[WIP] Blood Dragon (Now with Strife Support!)

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
xenoxols
Posts: 2130
Joined: Mon Mar 18, 2013 6:08 pm
Preferred Pronouns: She/Her
Location: Behind you

Re: [WIP] Blood Dragon

Post by xenoxols »

Okay, fixed the screen colors, and removed the non-functional radar. Also I hadn't seen that Terminator Genisys thing yet. That was disappointing.
User avatar
xenoxols
Posts: 2130
Joined: Mon Mar 18, 2013 6:08 pm
Preferred Pronouns: She/Her
Location: Behind you

Re: [WIP] Blood Dragon

Post by xenoxols »

Updated, fixed a couple of bugs and gave the weapons actual names.
User avatar
xenoxols
Posts: 2130
Joined: Mon Mar 18, 2013 6:08 pm
Preferred Pronouns: She/Her
Location: Behind you

Re: [WIP] Blood Dragon

Post by xenoxols »

Image

How's This for a Sniper Rifle?
User avatar
xenoxols
Posts: 2130
Joined: Mon Mar 18, 2013 6:08 pm
Preferred Pronouns: She/Her
Location: Behind you

Re: [WIP] Blood Dragon

Post by xenoxols »

Updated, now with a sniper rifle!
User avatar
xenoxols
Posts: 2130
Joined: Mon Mar 18, 2013 6:08 pm
Preferred Pronouns: She/Her
Location: Behind you

Re: [WIP] Blood Dragon

Post by xenoxols »

Updated, fixed a little bug with the sniper rifle, and fixed every decoration getting replaced by explosive barrels.
User avatar
xenoxols
Posts: 2130
Joined: Mon Mar 18, 2013 6:08 pm
Preferred Pronouns: She/Her
Location: Behind you

Re: [WIP] Blood Dragon

Post by xenoxols »

Updated, now with the KillStar!
User avatar
xenoxols
Posts: 2130
Joined: Mon Mar 18, 2013 6:08 pm
Preferred Pronouns: She/Her
Location: Behind you

Re: [WIP] Blood Dragon

Post by xenoxols »

Alright, the pistol is now like the one from the game.(A 3 shot burst automatic pistol, not a revolver)
User avatar
xenoxols
Posts: 2130
Joined: Mon Mar 18, 2013 6:08 pm
Preferred Pronouns: She/Her
Location: Behind you

Re: [WIP] Blood Dragon

Post by xenoxols »

Have a knife! Updated. I'll probably be working on the enemies next. If anyone could help that would be great. They should have blue blood(or be robotic), not have any magical/hellish elements to them, and they should be futuristic. Also the need glowy lights.(I can make the brightmaps)
User avatar
agaures
Posts: 303
Joined: Mon Jan 07, 2013 7:33 pm
Location: New Zealand

Re: [WIP] Blood Dragon

Post by agaures »

Found bug.

User avatar
xenoxols
Posts: 2130
Joined: Mon Mar 18, 2013 6:08 pm
Preferred Pronouns: She/Her
Location: Behind you

Re: [WIP] Blood Dragon

Post by xenoxols »

Hmm, I'll be sure to fix that soon. Thanks for pointing it out.
User avatar
xenoxols
Posts: 2130
Joined: Mon Mar 18, 2013 6:08 pm
Preferred Pronouns: She/Her
Location: Behind you

Re: [WIP] Blood Dragon

Post by xenoxols »

Ok, fixed that bug.
User avatar
xenoxols
Posts: 2130
Joined: Mon Mar 18, 2013 6:08 pm
Preferred Pronouns: She/Her
Location: Behind you

Re: [WIP] Blood Dragon

Post by xenoxols »

Alright, there are new laser rifle sprites!
User avatar
Carbine Dioxide
Posts: 1927
Joined: Thu Jun 12, 2014 3:16 pm
Location: Anywhere.

Re: [WIP] Blood Dragon

Post by Carbine Dioxide »

Those screen shots look really lighty uppy. How do you do that? I see The UAC Veteran use that filter on You Tube too.
User avatar
xenoxols
Posts: 2130
Joined: Mon Mar 18, 2013 6:08 pm
Preferred Pronouns: She/Her
Location: Behind you

Re: [WIP] Blood Dragon

Post by xenoxols »

Use QeffectsGL. It can enable bloom(the lighty up thing) and some other effects. I don't have a download link, but I can upload mine if you like.
EDIT: It will only work with versions of GZDoom before 2.x.
Endless123
Posts: 1560
Joined: Wed Aug 28, 2013 1:36 pm

Re: [WIP] Blood Dragon

Post by Endless123 »

Good work so far :)

I love that "KillStar" :D I was wondering if it has unlimited ammo but i discovered its power source and i think it's a really good idea. It reminds me of an old SNES game called "Paladin's Quest" where the characters use magic spells at their own HP expend.

The laser rifle has a cool reload animation and i like the addition of a scope view

Keep it up :)

Return to “Gameplay Mods”