RELEASE: Wolfenstein 3D TC Version 3.1
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 116
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Re: Wolfenstein 3D TC (Version 3.0)
there are two new errors for the mod. cannot load it it in.
it gives me: Decorate scripts error.
something to do with startup line 79.
getnumlumps and count error of unkown scripts.
it gives me: Decorate scripts error.
something to do with startup line 79.
getnumlumps and count error of unkown scripts.
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Re: Wolfenstein 3D TC (Version 3.0)
viewtopic.php?f=48&t=32845Gamerwarrior117 wrote:there are two new errors for the mod. cannot load it it in.
it gives me: Decorate scripts error.
something to do with startup line 79.
getnumlumps and count error of unkown scripts.
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Re: Wolfenstein 3D TC (Version 3.0)
Graf renamed the GetNumLumps function in the base.zs Wads struct with no compatibility fallback.
This commit.
Fixed in the Wolf3D TC mod's repo.
This commit.
Fixed in the Wolf3D TC mod's repo.
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Re: Wolfenstein 3D TC (Version 3.0)
cool. i redownloaded it. are you going to add spear of destiny sometime in the future?AFADoomer wrote:Graf renamed the GetNumLumps function in the base.zs Wads struct with no compatibility fallback.
This commit.
Fixed in the Wolf3D TC mod's repo.
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Re: Wolfenstein 3D TC (Version 3.0)
Spear of Destiny support is mostly in, just not available through the menus, and the finale (and I think the level 18 transition) isn't working... You can get to the maps by using the console to go to SOD01 for SoD, SD201, for the first mission pack, and SD301 for the second mission pack.
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Re: Wolfenstein 3D TC (Version 3.0)
oh really. didn't realize you can do that. cool.AFADoomer wrote:Spear of Destiny support is mostly in, just not available through the menus, and the finale (and I think the level 18 transition) isn't working... You can get to the maps by using the console to go to SOD01 for SoD, SD201, for the first mission pack, and SD301 for the second mission pack.
im not sure. i will replay the map level 10 again, cause my keyboard glitched out on me at the end of the level before you enter the final secret with bunch wafen ss blue guys. the door glitched out. i replay the level again just to be sure if it wasn't my keyboard doing it. cause it keep closing on and off constantly. could of been my keyboard since my keys have trouble typing.
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Re: Wolfenstein 3D TC (Version 3.0)
yup it was my keybaord, lol. its working now, lol.AFADoomer wrote:Spear of Destiny support is mostly in, just not available through the menus, and the finale (and I think the level 18 transition) isn't working... You can get to the maps by using the console to go to SOD01 for SoD, SD201, for the first mission pack, and SD301 for the second mission pack.
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Re: Wolfenstein 3D TC (Version 3.0)
what is the proper commands to load spear of destiny?AFADoomer wrote:Spear of Destiny support is mostly in, just not available through the menus, and the finale (and I think the level 18 transition) isn't working... You can get to the maps by using the console to go to SOD01 for SoD, SD201, for the first mission pack, and SD301 for the second mission pack.
im assuming its: SD101?
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Re: Wolfenstein 3D TC (Version 3.0)
'map sod01'
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Re: Wolfenstein 3D TC (Version 3.0)
oh i see. its the same as halo custom edition with maps cool.AFADoomer wrote:'map sod01'
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Re: Wolfenstein 3D TC (Version 3.0)
Do you think its possible for a Rise of the triad or monster bash remake on gzdoom?AFADoomer wrote:'map sod01'
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Re: Wolfenstein 3D TC (Version 3.0)
Completely possible... Not something I'm wanting to do, in either case, but there's nothing that would keep them from being replicated. ROTT in particular would be relatively straightforward because all of the resources and maps are in a known format. Not sure about Monster Bash - I've never played it.
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Re: Wolfenstein 3D TC (Version 3.0)
here is monster bash.AFADoomer wrote:Completely possible... Not something I'm wanting to do, in either case, but there's nothing that would keep them from being replicated. ROTT in particular would be relatively straightforward because all of the resources and maps are in a known format. Not sure about Monster Bash - I've never played it.
https://archive.org/details/MonsterBash
its a good game if your into 3d platformers. its like castlevania art design. But. its different. its a cool game. only 3 episodes if you buy it from 3drealm website or apogee software old games site.
whenever you decide to do rise of the triad. i look forward too.
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Re: Wolfenstein 3D TC (Version 3.0)
Hope i'm not asking too much here, but i would like to see even more of good ol' MS-DOS FPS games to be remade in doom engine. Such as Catacomb 3D, Blake Stone series, even Spear Resurrection and End of Destiny(yeah they're actually wolf3d fan game, but too good to be just fan stuff)!
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Re: Wolfenstein 3D TC (Version 3.0)
I dumped the "demo" version of my old Blake Stone TC to my github. The first episode is playable, with a few issues. Considering that it was spun off of an old version of the Wolf3D TC, and is all DECORATE and ACS (I think most of the work was done about a decade ago), it's surprisingly not in bad shape.