[Wip][Poll]Haze's Strife

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Doom Style single player maps?

Yes
8
67%
No
3
25%
Whatever
1
8%
 
Total votes: 12

User avatar
YukiHerz
Global Moderator
Posts: 1503
Joined: Mon Dec 02, 2013 6:01 pm
Graphics Processor: Intel (Modern GZDoom)
Location: Where corruption is redefined daily.

Re: [Wip]Unnamed Strife Mod (Searchin' for a good name)

Post by YukiHerz »

I'm kinda running low on ideas, if anyone wants to contribute with a monster idea, or anything really, you're free to do it, i want this mod to be something really open to suggestions and ideas.
User avatar
Ethril
Posts: 2677
Joined: Sun Nov 16, 2008 2:59 am
Location: with you in the dark

Re: [Wip][Poll]Haze's Strife

Post by Ethril »

Forget about Fog of War, now we've got Haze of Strife! :V
User avatar
TheMightyHeracross
Posts: 2100
Joined: Sun Aug 18, 2013 9:41 am
Location: Philadelphia, PA

Re: [Wip][Poll]Haze's Strife

Post by TheMightyHeracross »

Why Doom style maps? I'd love to see some Strife style maps, given that this is, well, Strife.
User avatar
XutaWoo
Posts: 4005
Joined: Sat Dec 30, 2006 4:25 pm
Location: beautiful hills of those who are friends

Re: [Wip][Poll]Haze's Strife

Post by XutaWoo »

TheMightyHeracross wrote:Why Doom style maps? I'd love to see some Strife style maps, given that this is, well, Strife.
Because one set of Strife style maps takes far more effort than a DOOM episode, maybe several.

Solidifying the mapset into a ginormous mega map does not ease on it, it just restricts it.
User avatar
YukiHerz
Global Moderator
Posts: 1503
Joined: Mon Dec 02, 2013 6:01 pm
Graphics Processor: Intel (Modern GZDoom)
Location: Where corruption is redefined daily.

Re: [Wip][Poll]Haze's Strife

Post by YukiHerz »

I wanted to follow the "9 maps: one episode" way, as each episode would have its own theme and focus, in example, episode 1 takes place in a Snowy Base, slowly building up into an underground mining facility.

Also, as XutaWoo said, a hub like in Strife is much harder to do.
User avatar
YukiHerz
Global Moderator
Posts: 1503
Joined: Mon Dec 02, 2013 6:01 pm
Graphics Processor: Intel (Modern GZDoom)
Location: Where corruption is redefined daily.

Re: [Wip][Poll]Haze's Strife

Post by YukiHerz »

New video showing the changes in weapons, new file uploaded to the dropbox link.

Mind the replacing acolytes, i'm still balancing them. :p
User avatar
daimon
Posts: 368
Joined: Thu Nov 23, 2006 4:12 am
Location: malinconia

Re: [Wip][Poll]Haze's Strife

Post by daimon »

looks a pretty cool weapon mod...

Return to “Gameplay Mods”