Projects that alter game functions but do not include new maps belong here.
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General section instead.
Got a cool project idea
but nothing else ? Put it in
the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
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Sgt. Shivers
Posts: 1743 Joined: Fri Jun 22, 2012 5:39 am
Post
by Sgt. Shivers » Mon Dec 15, 2014 12:29 am
Maybe it's just the youtube compression doing it but If you post one of the glock frames I can point out some strange things I noticed about the sprites. As for the AR Muzzle flash, It could use a more symmetrical shape and some more colours (red orange etc) to make it match with the hip fire sprites.
Carbine Dioxide
Posts: 1927 Joined: Thu Jun 12, 2014 3:16 pm
Location: Anywhere.
Post
by Carbine Dioxide » Mon Dec 15, 2014 9:49 am
I am not too sure about the auto shotgun, and it would be nice to have the bolt handle on the ADS, but other than that, it looks great!
johnny
Posts: 204 Joined: Wed Jun 02, 2010 5:09 am
Location: pelagiad
Post
by johnny » Mon Dec 15, 2014 10:12 pm
Shadez12 wrote: Johnny, ive edited the settings, and created a new zdoom.ini file, but the enemy health bars still arent appearing for me.
No clue what else to do man. Make sure you get the newest svn of gzdoom (2.1 I believe), but other than that I've got nothing.
Also, better muzzle flash? Matches the hipfire pretty well.
I use this sheet for all muzzle flashes. Can't go wrong.
Sgt. Shivers
Posts: 1743 Joined: Fri Jun 22, 2012 5:39 am
Post
by Sgt. Shivers » Mon Dec 15, 2014 10:26 pm
That muzzle flash looks good, johnny! Maybe add some highlights to the sights to finalise it a bit more?
-Ghost-
Posts: 1786 Joined: Wed Sep 08, 2010 4:58 pm
Post
by -Ghost- » Tue Dec 16, 2014 12:14 am
Shadez12 wrote: Johnny, ive edited the settings, and created a new zdoom.ini file, but the enemy health bars still arent appearing for me.
Make sure you HUD zoom is correct with + and -. I noticed when I wasn't on the right level of zoom I had no health bars till I changed it.
johnny
Posts: 204 Joined: Wed Jun 02, 2010 5:09 am
Location: pelagiad
Post
by johnny » Tue Dec 16, 2014 2:38 am
-Ghost- wrote: Shadez12 wrote: Johnny, ive edited the settings, and created a new zdoom.ini file, but the enemy health bars still arent appearing for me.
Make sure you HUD zoom is correct with + and -. I noticed when I wasn't on the right level of zoom I had no health bars till I changed it.
Hmmm yeah there might be some stretch/no stretch thing going on, I didn't think of that.
Crudux Cruo
Posts: 1165 Joined: Mon Apr 10, 2006 8:43 pm
Location: California
Post
by Crudux Cruo » Tue Dec 16, 2014 12:03 pm
Finalized the ADS sprites based off of johnny's rework, and added the bolt in. its in my rifletweak zip file. check the front page and i edited out a little section for my mod stuff.
Shadez12
Posts: 107 Joined: Sat Aug 03, 2013 2:04 pm
Location: Wow
Post
by Shadez12 » Tue Dec 16, 2014 1:24 pm
johnny wrote: -Ghost- wrote: Shadez12 wrote: Johnny, ive edited the settings, and created a new zdoom.ini file, but the enemy health bars still arent appearing for me.
Make sure you HUD zoom is correct with + and -. I noticed when I wasn't on the right level of zoom I had no health bars till I changed it.
Hmmm yeah there might be some stretch/no stretch thing going on, I didn't think of that.
I still got nothing. Could it have something to do with screen resolution?
Josh771
Posts: 676 Joined: Wed Apr 03, 2013 11:36 am
Location: Elsewhere.
Post
by Josh771 » Tue Dec 16, 2014 3:45 pm
This is the nicest BD variation I've encountered, I must admit. I like the concept of the backup pistol and the melee and grenade hotkeys. Also noticed that my Brutal Doom patch for Droplets is compatible with this, but pretty much any Brutal Doom modification that uses the standard BD gore actors will be compatible. Still nice to know, though.
I did make a little something to suit my personal taste in grenades, however: a frag grenade patch.
BDJ-fragnades.pk3
This changes the grenades from a high-explosive grenade that belches fire to a pineapple grenade that unleashes a devastating hail of metal fragments.
Also, that rifle ADS sprite in the works looks nice.
Would rather have something like that to match the rifle's normal ready sprites.
You do not have the required permissions to view the files attached to this post.
johnny
Posts: 204 Joined: Wed Jun 02, 2010 5:09 am
Location: pelagiad
Post
by johnny » Tue Dec 16, 2014 5:54 pm
Crudux Cruo's ADS sprites have been added to the main package. Great work buddy. They look much better than what I had. Also a few other updates!
SidDoyle - Those nades are awesome! I like the new effects. Definitely a good modifier, I'm checking out your code right now to see how it works.
Shadez12 - Try my ini file and see if that fixes it:
Spoiler:
# This file was generated by GZDoom g2.1.pre-343-g717c82e on Tue Dec 16 17:47:24 2014
# These are the directories to automatically search for IWADs.
# Each directory should be on a separate line, preceded by Path=
[IWADSearch.Directories]
Path=.
Path=$DOOMWADDIR
Path=$HOME
Path=$PROGDIR
# These are the directories to search for wads added with the -file
# command line parameter, if they cannot be found with the path
# as-is. Layout is the same as for IWADSearch.Directories
[FileSearch.Directories]
Path=$PROGDIR
Path=$DOOMWADDIR
Path=C:\Users\johnny\Desktop\Doom\GZDoom\BDADDON
# Files to automatically execute when running the corresponding game.
# Each file should be on its own line, preceded by Path=
[Doom.AutoExec]
Path=$PROGDIR/autoexec.cfg
[Heretic.AutoExec]
Path=$PROGDIR/autoexec.cfg
[Hexen.AutoExec]
Path=$PROGDIR/autoexec.cfg
[Strife.AutoExec]
Path=$PROGDIR/autoexec.cfg
[Chex.AutoExec]
Path=$PROGDIR/autoexec.cfg
# WAD files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded
# by Path=
[Global.Autoload]
