New Member Introductions

If it's not ZDoom, it goes here.
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wildweasel
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Re: New Member Introductions

Post by wildweasel »

IchyRex wrote:Soooooooo.....

How long is it supposed to take for a newbie to be approved for new posts? I submitted a bug report on February 8, 2016, and it still hasn't shown up.

IchyRex
Retired everything and retro gamer
Are you sure? I didn't reject any posts in Bugs this entire week, and there's nothing in the queue right now...

(Edit) Was it this one? http://forum.zdoom.org/viewtopic.php?f=2&t=50769
You apparently weren't logged in when you made that post, so is currently attributed to a guest account.
Accensus
Posts: 2383
Joined: Thu Feb 11, 2016 9:59 am

Re: New Member Introductions

Post by Accensus »

Luddy reporting in.

I've been wandering around the ZDoom community only spiritually, meaning that I've been too (anxious?) to actually create an account, but the generous part of me made me do it. Referring to my Resources post from like half an hour ago.

Anyways, I've secretly been modding and mapping behind the scenes, although I am still a Pvt. Noobius in mapping. I love taking mods apart, frankensteining different pieces of mods together or making complete overhauls/rebalances to existing ones, without actually releasing them. The latter is true mostly because of the fact that I haven't talked to any of the mod developers which kinda makes my work illegal for release. But don't worry, you won't see anything "stolen" without permission getting published by me. Nope. I'm a law-abiding citizen.

When I'm not busy modding, I'm usually busy Photoshopping instead. It never seems to end, does it? :P
IchyRex
Posts: 4
Joined: Mon Feb 08, 2016 4:42 pm

Re: New Member Introductions

Post by IchyRex »

Yes, that is the one. I thought I logged in before I posted it.
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Seekay
Posts: 19
Joined: Thu Feb 25, 2016 2:04 pm
Location: Germany

Re: New Member Introductions

Post by Seekay »

Hello. My nickname is Seekay. Male, turning 18 in a few weeks, from Germany. Never really interacted with a dedicated Doom community before. Maybe someone is interested in my boring stories. I actually wrote so much that I think I'm gonna put most of it in a spoiler. Beware of shit grammar, spelling, and generally weird ass sentences. I'm tired and have a lot on my mind.

My first Doom game was Doom 3. It was fun, but it didn't really catch me. Took me years to actually try out Classic Doom. I also played Quake 1, 2 and 3 before I played Doom 1. First time I played was a few years ago with Doom95. I didn't know anything about the existence of source ports and an active modding community until a friend of mine sent me a link to Doomworld. From then on, my primary source port was ZDoom. It was then when I found my love for this game. Played through Doom 1, 2, the 2 Final Dooms, and a couple of episodes of Heretic as well. Tried out all sorts of source ports, Chocolate Doom, PrBoom+, Zandronum, I even got myself Dosbox to play vanilla Doom. Heck, even ports for GBA and SNES. Yes I admit I was naughty and used emulators. Was just curious how Doom would play on a bloody Gameboy Advance. Surprisingly well, actually. The SNES port was also sort of playable. Headache inducing, but playable. Kinda. Sorta. Don't judge me.
Spoiler: A boring wall of text about some of my experiences with modding for ZDoom
Other than modding Doom, I play mostly old-school games like Command & Conquer, id's other games and 3D Realms' old games, since I currently only own a very old laptop that can't even run Source games. But I'm saving up for a brand new sparkly PC, and I'm looking forward to playing the new Doom. It'll probably never be as good as Classic Doom, but I still think it's gonna be enjoyable. Can't get any worse than Duke Nukem Forever, right?

Anyways, I hope I'm not gonna be any trouble in this community. I'll probably lurk more than I post, if that's alright with you. I might take some of your resources for private purposes. Please don't hurt me.

That's all for now. Thanks for existing and filling my gamer heart with joy.
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Devianteist
Posts: 945
Joined: Wed Sep 24, 2014 4:07 pm
Location: Creating a SPACE HULK conversion!

Re: New Member Introductions

Post by Devianteist »

Welcome Seekay, and that is indeed a mighty wall of text. I've read most of it, and will finish reading it after I finish typing this. I figure since I probably won't have anything resembling a good reply, I might as well just welcome you.
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jdredalert
Posts: 1668
Joined: Sat Jul 13, 2013 10:13 pm

Re: New Member Introductions

Post by jdredalert »

Welcome, Seekay!
ScoopJohn
Posts: 11
Joined: Tue Feb 23, 2016 1:07 pm

Re: New Member Introductions

Post by ScoopJohn »

Hey guys! I've been doom wadding before and today i'm getting the hang up again!
Grey Rook
Posts: 38
Joined: Tue Jan 26, 2016 1:21 pm

Re: New Member Introductions

Post by Grey Rook »

Hmm. I don't think I ever got around to introducing myself. So, with no further ado...

