Devianteist wrote:EDIT: Ignore me, Gifty is cool with it.
RSSwizard wrote:Ive decided to post my Smooth Doom Projectile Upgrade here. Its gotten repeated acclaim on the doom general in /vr and a link in the news post, but so far it hasnt gotten much visibility because people keep asking about it. This is a patch/add on to smooth doom that has to be put after it in the load order. Ive included (but kept separate) a palette wad I strongly recommend using with it (based on the 1024 palette).
Almonds wrote:so I noticed some incongruities while meandering about the super shotgun and plasma gun decorate files. Turns out the SSG was falling a couple tics shorter in its firing state compared to its vanilla counterpart (58 vs 62), and in the case of the plasma gun, the 'cooldown' animation was almost 4 tics longer than OG plasma. it was also firing in bursts of three onwards per long tap instead of two onwards.
bisousbisous wrote:Is there a fix available/would it be possible to make it so you can turn off gibs from stuff like rocket launchers, but still allow gibs to be made if you have the Super Shotgun Gibs Enemies option turned on? I like how satisfying it is but hate how my FPS turns to mush if I rocket launcher a group of enemies with gibs enabled.
Almonds wrote:have something I cobbled up over the course of 2 days. patches the jiggling BFG, some recoil issues, and gets rid of some minor problems related to the plasma rifle and its pickup and ready sprite names, causing it to freak out when the mod is loaded alongside stuff like custom voxel packs.
http://www.mediafire.com/file/i5ez24zmc ... m.pk3/file
as for the rifle, work has yet to begin on its doom 64 counterpart. I may or may not have plans for it that may or may not see the light of day eventually :3c.
also here's a link to an earlier version of the mod for posterity's sake. includes the 64 muzzleflashes on vanilla guns and viceversa, and the black gloves for both spritesets.
http://www.mediafire.com/file/6rxovbr6i ... r.pk3/file
aaaand a link to my weapons only version of the mod just in case anyone feels like screwing around with it. originally posted several pages back.
http://www.mediafire.com/file/trk7yt4v9 ... y.pk3/file
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