Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

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Dr. Denson
Posts: 6
Joined: Thu Jul 07, 2016 12:57 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: Slovakia

Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Post by Dr. Denson »

EmperorGrieferus wrote: Fri Oct 24, 2025 1:48 am
RevanGarcia wrote: Wed Aug 23, 2023 5:06 pm I could be wrong, but there used to be a version of Smooth Doom with monster variants (imps with different faces, zombies with helmets, etc.).
Was I wrong or does anyone have it?
https://drive.google.com/file/d/1_uczhj ... sp=sharing
Yet another update to my Smooth Doom fork. This time I've refactored giblets code a bit, now it takes less space and (probably) makes less state calls. Also I removed most of duplicate sprites.
Oh my god, I was looking for like a year for the Monster Skin Variant version. At this point I really thought it was some kind of mandela effect or something and that it never existed.

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