K.A.O.S Wad - Tons of mobs with random Spawn! - NEW LINK!

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Do you like it? (again!!)

Yes, it's Awesome!!!
6
18%
Yeah, that is pretty good
3
9%
NOT BAD
4
12%
OK!!! -_-
2
6%
I don't like it
5
15%
Awful!!
3
9%
How can I explain it? This is a... Fuc**** Sh**
11
32%
 
Total votes: 34

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edward850
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Re: K.A.O.S Wad - Tons of mobs with random Spawn! - HARDCORE

Post by edward850 »

xenoxols wrote:Ok, then yes that is ILLEGAL as far as I understand. Also it makes the mod bigger needlessly.
No, that's not what makes this mod unnecessarily big. The 2 different copies of all Doom2 sounds/music and Ultimate Doom sounds/music, one instance of what looks to be shareware Doom sounds/music, At least one copy of all of Doom2's textures.
And then there are the OGG rips from god knows where (which won't even load due to the Doom/Doom2 MUS files later on):
Image
And apparently Yholl found all of Skulltag's skins in it as well. I'm not sure where, as (probably) everything from Realm667 was just pasted into this. Markers intact. It's impossible to find anything, ironically.
Last edited by edward850 on Mon Jun 02, 2014 9:19 pm, edited 1 time in total.
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xenoxols
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Re: K.A.O.S Wad - Tons of mobs with random Spawn! - HARDCORE

Post by xenoxols »

I just opened it up with slade, and sure enough there were all the levels, and the music too. Didn't see any textures though. I could be wrong as I only gave it a quick look.
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wildweasel
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Re: K.A.O.S Wad - Tons of mobs with random Spawn! - HARDCORE

Post by wildweasel »

edgarbanyxd wrote:(Your download link has been removed because it is ILLEGAL. Please remove all the illegal material before reposting the file. -wildweasel)
Just thought you might like to know.
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edward850
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Re: K.A.O.S Wad - Tons of mobs with random Spawn! - HARDCORE

Post by edward850 »

And then there is the startup error messages, which I refuse to believe anybody could actually miss.
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xenoxols
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Re: K.A.O.S Wad - Tons of mobs with random Spawn! - HARDCORE

Post by xenoxols »

Didn't notice the error, because I haven't actually tried it yet.
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edgarbanyxd
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Re: K.A.O.S Wad - Tons of mobs with random Spawn! - HARDCORE

Post by edgarbanyxd »

wildweasel wrote:Do you have a list of credits for the resources you're using?
No, but I will try to put all the people that make the resources.... :?
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edgarbanyxd
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Re: K.A.O.S Wad - Tons of mobs with random Spawn! - HARDCORE

Post by edgarbanyxd »

Blue Shadow wrote:I'm surprised there are only 50 imp variants. :P
Do you want more?!?! xD
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edgarbanyxd
Posts: 33
Joined: Mon Jun 02, 2014 2:41 pm

Re: K.A.O.S Wad - Tons of mobs with random Spawn! - HARDCORE

Post by edgarbanyxd »

ArchXeno wrote:I can tell you worked hard on this, but the trick to making good stuff is to work hard and smart. This could be good with tons of balancing and script cleanup. Aeod has literally years of balancing and a team to make it good. Start small next time
I will try to make it clean but I will have to work hard!! xD
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edgarbanyxd
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Re: K.A.O.S Wad - Tons of mobs with random Spawn! - HARDCORE

Post by edgarbanyxd »

Ribo Zurai wrote:Is there any good reason for ALL DOOM 1 & 2 LEVELS TO BE INCLUDED IN THE WAD?
I don't know that include the doom staff would be illegal.... :( :( I will try to delete all the illegal staff
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edgarbanyxd
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Re: K.A.O.S Wad - Tons of mobs with random Spawn! - HARDCORE

Post by edgarbanyxd »

Kate wrote:I would just like to warn you that this wad contains every map from registered doom.wad, every episode, so the distribution of this wad is illegal as id software's distribution/modification license specifically states that one may not distribute wads which allow games to be played of which the user does not legitimately own.

If you want to be able to distribute this wad, you must at least remove the Doom 1 maps.
I will remove all the illegal things of my wad.... I dont know that it was illegal :( sorry!!!
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twinkieman93
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Re: K.A.O.S Wad - Tons of mobs with random Spawn! - HARDCORE

Post by twinkieman93 »

...You know you can quote multiple people in a single post, yes? Below the text box where you type your reply is a scrolling list of all previous posts, to a certain point. On each post is the quote button, which will automatically add their quote to your post.
Last edited by twinkieman93 on Tue Jun 03, 2014 2:34 pm, edited 1 time in total.
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edgarbanyxd
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Re: K.A.O.S Wad - Tons of mobs with random Spawn! - HARDCORE

Post by edgarbanyxd »

wildweasel wrote:
edgarbanyxd wrote:(Your download link has been removed because it is ILLEGAL. Please remove all the illegal material before reposting the file. -wildweasel)
Just thought you might like to know.
OK no problem.... I dont know that it was illegal..... I will remove ALL illegal staff of Doom....

But, Have I to remove all the content of doom or just the levels and textures? :!: :!:

:?: If, In a DECORATE.txt a line of a code say this, for example:

GreenMancubus : Mancubus
{
health: 70000000
}

And suppouse that I remove all the Doom staff.... The WAD will know what is MANCUBUS???!!!??

Thanks
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twinkieman93
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Re: K.A.O.S Wad - Tons of mobs with random Spawn! - HARDCORE

Post by twinkieman93 »

Yes, because the player should be playing this with the relevant IWAD. So you don't need to include the Doom stuff. It makes no sense logically and as stated many, MANY times(seriously, guys, once or twice is enough!) is highly illegal.
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Kyle873
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Re: K.A.O.S Wad - Tons of mobs with random Spawn! - HARDCORE

Post by Kyle873 »

edgarbanyxd wrote:GreenMancubus : Mancubus
{
health: 70000000
}
What in the actual fuck?
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edgarbanyxd
Posts: 33
Joined: Mon Jun 02, 2014 2:41 pm

Re: K.A.O.S Wad - Tons of mobs with random Spawn! - HARDCORE

Post by edgarbanyxd »

Kyle873 wrote:
edgarbanyxd wrote:GreenMancubus : Mancubus
{
health: 70000000
}
What in the actual fuck?
It's a Decorate "language"

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