Path=
# Wad files to automatically load depending on the game and IWAD you are
# playing. You may have have files that are loaded for all similar IWADs
# (the game) and files that are only loaded for particular IWADs. For example,
# any files listed under Doom.Autoload will be loaded for any version of Doom,
# but files listed under Doom2.Autoload will only load when you are
# playing Doom 2.
[Doom.Autoload]
[Doom1.Autoload]
[Doom2.Autoload]
[TNT.Autoload]
[Plutonia.Autoload]
[Freedoom.Autoload]
[Freedoom1.Autoload]
[FreeDM.Autoload]
[Heretic.Autoload]
[Hexen.Autoload]
[HexenDK.Autoload]
[HexenDemo.Autoload]
[Strife.Autoload]
[Chex.Autoload]
[Chex3.Autoload]
[UrbanBrawl.Autoload]
[Harmony.Autoload]
[LastRun]
Version=210
[GlobalSettings]
gus_memsize=0
midi_dmxgus=true
gus_patchdir=
midi_timiditylike=true
midi_voices=32
midi_config=timidity.cfg
snd_midiprecache=false
fluid_chorus_type=0
fluid_chorus_depth=8
fluid_chorus_speed=0.3
fluid_chorus_level=1
fluid_chorus_voices=3
fluid_reverb_level=0.57
fluid_reverb_width=0.76
fluid_reverb_damping=0.23
fluid_reverb_roomsize=0.61
fluid_threads=1
fluid_samplerate=0
fluid_interp=1
fluid_voices=128
fluid_chorus=true
fluid_reverb=true
fluid_gain=0.5
fluid_patchset=
opl_core=0
opl_numchips=2
timidity_frequency=22050
timidity_pipe=90
timidity_mastervolume=1
timidity_byteswap=false
timidity_8bit=false
timidity_stereo=true
timidity_reverb=0
timidity_chorus=0
timidity_extargs=
timidity_exe=
snd_mididevice=-3
spc_amp=1.875
mod_autochip_scan_threshold=12
mod_autochip_size_scan=500
mod_autochip_size_force=100
mod_autochip=false
mod_interp=1
mod_volramp=0
mod_samplerate=48000
mod_dumb=true
snd_sfxvolume=1
snd_output=Default
snd_buffersize=0
snd_samplerate=0
snd_musicvolume=0.1
snd_waterlp=250
snd_midipatchset=
snd_output_format=PCM-32
snd_speakermode=Stereo
snd_resampler=NoInterp
snd_waterreverb=true
snd_hrtf=false
snd_buffercount=0
snd_driver=0
opl_fullpan=true
vid_contrast=1
vid_brightness=7.45058e-10
gl_render_precise=false
gl_plane_reflection=true
r_mirror_recursions=4
gl_seamless=false
gl_mirror_envmap=true
gl_texture_useshaders=true
gl_lights_additive=true
gl_light_particles=true
gl_light_sprites=true
gl_lights_size=1
gl_lights_intensity=0.9
gl_lights_checkside=true
gl_attachedlights=true
gl_lights=true
gl_usefb=false
gl_sort_textures=false
gl_mask_sprite_threshold=0.5
gl_mask_threshold=0.5
gl_no_skyclear=false
gl_enhanced_nv_stealth=3
gl_billboard_particles=true
gl_billboard_mode=1
gl_particles_style=0
gl_sprite_blend=false
gl_spritebrightfog=false
gl_usecolorblending=true
gl_texture_hqresize_targets=0
gl_texture_hqresize_maxinputsize=256
gl_texture_hqresize=0
gl_texture_format=0
gl_texture_filter=0
gl_texture_filter_anisotropic=1
gl_distfog=70
gl_light_ambient=65
vid_tft=true
m_showinputgrid=false
m_show_backbutton=0
m_use_mouse=1
show_messages=true
mouse_sensitivity=1.6
map_point_coordinates=true
vid_aspect=2
vid_nowidescreen=false
vid_refreshrate=60
vid_vsync=false
vid_defbits=32
vid_defheight=600
vid_defwidth=800
Gamma=0.75
statfile=zdoomstat.txt
savestatistics=0
snd_flipstereo=false
snd_channels=256
r_columnmethod=0
r_quakeintensity=1
cl_predict_lerpthreshold=2
cl_predict_lerpscale=0.05
cl_predict_specials=true
cl_noprediction=false
telezoom=true
r_fakecontrast=2
chase_dist=90
chase_height=-8
gl_cachetime=0.5
gl_cachenodes=true
nomonsterinterpolation=false
png_gamma=0
png_level=5
screenshot_dir=
screenshot_type=png
screenshot_quiet=true
use_joystick=true
autosavecount=2
disableautosave=2
autosavenum=1
smooth_mouse=true
m_side=2.5
m_forward=2.5
m_yaw=1.2
m_pitch=1
lookstrafe=false
freelook=true
invertmouse=false
cl_run=true
demo_compress=true
save_dir=
longsavemessages=true
storesavepic=true
nofilecompression=false
cl_capfps=false
defaultiwad=doom2
queryiwad=true
con_ctrl_d=
con_buffersize=-1
vid_maxfps=200
vid_adapter=1
vid_forceddraw=false
gl_vid_multisample=0
showendoom=0
queryiwad_key=shift
snd_movievolume=1
joy_xinput=true
joy_ps2raw=false
joy_dinput=false
mouse_capturemode=1
in_mouse=0
m_filter=false
m_noprescale=false
use_mouse=true
k_mergekeys=true
norawinput=false
k_allowfullscreentoggle=true
cd_drive=
cd_enabled=true
vid_winscale=1
fullscreen=true
vid_renderer=1
win_y=-1
win_x=-1
bgamma=1
ggamma=1
rgamma=1
vid_displaybits=8
vid_noblitter=true
vid_attachedsurfaces=false
vid_palettehack=false
vid_hwaalines=true
d3d_antilag=true
eaxedit_test=true
[GlobalSettings.Unknown]
gl_render_segs=false
gl_vid_compatibility=false
gl_glow_shader=true
gl_brightmap_shader=true
gl_colormap_shader=true
gl_fog_shader=true
gl_warp_shader=true
gl_dynlight_shader=false
gl_sky_detail=16
gl_clamp_per_texture=false
gl_usevbo=0
[Doom.Player]
wi_noautostartmap=false
playerclass=Marine
stillbob=0.25
movebob=0.6
neverswitchonpickup=false
gender=male
team=255
skin=base
colorset=0
color=40 cf 00
name=Player
autoaim=0
[Doom.Player.Mod]
ds_cl_nomusic=0
ds_cl_norecoil=0
futility_cl_hideradar=true
hud_alwaysshowkeys=true
hud_barcolor=3
hud_drawenemytag=true
hud_enemyhealthbar=2
nchud_toggleammo=true
nchud_toggletally=true
[Doom.ConsoleVariables]
r_drawfuzz=1
vid_nopalsubstitutions=false
snd_pitched=false
gl_light_models=true
gl_interpolate_model_frames=true
gl_aalines=true
gl_fuzztype=1
gl_sclipfactor=1.8
gl_sclipthreshold=10
gl_spriteclip=3
gl_trimsprites=false
gl_precache=true
gl_texture_usehires=false
gl_lightmode=2
gl_fogmode=0
gl_brightfog=false
gl_enhanced_nightvision=true
gl_weaponlight=20
menu_screenratios=-1
snd_menuvolume=0.1
show_obituaries=true
am_showmaplabel=1
crosshairgrow=true
crosshairscale=false
crosshairhealth=true
crosshaircolor=ff ff ff
crosshairforce=false
crosshair=7
st_scale=false
paletteflash=0
hudcolor_stats=3
hudcolor_statnames=6
hudcolor_xyco=3
hudcolor_ttim=5
hudcolor_ltim=8
hudcolor_time=6
hudcolor_titl=10
hud_berserk_health=true
hud_armor_green=100
hud_armor_yellow=50
hud_armor_red=25
hud_health_green=100
hud_health_yellow=50
hud_health_red=25
hud_ammo_yellow=50
hud_ammo_red=25
hud_showlag=0
hud_timecolor=5
hud_showtime=0
hud_showweapons=true
hud_showscore=false
hud_showstats=true
hud_showitems=true
hud_showmonsters=true
hud_showsecrets=true
hud_althud=false
hud_althudscale=1
st_oldouch=false
cl_maxdecals=50
cl_spreaddecals=true
transsouls=0.75
wi_showtotaltime=true
wi_percents=true
dimcolor=ff d7 00
dimamount=-1
hud_scale=true
allcheats=true
r_stretchsky=true
r_shadercolormaps=true
screenblocks=10
r_deathcamera=true
cl_showsecretmessage=true
cl_bloodtype=1
cl_pufftype=1
addrocketexplosion=false
cl_missiledecals=true
cl_doautoaim=false
cl_bloodsplats=true
cl_showmultikills=true
cl_showsprees=true
r_maxparticles=1000
r_rail_trailsparsity=1
r_rail_spiralsparsity=1
r_rail_smartspiral=false
cl_rockettrails=2
dlg_musicvolume=1
sb_teamdeathmatch_headingcolor=6
sb_teamdeathmatch_enable=true
sb_deathmatch_otherplayercolor=2
sb_deathmatch_yourplayercolor=3
sb_deathmatch_headingcolor=6
sb_deathmatch_enable=true
sb_cooperative_otherplayercolor=2
sb_cooperative_yourplayercolor=3
sb_cooperative_headingcolor=6
sb_cooperative_enable=true
nametagcolor=5
displaynametags=0
language=auto
compatmode=0
vid_cursor=cursor
wipetype=1
dehload=0
chat_substitution=false
chatmacro0=No
chatmacro9=Yes
chatmacro8=I'll take care of it.
