A boy and his shotgun

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Canofbacon
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Re: A boy and his shotgun

Post by Canofbacon »

Pretty cool I guess.
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DoomRater
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Re: A boy and his shotgun

Post by DoomRater »

I havne't tried it but dear god what am I looking at?

I thought it'd be a bit more puzzley like "A boy and his blob" but maybe it's not going to be that and will be better as a result.
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seclongo
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Joined: Wed Feb 15, 2012 5:16 pm

Re: A boy and his shotgun

Post by seclongo »

DoomRater wrote:I havne't tried it but dear god what am I looking at?

I thought it'd be a bit more puzzley like "A boy and his blob" but maybe it's not going to be that and will be better as a result.
Well it still is like "A Boy And His Blob". It's just that all the puzzles are solved with the shotgun instead of jelly beans.
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LostSkull
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Re: A boy and his shotgun

Post by LostSkull »

DoomRater wrote:I havne't tried it but dear god what am I looking at?

I thought it'd be a bit more puzzley like "A boy and his blob" but maybe it's not going to be that and will be better as a result.
Feed the Blob with gun powder beans and he transforms into a shotgun, there you have it :D
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Captain J
 
 
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Re: A boy and his shotgun

Post by Captain J »

heh, being play as a kid with boomsticks. amazing idea, but still i can't hide from some disappointing facts even i'm younger in this wad;

-slingshot has no effect or sound, and it's fired rock flies without gravity like a other projectiles does.
-it's not a flaw or glitch or something, i'd like to see i can collect the BB ammos rather then use it unlimitly unless that was intensional behavior.
-the slot 3 shotgun too held up much, it blocks the screen too. also it uses too many ammos.
-i always started on 50 health with wounded face, if that 50 health was intensional behavior, why don't use the player.maxhealth?

without it, pretty well-made wad. also i hope you can release more weapons in next update too.

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