He still walks back and forth just like all the previous versions of the TC. If you're moving so you're at an angle to him, he will move from side to side to match your location.armyman12345 wrote:In the svn version, he walked diagonally back and forth. Are you going to fix it?
If you run in a straight line from the E1L9 level start toward Hans, and then run straight backward after opening the door and waking him, he will follow, but by walking in a straight line. In the original game, he immediately starts walking back and forth.
Wolf3D actually had a separate direction choice function for "dodging" that governed the enemy chase movement. This is difficult to emulate in ZDoom.