chatmacro7=Come here!
chatmacro6=Next time, scumbag...
chatmacro5=You suck!
chatmacro4=Help!
chatmacro3=I'm not looking too good!
chatmacro2=I'm OK.
chatmacro1=I'm ready to kick butt!
lookspring=true
con_midtime=3
msgmidcolor2=4
msgmidcolor=5
msg4color=3
msg3color=3
msg2color=2
msg1color=5
msg0color=6
msg=0
con_alpha=0.75
con_scaletext=1
con_centernotify=true
con_notifytime=3
con_notablist=false
cl_bbannounce=false
am_followplayer=true
am_textured=true
am_ovthingcolor_citem=e8 88 00
am_ovthingcolor_item=e8 88 00
am_ovthingcolor_ncmonster=e8 88 00
am_ovthingcolor_monster=e8 88 00
am_ovthingcolor_friend=e8 88 00
am_ovthingcolor=e8 88 00
am_ovsecretsectorcolor=00 ff ff
am_ovinterlevelcolor=ff ff 00
am_ovtelecolor=ff ff 00
am_ovunseencolor=00 22 6e
am_ovcdwallcolor=00 88 44
am_ovfdwallcolor=00 88 44
am_ovefwallcolor=00 88 44
am_ovlockedcolor=00 88 44
am_ovotherwallscolor=00 88 44
am_ovspecialwallcolor=ff ff ff
am_ovsecretwallcolor=00 88 44
am_ovwallcolor=00 ff 00
am_ovyourcolor=fc e8 d8
am_thingcolor_citem=fc fc fc
am_thingcolor_item=fc fc fc
am_thingcolor_ncmonster=fc fc fc
am_thingcolor_monster=fc fc fc
am_thingcolor_friend=fc fc fc
am_secretsectorcolor=ff 00 ff
am_interlevelcolor=ff 00 00
am_intralevelcolor=00 00 ff
am_lockedcolor=00 78 00
am_notseencolor=6c 6c 6c
am_xhaircolor=80 80 80
am_gridcolor=8b 5a 2b
am_thingcolor=fc fc fc
am_efwallcolor=66 55 55
am_cdwallcolor=4c 38 20
am_fdwallcolor=88 70 58
am_tswallcolor=88 88 88
am_specialwallcolor=ff ff ff
am_secretwallcolor=00 00 00
am_wallcolor=2c 18 08
am_yourcolor=fc e8 d8
am_backcolor=6c 54 40
am_showthingsprites=1
am_showtriggerlines=true
am_showkeys=true
am_drawmapback=1
am_map_secrets=2
am_customcolors=true
am_colorset=0
am_showtotaltime=false
am_showtime=true
am_showitems=true
am_showmonsters=true
am_showsecrets=true
am_overlay=1
am_rotate=0
[Doom.LocalServerInfo]
maxviewpitch=90
sv_corpsequeuesize=64
forcewater=false
sv_smartaim=0
sv_disableautohealth=false
sv_dropstyle=0
compatflags2=0
compatflags=0
[Doom.LocalServerInfo.Mod]
bstoggle=1
catoggle=2
swtoggle=0
pstoggle=1
sgtoggle=1
extoggle=1
dctoggle=1
putoggle=0
rotoggle=1
mdtoggle=1
pftoggle=1
totoggle=1
krtoggle=1
gotoggle=1
vatoggle=1
retoggle=1
pitoggle=0
dutoggle=0
sptoggle=0
sstoggle=1
chtoggle=1
ritoggle=1
gltoggle=0
ds_runninginzdoom=1
ds_noshotgunlimiter=0
ds_noshotgun=0
ds_cl_toaster=0
Hocus_E1_Scoreboard10_Score=100000
Hocus_E1_Scoreboard09_Score=200000
Hocus_E1_Scoreboard08_Score=500000
Hocus_E1_Scoreboard07_Score=1000000
Hocus_E1_Scoreboard06_Score=2000000
Hocus_E1_Scoreboard05_Score=5000000
Hocus_E1_Scoreboard04_Score=7500000
Hocus_E1_Scoreboard03_Score=10000000
Hocus_E1_Scoreboard02_Score=12500000
Hocus_E1_Scoreboard01_Score=15000000
Hocus_E1_Scoreboard10_Name=Foo10
Hocus_E1_Scoreboard09_Name=Foo9
Hocus_E1_Scoreboard08_Name=Foo8
Hocus_E1_Scoreboard07_Name=Foo7
Hocus_E1_Scoreboard06_Name=Foo6
Hocus_E1_Scoreboard05_Name=Foo5
Hocus_E1_Scoreboard04_Name=Foo4
Hocus_E1_Scoreboard03_Name=Foo3
Hocus_E1_Scoreboard02_Name=Foo2
Hocus_E1_Scoreboard01_Name=Foo1
zdcmp2_effects=false
zdcmp2_credits=false
zdcmp2_autosave=true
[Doom.UnknownConsoleVariables]
secretmessage=A Secret is revealed!
[Doom.ConsoleAliases]
[Doom.BrutalDoomActions.Bindings]
e=kickem
q=punchem
r=reloader
shift=GrenadeToss
[Doom.BrutalDoomActions.DoubleBindings]
[Doom.BrutalDoomInteractions.Bindings]
v=wave1
j=advtaunt
k=oneliner
[Doom.BrutalDoomInteractions.DoubleBindings]
[Doom.BrutalDoomAdvMoves.Bindings]
c=roright
[Doom.BrutalDoomAdvMoves.DoubleBindings]
[Doom.Bindings]
1=slot 1
2=slot 2
3=slot 3
4=slot 4
5=slot 5
6=slot 6
7=slot 7
8=slot 8
9=slot 9
0=slot 0
-=sizedown
Equals=sizeup
tab=togglemap
w=+forward
e=+jump
y=summon zombieman
LeftBracket=invprev
RightBracket=invnext
a=+moveleft
s=+back
d=+moveright
`=toggleconsole
m=give all
space=+use
capslock=+jump
f1=menu_help
f2=menu_save
f3=menu_load
f4=menu_options
f5=menu_display
f6=quicksave
f7=menu_endgame
f8=togglemessages
f9=quickload
f10=menu_quit
f11=bumpgamma
f12=spynext
sysrq=screenshot
pause=pause
mouse1=+attack
mouse2=+altattack
mwheelup=weapnext
mwheeldown=weapprev
pad_start=resurrect
l=pause
dpaddown=quicksave
ltrigger=+use
dpadup=togglemap
z=god
r=+reload
x=noclip
q=punchem
enter=showpop 1
shift=GrenadeToss
u=summon imp
n=noclip
[Doom.DoubleBindings]
[Doom.AutomapBindings]
0=am_gobig
-=+am_zoomout
Equals=+am_zoomin
p=am_toggletexture
f=am_togglefollow
g=am_togglegrid
c=am_clearmarks
m=am_setmark
kp-=+am_zoomout
kp+=+am_zoomin
uparrow=+am_panup
leftarrow=+am_panleft
rightarrow=+am_panright
downarrow=+am_pandown
mwheelup=am_zoom 1.2
mwheeldown=am_zoom -1.2
[Doom.tnt_keysection.Bindings]
[Doom.tnt_keysection.DoubleBindings]
[Doom.tcotd_keysection.Bindings]
[Doom.tcotd_keysection.DoubleBindings]
[Doom.RealGuns.Bindings]
[Doom.RealGuns.DoubleBindings]
[Doom.hellspawn_keysection.Bindings]
[Doom.hellspawn_keysection.DoubleBindings]
[Joy:XI:0]
Sensitivity=0.5
Axis0deadzone=0.289532
Axis0scale=2.5
Axis1deadzone=0.289532
Axis1scale=2.5
Axis2deadzone=0.365167
Axis3deadzone=0.315167
Axis3scale=0.25
[Doom.Doomzone_Controls.Bindings]
[Doom.Doomzone_Controls.DoubleBindings]
[Doom.Dbeauty_keysection.Bindings]
[Doom.Dbeauty_keysection.DoubleBindings]
[Doom.BDoom_keysection.Bindings]
[Doom.BDoom_keysection.DoubleBindings]
[Doom.keys.Bindings]
[Doom.keys.DoubleBindings]
[Hexen.Player]
wi_noautostartmap=false
playerclass=Fighter
stillbob=0
movebob=0.25
neverswitchonpickup=false
gender=male
team=255
skin=base
colorset=0
color=40 cf 00
name=Player
autoaim=5000
[Hexen.ConsoleVariables]
r_drawfuzz=1
vid_nopalsubstitutions=false
snd_pitched=true
gl_light_models=true
gl_interpolate_model_frames=true
gl_aalines=false
gl_fuzztype=0
gl_sclipfactor=1.8
gl_sclipthreshold=10
gl_spriteclip=1
gl_trimsprites=true
gl_precache=false
gl_texture_usehires=true
gl_lightmode=3
