High resolution sprites and textures

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
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Onar4241
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Re: High resolution sprites

Post by Onar4241 »

The new variant for some reason looks like chocolate to me.
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MetroidJunkie
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Re: High resolution sprites

Post by MetroidJunkie »

It's the specular, that should probably be brought down a bit. The imp in the Doom 2 RPG looks more like a decayed corpse, very dry and certainly not shiny.
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Captain J
 
 
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Re: High resolution sprites

Post by Captain J »

phantombeta wrote:The imp's supposed to have fur.
huh, never expected they could have furs. i mean, doom imps. not other ones.

and hey, i always thought shambler always had a white fur.
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Jaxxoon R
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Re: High resolution sprites

Post by Jaxxoon R »

And Barons wear pants, yes.
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Blox
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Re: High resolution sprites

Post by Blox »

Imps were supposed to have fur, but they don't in the final graphic as is evident by the very clearly defined musculature and lack of any hint of hairiness.
As for the sculpt, all I can say is that it's far too noisily textured and very lacking in structural detail.
(Don't ask me about what the texturing looks like)
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Disc Primitive
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Re: High resolution sprites

Post by Disc Primitive »

Jaxxoon R wrote:And Barons wear pants, yes.
Leather pants, mind you ;)
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Captain J
 
 
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Re: High resolution sprites

Post by Captain J »

Or fur pants, for that matter.
Reinchard2
Posts: 310
Joined: Fri Sep 21, 2007 1:08 am
Location: Poland - Bytom

Re: High resolution sprites

Post by Reinchard2 »

I'm still working on Imp. There is a lot more to do with it, but here is how it look on that moment. Teeth don't have material and there are some bugs here and there - this is still wip.

Image

Image

Image

Image
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Disc Primitive
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Re: High resolution sprites

Post by Disc Primitive »

Really like it. But I don't like how the spine is bulging out in the skin.
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BFG
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Re: High resolution sprites

Post by BFG »

his teeth should be more 'coffee stained' from all the flesh it's been chowing on, I doubt it has time to clean & floss. I know the original had white teeth but now it looks a little cartoonie maybe just a slight sandy color.
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raymoohawk
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Joined: Fri Jan 17, 2014 7:16 pm

Re: High resolution sprites

Post by raymoohawk »

the skin is looking really good now! maybe the spine could be wider? something is off aobut it, either way awesome stuff
NiGHTMARE
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Joined: Sat Jul 19, 2003 8:39 am

Re: High resolution sprites

Post by NiGHTMARE »

BFG wrote:his teeth should be more 'coffee stained' from all the flesh it's been chowing on, I doubt it has time to clean & floss. I know the original had white teeth but now it looks a little cartoonie maybe just a slight sandy color.
Someone didn't read the text.
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Disc Primitive
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Re: High resolution sprites

Post by Disc Primitive »

BFG wrote:his teeth should be more 'coffee stained' from all the flesh it's been chowing on, I doubt it has time to clean & floss. I know the original had white teeth but now it looks a little cartoonie maybe just a slight sandy color.
Spoiler:
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Captain J
 
 
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Re: High resolution sprites

Post by Captain J »

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Disc Primitive
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Re: High resolution sprites

Post by Disc Primitive »

+1 for Tourette Guy, who made my two last years in high school bearable.
Too bad he died :(

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