Well technically ALL of the Brutal Doom-esque mods will be changing soon with the release of v20; however, any work you do with regard to SE is GREATLY appreciated as i think it is the best of the Brutal Doom versions. I really have no idea how voxel translations works, but rest assured i am appreciative of your time.Voxelbro wrote:while I am slowly making more stuff for Brutal Doom SE, the remaining stuff is complex so it is kinda hard and takes some serious work
also being the mod with most chances to update and lose all work doesn't help
Voxel addons - 7 done
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
- Posts: 362
- Joined: Mon Mar 25, 2013 11:47 am
Re: Voxel addons - 7 done
-
- Posts: 38
- Joined: Tue Jan 13, 2015 10:29 am
- Location: Ottawa, ON
Re: Voxel addons - 7 done
I put together a little patch for use with these packs and the Standard edition of Brutal Doom v19.
You can find it here. http://forum.zdoom.org/viewtopic.php?f=19&t=47555
You can find it here. http://forum.zdoom.org/viewtopic.php?f=19&t=47555
-
- Posts: 21706
- Joined: Tue Jul 15, 2003 7:33 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): A lot of them
- Graphics Processor: Not Listed
Re: Voxel addons - 7 done
While your post could be considered relevant, you should generally not advertise your own project in other peoples' project threads.zedas wrote:I put together a little patch for use with these packs and the Standard edition of Brutal Doom v19.
You can find it here. http://forum.zdoom.org/viewtopic.php?f=19&t=47555
-
- Posts: 191
- Joined: Wed Oct 16, 2013 1:40 pm
Re: Voxel addons - 7 done
I've been waiting for this to get bumped.
VoxelBro, I saw you had started a voxel project for Heretic. I've been working on a few voxels for Heretic myself. I'm actually undecided about making my collection of voxels into it's own project or joining them with yours. I got a few done, including some that apparently you had done as well (ethereal arrows, Elven Wand ammo). I'm planning on doing a bunch more.
VoxelBro, I saw you had started a voxel project for Heretic. I've been working on a few voxels for Heretic myself. I'm actually undecided about making my collection of voxels into it's own project or joining them with yours. I got a few done, including some that apparently you had done as well (ethereal arrows, Elven Wand ammo). I'm planning on doing a bunch more.
-
- Posts: 38
- Joined: Tue Jan 13, 2015 10:29 am
- Location: Ottawa, ON
Re: Voxel addons - 7 done
10-4, Sorry about that. I didn't mean to horn in. My little patch is kind of an addendum to this, but point taken.wildweasel wrote:While your post could be considered relevant, you should generally not advertise your own project in other peoples' project threads.zedas wrote:I put together a little patch for use with these packs and the Standard edition of Brutal Doom v19.
You can find it here. http://forum.zdoom.org/viewtopic.php?f=19&t=47555
-
- Posts: 36
- Joined: Sat Feb 22, 2014 11:22 am
Re: Voxel addons - 7 done
Nice egg you got there.If you are doing a bunch of voxels, I recommend making your own project, you are free to use mine as you wishPSTrooper wrote:I've been waiting for this to get bumped.
VoxelBro, I saw you had started a voxel project for Heretic. I've been working on a few voxels for Heretic myself. I'm actually undecided about making my collection of voxels into it's own project or joining them with yours. I got a few done, including some that apparently you had done as well (ethereal arrows, Elven Wand ammo). I'm planning on doing a bunch more.
-
- Posts: 191
- Joined: Wed Oct 16, 2013 1:40 pm
Re: Voxel addons - 7 done
Cool, I'll just do that then. Thanks.Voxelbro wrote:I recommend making your own project, you are free to use mine as you wish
-
- Posts: 102
- Joined: Sun May 12, 2013 11:14 am
- Location: California
Re: Voxel addons - 7 done
Mild Bump: This is a great resource thread, glad I found it!
-
- Posts: 362
- Joined: Mon Mar 25, 2013 11:47 am
Re: Voxel addons - 7 done
Agreed!! I hope to see some updates soonLucasGodzilla wrote:Mild Bump: This is a great resource thread, glad I found it!