gl_fogmode=1
gl_brightfog=false
gl_enhanced_nightvision=true
gl_weaponlight=8
menu_screenratios=-1
snd_menuvolume=0.6
show_obituaries=true
am_showmaplabel=2
crosshairgrow=false
crosshairscale=false
crosshairhealth=true
crosshaircolor=ff 00 00
crosshairforce=false
crosshair=0
st_scale=true
paletteflash=0
hudcolor_stats=3
hudcolor_statnames=6
hudcolor_xyco=3
hudcolor_ttim=5
hudcolor_ltim=8
hudcolor_time=6
hudcolor_titl=10
hud_berserk_health=true
hud_armor_green=100
hud_armor_yellow=50
hud_armor_red=25
hud_health_green=100
hud_health_yellow=50
hud_health_red=25
hud_ammo_yellow=50
hud_ammo_red=25
hud_timecolor=5
hud_showtime=0
hud_showscore=false
hud_showstats=false
hud_showitems=false
hud_showmonsters=true
hud_showsecrets=true
hud_althud=false
hud_althudscale=2
st_oldouch=false
cl_maxdecals=1024
cl_spreaddecals=true
transsouls=0.75
wi_showtotaltime=true
wi_percents=false
dimcolor=ff d7 00
dimamount=-1
hud_scale=false
allcheats=false
r_stretchsky=true
r_shadercolormaps=true
screenblocks=11
r_deathcamera=false
secretmessage=A Secret is revealed!
cl_bloodtype=0
cl_pufftype=0
addrocketexplosion=false
cl_missiledecals=true
cl_doautoaim=false
cl_bloodsplats=true
cl_showmultikills=true
cl_showsprees=true
r_maxparticles=4000
r_rail_trailsparsity=1
r_rail_spiralsparsity=1
r_rail_smartspiral=false
cl_rockettrails=1
dlg_musicvolume=1
sb_teamdeathmatch_headingcolor=6
sb_teamdeathmatch_enable=true
sb_deathmatch_otherplayercolor=2
sb_deathmatch_yourplayercolor=3
sb_deathmatch_headingcolor=6
sb_deathmatch_enable=true
sb_cooperative_otherplayercolor=2
sb_cooperative_yourplayercolor=3
sb_cooperative_headingcolor=6
sb_cooperative_enable=true
nametagcolor=5
displaynametags=0
language=auto
compatmode=0
vid_cursor=None
wipetype=1
dehload=0
chat_substitution=false
chatmacro0=No
chatmacro9=Yes
chatmacro8=I'll take care of it.
chatmacro7=Come here!
chatmacro6=Next time, scumbag...
chatmacro5=You suck!
chatmacro4=Help!
chatmacro3=I'm not looking too good!
chatmacro2=I'm OK.
chatmacro1=I'm ready to kick butt!
lookspring=true
con_midtime=3
msgmidcolor2=10
msgmidcolor=9
msg4color=3
msg3color=3
msg2color=2
msg1color=5
msg0color=9
msg=0
con_alpha=0.75
con_scaletext=0
con_centernotify=true
con_notifytime=3
con_notablist=false
cl_bbannounce=false
am_followplayer=true
am_textured=false
am_ovthingcolor_citem=e8 88 00
am_ovthingcolor_item=e8 88 00
am_ovthingcolor_ncmonster=e8 88 00
am_ovthingcolor_monster=e8 88 00
am_ovthingcolor_friend=e8 88 00
am_ovthingcolor=e8 88 00
am_ovsecretsectorcolor=00 ff ff
am_ovinterlevelcolor=ff ff 00
am_ovtelecolor=ff ff 00
am_ovunseencolor=00 22 6e
am_ovcdwallcolor=00 88 44
am_ovfdwallcolor=00 88 44
am_ovefwallcolor=00 88 44
am_ovlockedcolor=00 88 44
am_ovotherwallscolor=00 88 44
am_ovspecialwallcolor=ff ff ff
am_ovsecretwallcolor=00 88 44
am_ovwallcolor=00 ff 00
am_ovyourcolor=fc e8 d8
am_thingcolor_citem=fc fc fc
am_thingcolor_item=fc fc fc
am_thingcolor_ncmonster=fc fc fc
am_thingcolor_monster=fc fc fc
am_thingcolor_friend=fc fc fc
am_secretsectorcolor=ff 00 ff
am_interlevelcolor=ff 00 00
am_intralevelcolor=00 00 ff
am_lockedcolor=00 78 00
am_notseencolor=6c 6c 6c
am_xhaircolor=80 80 80
am_gridcolor=8b 5a 2b
am_thingcolor=fc fc fc
am_efwallcolor=66 55 55
am_cdwallcolor=73 43 23
am_fdwallcolor=d0 b0 85
am_tswallcolor=88 88 88
am_specialwallcolor=ff ff ff
am_secretwallcolor=00 00 00
am_wallcolor=54 3b 17
am_yourcolor=fc e8 d8
am_backcolor=6c 54 40
am_showthingsprites=0
am_showtriggerlines=false
am_showkeys=true
am_drawmapback=1
am_map_secrets=1
am_customcolors=true
am_colorset=0
am_showtotaltime=false
am_showtime=true
am_showitems=false
am_showmonsters=true
am_showsecrets=true
am_overlay=0
am_rotate=0
[Hexen.LocalServerInfo]
maxviewpitch=90
sv_corpsequeuesize=64
forcewater=false
sv_smartaim=0
sv_disableautohealth=false
sv_dropstyle=0
compatflags2=0
compatflags=0
[Hexen.UnknownConsoleVariables]
[Hexen.ConsoleAliases]
[Hexen.wolfen_keysection.Bindings]
enter=wolfen_ability
[Hexen.wolfen_keysection.DoubleBindings]
[Hexen.Bindings]
1=slot 1
2=slot 2
3=slot 3
4=slot 4
5=use ArtiInvulnerability2
6=use ArtiPork
7=use ArtiTeleportOther
8=use ArtiTeleport
9=use ArtiBlastRadius
0=useflechette
-=sizedown
Equals=sizeup
tab=togglemap
t=messagemode
enter=invuse
`=toggleconsole
shift=+speed
\=use ArtiHealth
alt=+strafe
space=+use
capslock=toggle cl_run
f1=menu_help
f2=menu_save
f3=menu_load
f4=menu_options
f5=menu_display
f6=quicksave
f7=menu_endgame
f8=togglemessages
f9=quickload
f10=menu_quit
scroll=+showscores
f11=bumpgamma
f12=spynext
sysrq=screenshot
pause=pause
home=land
pgup=+moveup
leftarrow=invprev
rightarrow=invnext
end=centerview
pgdn=+lookup
del=+lookdown
mouse1=+attack
mouse2=+altattack
mouse4=+speed
joy2=+strafe
joy3=+speed
mwheelup=weapprev
mwheeldown=weapnext
dpadup=togglemap
pad_start=pause
pad_back=menu_main
lthumb=crouch
lshoulder=weapprev
rshoulder=weapnext
w=+forward
e=+jump
r=+reload
a=+moveleft
s=+back
d=+moveright
q=invuse
[Hexen.DoubleBindings]
[Hexen.AutomapBindings]
0=am_gobig
-=+am_zoomout
Equals=+am_zoomin
p=am_toggletexture
f=am_togglefollow
g=am_togglegrid
c=am_clearmarks
m=am_setmark
kp-=+am_zoomout
kp+=+am_zoomin
uparrow=+am_panup
leftarrow=+am_panleft
rightarrow=+am_panright
downarrow=+am_pandown
mwheelup=am_zoom 1.2
mwheeldown=am_zoom -1.2
[Doom.los_keysection.Bindings]
[Doom.los_keysection.DoubleBindings]
[Doom.DoomNaziZombies.Bindings]
[Doom.DoomNaziZombies.DoubleBindings]
[Doom.ultimatekeys.Bindings]
[Doom.ultimatekeys.DoubleBindings]
[Doom.outlawskeys.Bindings]
[Doom.outlawskeys.DoubleBindings]
[Doom.GDoomActions.Bindings]
[Doom.GDoomActions.DoubleBindings]
[Doom.zpack_keysection.Bindings]
h=toggle_weather
[Doom.zpack_keysection.DoubleBindings]
Also, dumb question, but you aren't running any other status bar mods or anything right? Just BDJ and nothing else?
