[WIP] Doom: Another World

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What kind of environments would you like to see in the finished TC?

Poll ended at Thu Nov 27, 2014 5:39 pm

Direct translation of Another World's scenes into ZDoom
0
No votes
Linear series of puzzles as in Another World
1
7%
Open-ended maps that encourage exploration as in Unreal
2
13%
Mix in all of the above
12
80%
None of the above (please explain with a post)
0
No votes
 
Total votes : 15

Re: [WIP] Doom: Another World

Postby niculinux » Sun Nov 23, 2014 6:11 am

Super!!!!
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Re: [WIP] Doom: Another World

Postby Josh771 » Thu Nov 27, 2014 11:35 pm

Well the vote is pretty much unanimous: elements of Another World and Unreal are welcome, as well as the occasional direct interpretation of scenes from the original game, with a minor emphasis on open exploration if I were to interpret the poll with some liberality.

I currently have a map resembling the opening scene with the pool in the works, but I'm afraid work on Doom: Another World will be slow until the holidays have passed. Yesterday was my birthday and today I received an Oculus Rift DK2 as a most wonderful gift. Between time spent with family, and my new addiction to Divinity: Original Sin, things will be kinda slow. But hopefully work on Doom: Another World will be back in full swing later in the season. :)
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Re: [WIP] Doom: Another World

Postby skdursh » Thu Feb 06, 2020 1:15 am

Thank God for the internet archive. Original dropbox link is dead, dead, deaaaaaa404'd. Luckily, for me at least, at some point the archive crawlers picked it up and now I get to experience this awesome looking bit of Doom history.
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Re: [WIP] Doom: Another World

Postby Cherno » Thu Feb 06, 2020 4:27 am

Damn, it's a shame I only discovered this today. I would've loved to create some models for it, as Another World was a major inspiration for the style of models I prefer to do nowadays in my projects. If anyone has serious plans on picking this up, drop me a line.
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Re: [WIP] Doom: Another World

Postby EffinghamHuffnagel » Thu Feb 06, 2020 10:50 pm

For those who want to look at what is being discussed

https://web.archive.org/web/20170114071 ... d.pk3?dl=1
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Re: [WIP] Doom: Another World

Postby theroguemonk » Sun Feb 09, 2020 4:50 pm

link does not work and awesome idea! all togheter
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Re: [WIP] Doom: Another World

Postby Enjay » Sun Feb 09, 2020 5:08 pm

You mean the webarchive link that EffinghamHuffnagel posted? That works just fine for me.
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Re: [WIP] Doom: Another World

Postby EddieMann » Wed Feb 12, 2020 10:52 pm

Fingers crossed for a revival!
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Re: [WIP] Doom: Another World

Postby Dr_Cosmobyte » Fri Feb 14, 2020 1:03 am

Loved it! Definitely has the SNES vibe from when i played it.

As far as simulator doom mods go, i think this is the most realistic out of them :lol:
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