[EDGE MOD] Butter
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
wolf00
- Posts: 217
- Joined: Sat Apr 15, 2006 6:47 am
- Location: kladno czech republic
Re: [EDGE MOD] Butter
ok thank you for explain.. i just try new mods on pwads from doomworld idgames
-
chronoteeth
- Posts: 2664
- Joined: Wed Sep 08, 2004 1:29 pm
- Preferred Pronouns: It/Its
Re: [EDGE MOD] Butter
thats mostly due to edges way of doing projectiles. they spawn very slightly ahead of the screen. coulle that with x offset wanting to nudge things against whatevers closest, and u could technically get thw projectile in the wall depending on the angle. it doesn't happen much at all unless u go hunting to do it. it might also be due to the speed of the projectiles as well.wildweasel wrote:Some of the higher-velocity weapons seem to be able to shoot through walls, notably both of the machine guns. Is this intentional? It only seems to happen on certain surfaces; I was able to kill many of the zombies of Map02 through walls, but trying to do so through one of the blue key doors didn't work at all.
I haven't been able to replicate it much at all on my end. ill fix it if I can but atm it doesn't happen much ao take it as a little treat exploit
-
wolf00
- Posts: 217
- Joined: Sat Apr 15, 2006 6:47 am
- Location: kladno czech republic
Re: [EDGE MOD] Butter
this first time when i can see this in doom: your revolver looks like nagant inspired ... nice work
-
JimmyJ
- Posts: 658
- Joined: Mon Nov 09, 2009 6:17 pm
Re: [EDGE MOD] Butter
Also gotta be careful with this when using shotguns, because I've found at point blank range you can actually end up shooting right through the monster, ending up with no damage.chronoteeth wrote:thats mostly due to edges way of doing projectiles. they spawn very slightly ahead of the screen. coulle that with x offset wanting to nudge things against whatevers closest, and u could technically get thw projectile in the wall depending on the angle. it doesn't happen much at all unless u go hunting to do it. it might also be due to the speed of the projectiles as well.wildweasel wrote:Some of the higher-velocity weapons seem to be able to shoot through walls, notably both of the machine guns. Is this intentional? It only seems to happen on certain surfaces; I was able to kill many of the zombies of Map02 through walls, but trying to do so through one of the blue key doors didn't work at all.
I haven't been able to replicate it much at all on my end. ill fix it if I can but atm it doesn't happen much ao take it as a little treat exploit
-
chronoteeth
- Posts: 2664
- Joined: Wed Sep 08, 2004 1:29 pm
- Preferred Pronouns: It/Its
Re: [EDGE MOD] Butter
Updated once more! Check first post.
gonna take a lil break. i noticed that i have too many mods near completion on my hdd so im gonna stomach it and see if i can finish one thats like 90% done
gonna take a lil break. i noticed that i have too many mods near completion on my hdd so im gonna stomach it and see if i can finish one thats like 90% done