Crudux Cruo
Posts: 1165 Joined: Mon Apr 10, 2006 8:43 pm
Location: California
Post
by Crudux Cruo » Tue Dec 16, 2014 8:34 pm
thats exactly how i wanted the grenade to act this whole time!
Shadez12
Posts: 107 Joined: Sat Aug 03, 2013 2:04 pm
Location: Wow
Post
by Shadez12 » Fri Dec 19, 2014 4:24 pm
johnny wrote: Crudux Cruo's ADS sprites have been added to the main package. Great work buddy. They look much better than what I had. Also a few other updates!
SidDoyle - Those nades are awesome! I like the new effects. Definitely a good modifier, I'm checking out your code right now to see how it works.
Shadez12 - Try my ini file and see if that fixes it:
Spoiler:
# This file was generated by GZDoom g2.1.pre-343-g717c82e on Tue Dec 16 17:47:24 2014
# These are the directories to automatically search for IWADs.
# Each directory should be on a separate line, preceded by Path=
[IWADSearch.Directories]
Path=.
Path=$DOOMWADDIR
Path=$HOME
Path=$PROGDIR
# These are the directories to search for wads added with the -file
# command line parameter, if they cannot be found with the path
# as-is. Layout is the same as for IWADSearch.Directories
[FileSearch.Directories]
Path=$PROGDIR
Path=$DOOMWADDIR
Path=C:\Users\johnny\Desktop\Doom\GZDoom\BDADDON
# Files to automatically execute when running the corresponding game.
# Each file should be on its own line, preceded by Path=
[Doom.AutoExec]
Path=$PROGDIR/autoexec.cfg
[Heretic.AutoExec]
Path=$PROGDIR/autoexec.cfg
[Hexen.AutoExec]
Path=$PROGDIR/autoexec.cfg
[Strife.AutoExec]
Path=$PROGDIR/autoexec.cfg
[Chex.AutoExec]
Path=$PROGDIR/autoexec.cfg
# WAD files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded
# by Path=
[Global.Autoload]
Path=
# Wad files to automatically load depending on the game and IWAD you are
# playing. You may have have files that are loaded for all similar IWADs
# (the game) and files that are only loaded for particular IWADs. For example,
# any files listed under Doom.Autoload will be loaded for any version of Doom,
# but files listed under Doom2.Autoload will only load when you are
# playing Doom 2.
[Doom.Autoload]
[Doom1.Autoload]
[Doom2.Autoload]
[TNT.Autoload]
[Plutonia.Autoload]
[Freedoom.Autoload]
[Freedoom1.Autoload]
[FreeDM.Autoload]
[Heretic.Autoload]
[Hexen.Autoload]
[HexenDK.Autoload]
[HexenDemo.Autoload]
[Strife.Autoload]
[Chex.Autoload]
[Chex3.Autoload]
[UrbanBrawl.Autoload]
[Harmony.Autoload]
[LastRun]
Version=210
[GlobalSettings]
gus_memsize=0
midi_dmxgus=true
gus_patchdir=
midi_timiditylike=true
midi_voices=32
midi_config=timidity.cfg
snd_midiprecache=false
fluid_chorus_type=0
fluid_chorus_depth=8
fluid_chorus_speed=0.3
fluid_chorus_level=1
fluid_chorus_voices=3
fluid_reverb_level=0.57
fluid_reverb_width=0.76
fluid_reverb_damping=0.23
fluid_reverb_roomsize=0.61
fluid_threads=1
fluid_samplerate=0
fluid_interp=1
fluid_voices=128
fluid_chorus=true
fluid_reverb=true
fluid_gain=0.5
fluid_patchset=
opl_core=0
opl_numchips=2
timidity_frequency=22050
timidity_pipe=90
timidity_mastervolume=1
timidity_byteswap=false
timidity_8bit=false
timidity_stereo=true
timidity_reverb=0
timidity_chorus=0
timidity_extargs=
timidity_exe=
snd_mididevice=-3
spc_amp=1.875
mod_autochip_scan_threshold=12
mod_autochip_size_scan=500
mod_autochip_size_force=100
mod_autochip=false
mod_interp=1
mod_volramp=0
mod_samplerate=48000
mod_dumb=true
snd_sfxvolume=1
snd_output=Default
snd_buffersize=0
snd_samplerate=0
snd_musicvolume=0.1
snd_waterlp=250
snd_midipatchset=
snd_output_format=PCM-32
snd_speakermode=Stereo
snd_resampler=NoInterp
snd_waterreverb=true
snd_hrtf=false
snd_buffercount=0
snd_driver=0
opl_fullpan=true
vid_contrast=1
vid_brightness=7.45058e-10
gl_render_precise=false
gl_plane_reflection=true
r_mirror_recursions=4
gl_seamless=false
gl_mirror_envmap=true
gl_texture_useshaders=true
gl_lights_additive=true
gl_light_particles=true
gl_light_sprites=true
gl_lights_size=1
gl_lights_intensity=0.9
gl_lights_checkside=true
gl_attachedlights=true
gl_lights=true
gl_usefb=false
gl_sort_textures=false
gl_mask_sprite_threshold=0.5
gl_mask_threshold=0.5
gl_no_skyclear=false
gl_enhanced_nv_stealth=3
gl_billboard_particles=true
gl_billboard_mode=1
gl_particles_style=0
gl_sprite_blend=false
gl_spritebrightfog=false
gl_usecolorblending=true
gl_texture_hqresize_targets=0
gl_texture_hqresize_maxinputsize=256
gl_texture_hqresize=0
gl_texture_format=0
gl_texture_filter=0
gl_texture_filter_anisotropic=1
gl_distfog=70
gl_light_ambient=65
vid_tft=true
m_showinputgrid=false
m_show_backbutton=0
m_use_mouse=1
show_messages=true