Good day to you, sir. I am Grey Rook, and I am new to this board. I've been playing Doom for years but never managed to get any mods working until a Let's Play introduced me to Doom Explorer, which allowed me to take part in the treasures of the fandom. I have considered trying out Doom modding, but haven't gotten around to it yet - there's so many things to play, I don't have time for making my own.

I haven't been here long, but I'm hoping that we'll be able to get along, you and I.
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The Purple Marine
Posts: 49
Joined: Sun Feb 28, 2016 1:20 pm
Location: Some forest somewhere

Re: New Member Introductions

Post by The Purple Marine »

Guess what my favorite color is!
Anyways, hello. I have been in love with doom since the day I could push keys on a keyboard. It has been one of my favorite games of all time.
I was actually first introduced to it by another person through Skulltag. I would summon abunch of bots on a deathmatch map and do stuff like freeze time and shoot a bunch of rockets into their faces. I got into the actual game part of the game soon after.
The first wad I ever remember playing was a Duke Nukem TC, and thinking that it was really freaking weird, I didn't even know what the hell Duke Nukem was! Come to think of it, I don't even remember where I got the wad. But the first zdoom wad I remember playing was Beautiful Doom. It amazed me how you could do that in a mod. It completely changed my opinion of what doom was.
I have attempted to make mods and maps to varrying degrees of success, but have never actually thought about what I would do with them. Only a few months ago did I have the idea of becoming active in the doom community. I randomly came up with this name, and decided I would go with that. I began lurking on both the DoomWorld and Zdoom forums for a few months. After seeing the 64k competition, I wanted to participate, so I finally got an account. This forums seems very kind and open, I'm very glad I am actually going to participate the community of the game I love.

Here is an example of my subpar work, it is probably over a year old, and my skill has massively improved since then, but it should give you an idea.
https://drive.google.com/file/d/0B0cmUB ... sp=sharing
WARNING:3D Floor heavy
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LadySlash
Posts: 12
Joined: Mon Aug 31, 2015 2:44 am
Location: Temple Of Retribution

Re: New Member Introductions

Post by LadySlash »

(Alright, I already joined here half a year ago and even made a few messages, but haven't introduced myself yet. Still, it is better late than never)

So, greetings, fellow ZDoomers! I'm LadySlash (or you may call me simply Slash). I'm a 21 year old (one week to 22) from Russia who shares her love to DOOM.

I've been playing DOOM for about 12 years. At first, I used to play Vanilla Doom until I discovered both ZDoom and Skulltag five years ago. Since that time I've tried out plenty of wads and mods and currently have two absolute favorites: Hunter's Moon (as a lover of everything related to Quake 3 Arena) and Russian Overkill (I'm a Russian and just couldn't bypass it)

I'm not a mapper, modder or spriter, but at my free time I'm learning how to work with Doom Builder. Back in the day I had some practice in editing existing maps and mods (like I once tried to merge together the Doom Reinforced pack (that one that, as I guessed, is predecessor of Hunter's Moon) with AEons of Death. :lol: Yes, I agree, that was rather a silly idea. Anyway, I was doing that just for my entertainment and learnt some DECORATE basics by that way)

Glad to join the ZDoom community and looking forward to make some contributions! :)
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grouchbag
Posts: 579
Joined: Thu Dec 06, 2012 1:48 am

Re: New Member Introductions

Post by grouchbag »

Welcome, Slash! :D It's always nice to meet a fellow lady Doomer! :D
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Zanieon
Posts: 2059
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Re: New Member Introductions

Post by Zanieon »

Welcome ScoopJohn, GreyRook, Purple Marine and Lad... ahn... pretty sure we already met, eh Slash :P
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Vbob
Posts: 11
Joined: Mon Mar 21, 2016 2:33 pm

Re: New Member Introductions

Post by Vbob »

Hello everyone! How are you all today? I'm a long time fan of Doom (And have in fact been lurking the projects board these forums for years at this point), and thought it was about time I made an account here.
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Redfox123
Posts: 339
Joined: Mon Nov 16, 2015 12:08 am
Location: out side your window

Re: New Member Introductions

Post by Redfox123 »

Vbob wrote:Hello everyone! How are you all today? I'm a long time fan of Doom (And have in fact been lurking the projects board these forums for years at this point), and thought it was about time I made an account here.
similar story here to
Inchworm
Posts: 37
Joined: Thu Jan 21, 2016 5:05 pm

Re: New Member Introductions

Post by Inchworm »

Spoiler: Sorry I'm late

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