Wolfenstein 3D TC (Version 3.0)

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Captain J
 
 
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Joined: Tue Oct 02, 2012 2:20 am
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Re: Wolfenstein 3D TC (Version 3.0)

Post by Captain J »

Probably should wait instead of bumping without any info given.
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RubyEyeShabranigdu
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Graphics Processor: Intel (Modern GZDoom)
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Re: Wolfenstein 3D TC (Version 3.0)

Post by RubyEyeShabranigdu »

Ok! I'm sorry...
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RubyEyeShabranigdu
Posts: 70
Joined: Thu Feb 03, 2022 9:03 am
Graphics Processor: Intel (Modern GZDoom)
Location: Brazil

Re: Wolfenstein 3D TC (Version 3.0)

Post by RubyEyeShabranigdu »

Captain J wrote:Probably should wait instead of bumping without any info given.
SOD (1, 2 and 3) only works through cheat!
Blue pistol from SOD expansion is missing!
There is no official release of 3.0
Last edited by RubyEyeShabranigdu on Sun Jul 24, 2022 11:06 am, edited 1 time in total.
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TheBeardedJedi
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Joined: Thu Mar 28, 2013 9:03 pm

Re: Wolfenstein 3D TC (Version 3.0)

Post by TheBeardedJedi »

AFADoomer, right now WolfenDoom 3.0 TC spits out these four errors on the latest GZDoom:

"Script error, "Wolf3D-TC-3.0-master.zip:scripts/classicstats.txt" line 430:
Can't call play function GetLivesPlay from ui context
Script error, "Wolf3D-TC-3.0-master.zip:scripts/classicstats.txt" line 459:
Can't call play function GiveInventory from ui context
Script error, "Wolf3D-TC-3.0-master.zip:scripts/classicstats.txt" line 461:
Can't call play function CheckLifeAmount from ui context
Script error, "Wolf3D-TC-3.0-master.zip:scripts/classicstats.txt" line 464:
Can't call play function GetLivesPlay from ui context"

Any possibility of a fix? Thanks.

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