mouse_sensitivity=1.6
map_point_coordinates=true
vid_aspect=2
vid_nowidescreen=false
vid_refreshrate=60
vid_vsync=false
vid_defbits=32
vid_defheight=600
vid_defwidth=800
Gamma=0.75
statfile=zdoomstat.txt
savestatistics=0
snd_flipstereo=false
snd_channels=256
r_columnmethod=0
r_quakeintensity=1
cl_predict_lerpthreshold=2
cl_predict_lerpscale=0.05
cl_predict_specials=true
cl_noprediction=false
telezoom=true
r_fakecontrast=2
chase_dist=90
chase_height=-8
gl_cachetime=0.5
gl_cachenodes=true
nomonsterinterpolation=false
png_gamma=0
png_level=5
screenshot_dir=
screenshot_type=png
screenshot_quiet=true
use_joystick=true
autosavecount=2
disableautosave=2
autosavenum=1
smooth_mouse=true
m_side=2.5
m_forward=2.5
m_yaw=1.2
m_pitch=1
lookstrafe=false
freelook=true
invertmouse=false
cl_run=true
demo_compress=true
save_dir=
longsavemessages=true
storesavepic=true
nofilecompression=false
cl_capfps=false
defaultiwad=doom2
queryiwad=true
con_ctrl_d=
con_buffersize=-1
vid_maxfps=200
vid_adapter=1
vid_forceddraw=false
gl_vid_multisample=0
showendoom=0
queryiwad_key=shift
snd_movievolume=1
joy_xinput=true
joy_ps2raw=false
joy_dinput=false
mouse_capturemode=1
in_mouse=0
m_filter=false
m_noprescale=false
use_mouse=true
k_mergekeys=true
norawinput=false
k_allowfullscreentoggle=true
cd_drive=
cd_enabled=true
vid_winscale=1
fullscreen=true
vid_renderer=1
win_y=-1
win_x=-1
bgamma=1
ggamma=1
rgamma=1
vid_displaybits=8
vid_noblitter=true
vid_attachedsurfaces=false
vid_palettehack=false
vid_hwaalines=true
d3d_antilag=true
eaxedit_test=true
[GlobalSettings.Unknown]
gl_render_segs=false
gl_vid_compatibility=false
gl_glow_shader=true
gl_brightmap_shader=true
gl_colormap_shader=true
gl_fog_shader=true
gl_warp_shader=true
gl_dynlight_shader=false
gl_sky_detail=16
gl_clamp_per_texture=false
gl_usevbo=0
[Doom.Player]
wi_noautostartmap=false
playerclass=Marine
stillbob=0.25
movebob=0.6
neverswitchonpickup=false
gender=male
team=255
skin=base
colorset=0
color=40 cf 00
name=Player
autoaim=0
[Doom.Player.Mod]
ds_cl_nomusic=0
ds_cl_norecoil=0
futility_cl_hideradar=true
hud_alwaysshowkeys=true
hud_barcolor=3
hud_drawenemytag=true
hud_enemyhealthbar=2
nchud_toggleammo=true
nchud_toggletally=true
[Doom.ConsoleVariables]
r_drawfuzz=1
vid_nopalsubstitutions=false
snd_pitched=false
gl_light_models=true
gl_interpolate_model_frames=true
gl_aalines=true
gl_fuzztype=1
gl_sclipfactor=1.8
gl_sclipthreshold=10
gl_spriteclip=3
gl_trimsprites=false
gl_precache=true
gl_texture_usehires=false
gl_lightmode=2
gl_fogmode=0
gl_brightfog=false
gl_enhanced_nightvision=true
gl_weaponlight=20
menu_screenratios=-1
snd_menuvolume=0.1
show_obituaries=true
am_showmaplabel=1
crosshairgrow=true
crosshairscale=false
crosshairhealth=true
crosshaircolor=ff ff ff
crosshairforce=false
crosshair=7
st_scale=false
paletteflash=0
hudcolor_stats=3
hudcolor_statnames=6
hudcolor_xyco=3
hudcolor_ttim=5
hudcolor_ltim=8
hudcolor_time=6
hudcolor_titl=10
hud_berserk_health=true
hud_armor_green=100
hud_armor_yellow=50
hud_armor_red=25
hud_health_green=100
hud_health_yellow=50
hud_health_red=25
hud_ammo_yellow=50
hud_ammo_red=25
hud_showlag=0
hud_timecolor=5
hud_showtime=0
hud_showweapons=true
hud_showscore=false
hud_showstats=true
hud_showitems=true
hud_showmonsters=true
hud_showsecrets=true
hud_althud=false
hud_althudscale=1
st_oldouch=false
cl_maxdecals=50
cl_spreaddecals=true
transsouls=0.75
wi_showtotaltime=true
wi_percents=true
dimcolor=ff d7 00
dimamount=-1
hud_scale=true
allcheats=true
r_stretchsky=true
r_shadercolormaps=true
screenblocks=10
r_deathcamera=true
cl_showsecretmessage=true
cl_bloodtype=1
cl_pufftype=1
addrocketexplosion=false
cl_missiledecals=true
cl_doautoaim=false
cl_bloodsplats=true
cl_showmultikills=true
cl_showsprees=true
r_maxparticles=1000
r_rail_trailsparsity=1
r_rail_spiralsparsity=1
r_rail_smartspiral=false
cl_rockettrails=2
dlg_musicvolume=1
sb_teamdeathmatch_headingcolor=6
sb_teamdeathmatch_enable=true
sb_deathmatch_otherplayercolor=2
sb_deathmatch_yourplayercolor=3
sb_deathmatch_headingcolor=6
sb_deathmatch_enable=true
sb_cooperative_otherplayercolor=2
sb_cooperative_yourplayercolor=3
sb_cooperative_headingcolor=6
sb_cooperative_enable=true
nametagcolor=5
displaynametags=0
language=auto
compatmode=0
vid_cursor=cursor
wipetype=1
dehload=0
chat_substitution=false
chatmacro0=No
chatmacro9=Yes
chatmacro8=I'll take care of it.
chatmacro7=Come here!
chatmacro6=Next time, scumbag...
chatmacro5=You suck!
chatmacro4=Help!
chatmacro3=I'm not looking too good!
chatmacro2=I'm OK.
chatmacro1=I'm ready to kick butt!
