much ammo that the ENTIRE UNIVERSE is nothing but munitions.

Well, that's about as close as can be achieved to "too much ammo", anyway.
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talisa
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Re: [Release] The Trailblazer - 1.5c

Post by talisa »

Solaela wrote:Truth is, "too much ammo" is so much ammo that the ENTIRE UNIVERSE is nothing but munitions.
thats another game entirely, called 'enter the gungeon' :twisted:
https://store.steampowered.com/app/3116 ... e_Gungeon/

the game where EVERYTHING litterally IS ammunition :wub:
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openroadracer
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Re: [Release] The Trailblazer - 1.5c

Post by openroadracer »

talisa wrote:thats another game entirely, called 'enter the gungeon' :twisted:
https://store.steampowered.com/app/3116 ... e_Gungeon/

the game where EVERYTHING litterally IS ammunition :wub:
No, I don't even mean in the Enter the Gungeon way, I mean every atom, no, EVERY PARTICLE DOWN TO THE TINIEST SUB-ATOMIC SIZES, is ammunition.

Yeah, that much ammo. It's still not actually too much, but it's as close as can be attained.
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Carrotear
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Re: [Release] The Trailblazer - 1.5c

Post by Carrotear »

Is this stutter thing normal?
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Rowsol
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Re: [Release] The Trailblazer - 1.5c

Post by Rowsol »

No, that's not normal. Are you loading the mod by itself with no other mods?
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Carrotear
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Re: [Release] The Trailblazer - 1.5c

Post by Carrotear »

Yep, nothing else.
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Rowsol
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Re: [Release] The Trailblazer - 1.5c

Post by Rowsol »

Try toggling vsync. Try lowering the tilt amount. I have no other ideas.
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Carrotear
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Re: [Release] The Trailblazer - 1.5c

Post by Carrotear »

Tried it, still twitching.

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