lookspring=true
con_midtime=3
msgmidcolor2=4
msgmidcolor=5
msg4color=3
msg3color=3
msg2color=2
msg1color=5
msg0color=6
msg=0
con_alpha=0.75
con_scaletext=1
con_centernotify=true
con_notifytime=3
con_notablist=false
cl_bbannounce=false
am_followplayer=true
am_textured=true
am_ovthingcolor_citem=e8 88 00
am_ovthingcolor_item=e8 88 00
am_ovthingcolor_ncmonster=e8 88 00
am_ovthingcolor_monster=e8 88 00
am_ovthingcolor_friend=e8 88 00
am_ovthingcolor=e8 88 00
am_ovsecretsectorcolor=00 ff ff
am_ovinterlevelcolor=ff ff 00
am_ovtelecolor=ff ff 00
am_ovunseencolor=00 22 6e
am_ovcdwallcolor=00 88 44
am_ovfdwallcolor=00 88 44
am_ovefwallcolor=00 88 44
am_ovlockedcolor=00 88 44
am_ovotherwallscolor=00 88 44
am_ovspecialwallcolor=ff ff ff
am_ovsecretwallcolor=00 88 44
am_ovwallcolor=00 ff 00
am_ovyourcolor=fc e8 d8
am_thingcolor_citem=fc fc fc
am_thingcolor_item=fc fc fc
am_thingcolor_ncmonster=fc fc fc
am_thingcolor_monster=fc fc fc
am_thingcolor_friend=fc fc fc
am_secretsectorcolor=ff 00 ff
am_interlevelcolor=ff 00 00
am_intralevelcolor=00 00 ff
am_lockedcolor=00 78 00
am_notseencolor=6c 6c 6c
am_xhaircolor=80 80 80
am_gridcolor=8b 5a 2b
am_thingcolor=fc fc fc
am_efwallcolor=66 55 55
am_cdwallcolor=4c 38 20
am_fdwallcolor=88 70 58
am_tswallcolor=88 88 88
am_specialwallcolor=ff ff ff
am_secretwallcolor=00 00 00
am_wallcolor=2c 18 08
am_yourcolor=fc e8 d8
am_backcolor=6c 54 40
am_showthingsprites=1
am_showtriggerlines=true
am_showkeys=true
am_drawmapback=1
am_map_secrets=2
am_customcolors=true
am_colorset=0
am_showtotaltime=false
am_showtime=true
am_showitems=true
am_showmonsters=true
am_showsecrets=true
am_overlay=1
am_rotate=0
[Doom.LocalServerInfo]
maxviewpitch=90
sv_corpsequeuesize=64
forcewater=false
sv_smartaim=0
sv_disableautohealth=false
sv_dropstyle=0
compatflags2=0
compatflags=0
[Doom.LocalServerInfo.Mod]
bstoggle=1
catoggle=2
swtoggle=0
pstoggle=1
sgtoggle=1
extoggle=1
dctoggle=1
putoggle=0
rotoggle=1
mdtoggle=1
pftoggle=1
totoggle=1
krtoggle=1
gotoggle=1
vatoggle=1
retoggle=1
pitoggle=0
dutoggle=0
sptoggle=0
sstoggle=1
chtoggle=1
ritoggle=1
gltoggle=0
ds_runninginzdoom=1
ds_noshotgunlimiter=0
ds_noshotgun=0
ds_cl_toaster=0
Hocus_E1_Scoreboard10_Score=100000
Hocus_E1_Scoreboard09_Score=200000
Hocus_E1_Scoreboard08_Score=500000
Hocus_E1_Scoreboard07_Score=1000000
Hocus_E1_Scoreboard06_Score=2000000
Hocus_E1_Scoreboard05_Score=5000000
Hocus_E1_Scoreboard04_Score=7500000
Hocus_E1_Scoreboard03_Score=10000000
Hocus_E1_Scoreboard02_Score=12500000
Hocus_E1_Scoreboard01_Score=15000000
Hocus_E1_Scoreboard10_Name=Foo10
Hocus_E1_Scoreboard09_Name=Foo9
Hocus_E1_Scoreboard08_Name=Foo8
Hocus_E1_Scoreboard07_Name=Foo7
Hocus_E1_Scoreboard06_Name=Foo6
Hocus_E1_Scoreboard05_Name=Foo5
Hocus_E1_Scoreboard04_Name=Foo4
Hocus_E1_Scoreboard03_Name=Foo3
Hocus_E1_Scoreboard02_Name=Foo2
Hocus_E1_Scoreboard01_Name=Foo1
zdcmp2_effects=false
zdcmp2_credits=false
zdcmp2_autosave=true
[Doom.UnknownConsoleVariables]
secretmessage=A Secret is revealed!
[Doom.ConsoleAliases]
[Doom.BrutalDoomActions.Bindings]
e=kickem
q=punchem
r=reloader
shift=GrenadeToss
[Doom.BrutalDoomActions.DoubleBindings]
[Doom.BrutalDoomInteractions.Bindings]
v=wave1
j=advtaunt
k=oneliner
[Doom.BrutalDoomInteractions.DoubleBindings]
[Doom.BrutalDoomAdvMoves.Bindings]
c=roright
[Doom.BrutalDoomAdvMoves.DoubleBindings]
[Doom.Bindings]
1=slot 1
2=slot 2
3=slot 3
4=slot 4
5=slot 5
6=slot 6
7=slot 7
8=slot 8
9=slot 9
0=slot 0
-=sizedown
Equals=sizeup
tab=togglemap
w=+forward
e=+jump
y=summon zombieman
LeftBracket=invprev
RightBracket=invnext
a=+moveleft
s=+back
d=+moveright
`=toggleconsole
m=give all
space=+use
capslock=+jump
f1=menu_help
f2=menu_save
f3=menu_load
f4=menu_options
f5=menu_display
f6=quicksave
f7=menu_endgame
f8=togglemessages
f9=quickload
f10=menu_quit
f11=bumpgamma
f12=spynext
sysrq=screenshot
pause=pause
mouse1=+attack
mouse2=+altattack
mwheelup=weapnext
mwheeldown=weapprev
pad_start=resurrect
l=pause
dpaddown=quicksave
ltrigger=+use
dpadup=togglemap
z=god
r=+reload
x=noclip
q=punchem
enter=showpop 1
shift=GrenadeToss
u=summon imp
n=noclip
[Doom.DoubleBindings]
[Doom.AutomapBindings]
0=am_gobig
-=+am_zoomout
Equals=+am_zoomin
p=am_toggletexture
f=am_togglefollow
g=am_togglegrid
c=am_clearmarks
m=am_setmark
kp-=+am_zoomout
kp+=+am_zoomin
uparrow=+am_panup
leftarrow=+am_panleft
rightarrow=+am_panright
downarrow=+am_pandown
mwheelup=am_zoom 1.2
mwheeldown=am_zoom -1.2
[Doom.tnt_keysection.Bindings]
[Doom.tnt_keysection.DoubleBindings]
[Doom.tcotd_keysection.Bindings]
[Doom.tcotd_keysection.DoubleBindings]
[Doom.RealGuns.Bindings]
[Doom.RealGuns.DoubleBindings]
[Doom.hellspawn_keysection.Bindings]
[Doom.hellspawn_keysection.DoubleBindings]
[Joy:XI:0]
Sensitivity=0.5
Axis0deadzone=0.289532
Axis0scale=2.5
Axis1deadzone=0.289532
Axis1scale=2.5
Axis2deadzone=0.365167
Axis3deadzone=0.315167
Axis3scale=0.25
[Doom.Doomzone_Controls.Bindings]
[Doom.Doomzone_Controls.DoubleBindings]
[Doom.Dbeauty_keysection.Bindings]
[Doom.Dbeauty_keysection.DoubleBindings]
[Doom.BDoom_keysection.Bindings]
[Doom.BDoom_keysection.DoubleBindings]
[Doom.keys.Bindings]
[Doom.keys.DoubleBindings]
[Hexen.Player]
wi_noautostartmap=false
playerclass=Fighter
stillbob=0
movebob=0.25
neverswitchonpickup=false
gender=male
team=255
skin=base
colorset=0
color=40 cf 00
name=Player
autoaim=5000
[Hexen.ConsoleVariables]
r_drawfuzz=1
vid_nopalsubstitutions=false
snd_pitched=true
gl_light_models=true
gl_interpolate_model_frames=true
gl_aalines=false
gl_fuzztype=0
gl_sclipfactor=1.8
gl_sclipthreshold=10
gl_spriteclip=1
gl_trimsprites=true
gl_precache=false
gl_texture_usehires=true
gl_lightmode=3
gl_fogmode=1
gl_brightfog=false
gl_enhanced_nightvision=true
gl_weaponlight=8
menu_screenratios=-1
snd_menuvolume=0.6
show_obituaries=true
am_showmaplabel=2
crosshairgrow=false
crosshairscale=false
crosshairhealth=true
crosshaircolor=ff 00 00
crosshairforce=false
crosshair=0
st_scale=true
paletteflash=0
hudcolor_stats=3
hudcolor_statnames=6
hudcolor_xyco=3
hudcolor_ttim=5
hudcolor_ltim=8
hudcolor_time=6
hudcolor_titl=10
hud_berserk_health=true
hud_armor_green=100
hud_armor_yellow=50
hud_armor_red=25
hud_health_green=100
hud_health_yellow=50
hud_health_red=25
hud_ammo_yellow=50
hud_ammo_red=25
hud_timecolor=5
hud_showtime=0
hud_showscore=false
hud_showstats=false
hud_showitems=false
hud_showmonsters=true
hud_showsecrets=true
hud_althud=false
hud_althudscale=2
st_oldouch=false
cl_maxdecals=1024
cl_spreaddecals=true
transsouls=0.75
wi_showtotaltime=true
wi_percents=false
dimcolor=ff d7 00
dimamount=-1
hud_scale=false
allcheats=false
r_stretchsky=true
r_shadercolormaps=true
screenblocks=11
r_deathcamera=false
secretmessage=A Secret is revealed!
cl_bloodtype=0
cl_pufftype=0
addrocketexplosion=false
cl_missiledecals=true
cl_doautoaim=false
cl_bloodsplats=true
cl_showmultikills=true
cl_showsprees=true
r_maxparticles=4000
r_rail_trailsparsity=1
r_rail_spiralsparsity=1
r_rail_smartspiral=false
cl_rockettrails=1
dlg_musicvolume=1
sb_teamdeathmatch_headingcolor=6
sb_teamdeathmatch_enable=true
sb_deathmatch_otherplayercolor=2
sb_deathmatch_yourplayercolor=3
sb_deathmatch_headingcolor=6
sb_deathmatch_enable=true
sb_cooperative_otherplayercolor=2
sb_cooperative_yourplayercolor=3
sb_cooperative_headingcolor=6
sb_cooperative_enable=true
nametagcolor=5
displaynametags=0
language=auto
compatmode=0
vid_cursor=None
wipetype=1
dehload=0
chat_substitution=false
chatmacro0=No
chatmacro9=Yes
chatmacro8=I'll take care of it.
chatmacro7=Come here!
chatmacro6=Next time, scumbag...
chatmacro5=You suck!
chatmacro4=Help!
chatmacro3=I'm not looking too good!
chatmacro2=I'm OK.
chatmacro1=I'm ready to kick butt!
lookspring=true
con_midtime=3
msgmidcolor2=10
msgmidcolor=9
msg4color=3
msg3color=3
msg2color=2
msg1color=5
msg0color=9
msg=0
con_alpha=0.75
con_scaletext=0
con_centernotify=true
con_notifytime=3
con_notablist=false
cl_bbannounce=false
am_followplayer=true
am_textured=false
am_ovthingcolor_citem=e8 88 00
am_ovthingcolor_item=e8 88 00
am_ovthingcolor_ncmonster=e8 88 00
am_ovthingcolor_monster=e8 88 00
am_ovthingcolor_friend=e8 88 00
am_ovthingcolor=e8 88 00
am_ovsecretsectorcolor=00 ff ff
am_ovinterlevelcolor=ff ff 00
am_ovtelecolor=ff ff 00
am_ovunseencolor=00 22 6e
am_ovcdwallcolor=00 88 44
am_ovfdwallcolor=00 88 44
am_ovefwallcolor=00 88 44
am_ovlockedcolor=00 88 44
am_ovotherwallscolor=00 88 44
am_ovspecialwallcolor=ff ff ff
am_ovsecretwallcolor=00 88 44
am_ovwallcolor=00 ff 00
am_ovyourcolor=fc e8 d8
am_thingcolor_citem=fc fc fc
am_thingcolor_item=fc fc fc
am_thingcolor_ncmonster=fc fc fc
am_thingcolor_monster=fc fc fc
am_thingcolor_friend=fc fc fc
am_secretsectorcolor=ff 00 ff
am_interlevelcolor=ff 00 00
am_intralevelcolor=00 00 ff
am_lockedcolor=00 78 00
am_notseencolor=6c 6c 6c
am_xhaircolor=80 80 80
am_gridcolor=8b 5a 2b
am_thingcolor=fc fc fc
am_efwallcolor=66 55 55
am_cdwallcolor=73 43 23
am_fdwallcolor=d0 b0 85
am_tswallcolor=88 88 88
am_specialwallcolor=ff ff ff
am_secretwallcolor=00 00 00
am_wallcolor=54 3b 17
am_yourcolor=fc e8 d8
am_backcolor=6c 54 40
am_showthingsprites=0
am_showtriggerlines=false
am_showkeys=true
am_drawmapback=1
am_map_secrets=1
am_customcolors=true
am_colorset=0
am_showtotaltime=false
am_showtime=true
am_showitems=false
am_showmonsters=true
am_showsecrets=true
am_overlay=0
am_rotate=0
[Hexen.LocalServerInfo]
maxviewpitch=90
sv_corpsequeuesize=64
forcewater=false
sv_smartaim=0
sv_disableautohealth=false
sv_dropstyle=0
compatflags2=0
compatflags=0
[Hexen.UnknownConsoleVariables]
[Hexen.ConsoleAliases]
[Hexen.wolfen_keysection.Bindings]
enter=wolfen_ability
[Hexen.wolfen_keysection.DoubleBindings]
[Hexen.Bindings]
1=slot 1
2=slot 2
3=slot 3
4=slot 4
5=use ArtiInvulnerability2
6=use ArtiPork
7=use ArtiTeleportOther
8=use ArtiTeleport
9=use ArtiBlastRadius
0=useflechette
-=sizedown
Equals=sizeup
tab=togglemap
t=messagemode
enter=invuse
`=toggleconsole
shift=+speed
\=use ArtiHealth
alt=+strafe
space=+use
capslock=toggle cl_run
f1=menu_help
f2=menu_save
f3=menu_load
f4=menu_options
f5=menu_display
f6=quicksave
f7=menu_endgame
f8=togglemessages
f9=quickload
f10=menu_quit
scroll=+showscores
f11=bumpgamma
f12=spynext
sysrq=screenshot
pause=pause
home=land
pgup=+moveup
leftarrow=invprev
rightarrow=invnext
end=centerview
pgdn=+lookup
del=+lookdown
mouse1=+attack
mouse2=+altattack
mouse4=+speed
joy2=+strafe
joy3=+speed
mwheelup=weapprev
mwheeldown=weapnext
dpadup=togglemap
pad_start=pause
pad_back=menu_main
lthumb=crouch
lshoulder=weapprev
rshoulder=weapnext
w=+forward
e=+jump
r=+reload
a=+moveleft
s=+back
d=+moveright
q=invuse
[Hexen.DoubleBindings]
[Hexen.AutomapBindings]
0=am_gobig
-=+am_zoomout
Equals=+am_zoomin
p=am_toggletexture
f=am_togglefollow
g=am_togglegrid
c=am_clearmarks
m=am_setmark
kp-=+am_zoomout
kp+=+am_zoomin
uparrow=+am_panup
leftarrow=+am_panleft
rightarrow=+am_panright
downarrow=+am_pandown
mwheelup=am_zoom 1.2
mwheeldown=am_zoom -1.2
[Doom.los_keysection.Bindings]
[Doom.los_keysection.DoubleBindings]
[Doom.DoomNaziZombies.Bindings]
[Doom.DoomNaziZombies.DoubleBindings]
[Doom.ultimatekeys.Bindings]
[Doom.ultimatekeys.DoubleBindings]
[Doom.outlawskeys.Bindings]
[Doom.outlawskeys.DoubleBindings]
[Doom.GDoomActions.Bindings]
[Doom.GDoomActions.DoubleBindings]
[Doom.zpack_keysection.Bindings]
h=toggle_weather
[Doom.zpack_keysection.DoubleBindings]
Also, dumb question, but you aren't running any other status bar mods or anything right? Just BDJ and nothing else?
I am using the Crosshairs wad with this mod. (although tested the mod with out crosshairs.wad and it bears the same results)
Also, I see that your .ini file is using GZDoom 2.x version. My computer cannot run it it due to it not supporting OpenGl 3.0+, and thus i am forced
to use pre-GZDoom 2.x.
jpalomo
Posts: 772 Joined: Mon May 17, 2010 9:45 am
Post
by jpalomo » Sat Dec 20, 2014 3:07 am
Shadez12 wrote: I am using the Crosshairs wad with this mod. (although tested the mod with out crosshairs.wad and it bears the same results)
Also, I see that your .ini file is using GZDoom 2.x version. My computer cannot run it it due to it not supporting OpenGl 3.0+, and thus i am forced
to use pre-GZDoom 2.x.
Which version specifically? I just tested it with
this build and it showed up just fine.
Shadez12
Posts: 107 Joined: Sat Aug 03, 2013 2:04 pm
Location: Wow
Post
by Shadez12 » Sat Dec 20, 2014 1:12 pm
Im using GZDoom 1.8.2