A boy and his shotgun

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orxalot22
Posts: 374
Joined: Fri Nov 08, 2013 2:42 pm

Re: A boy and his shotgun

Post by orxalot22 »

haha really?
well no, i did find something that looks like a bb gun, which looks pretty good
Image
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Combine_Kegan
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Re: A boy and his shotgun

Post by Combine_Kegan »

orxalot22 wrote:haha really?
well no, i did find something that looks like a bb gun, which looks pretty good
Image
That works pretty well actually, and to be fair, seeing as your other weapons are corner-viewed. I guess it's best to keep up with the consistency.

Gonna edit the muzzle flash?

Edit:

you know adding a counter to indicate what pump level you're at might help actually.
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LostSkull
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Re: A boy and his shotgun

Post by LostSkull »

This becomes more awesome with each post. Kegan is officialy my new idol in Doom modding and appears to be kind enough to help others make awesome mods.
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TheMightyHeracross
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Re: A boy and his shotgun

Post by TheMightyHeracross »

Credits?
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orxalot22
Posts: 374
Joined: Fri Nov 08, 2013 2:42 pm

Re: A boy and his shotgun

Post by orxalot22 »

Combine_Kegan wrote:
That works pretty well actually, and to be fair, seeing as your other weapons are corner-viewed. I guess it's best to keep up with the consistency.

Gonna edit the muzzle flash?

Edit:

you know adding a counter to indicate what pump level you're at might help actually.
Well i figured i'd leave it without a muzzle flash because its a bb gun, but i was going to add a bit better of a firing animation when i get the pump=power thing down.

edit: holy shit im actually figuring it out now.
edits again: I got it figured out! if i have it check for the highest amount of pumps, then lowest, it will work, and now ive got the select fire bb gun working. i'll release it soon when i have the animations done
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Sinael
Posts: 243
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Re: A boy and his shotgun

Post by Sinael »

I think you made his height way too low, he is like half the height of a doomguy, while he should be more like a bit below shoulder height maybe? Try making him 3/4 of original height instead of 1/2.
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LostSkull
Posts: 797
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Re: A boy and his shotgun

Post by LostSkull »

Also, that freaking nuke he's carrying around should be swapped out for something different or removed completely. I killed IoS with one shot...
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Viscra Maelstrom
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Re: A boy and his shotgun

Post by Viscra Maelstrom »

LostSkull wrote:Also, that freaking nuke he's carrying around should be swapped out for something different or removed completely. I killed IoS with one shot...
normally you'd kill it in 2-3 shots, so i consider this an improvement. :p
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TheMightyHeracross
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Re: A boy and his shotgun

Post by TheMightyHeracross »

Hey, are you going to credit the sprite authors for their work?
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LostSkull
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Re: A boy and his shotgun

Post by LostSkull »

Viscra Maelstrom wrote:
LostSkull wrote:Also, that freaking nuke he's carrying around should be swapped out for something different or removed completely. I killed IoS with one shot...
normally you'd kill it in 2-3 shots, so i consider this an improvement. :p
Maybe, but one shot insta-kill?
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orxalot22
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Re: A boy and his shotgun

Post by orxalot22 »

TheMightyHeracross wrote:Hey, are you going to credit the sprite authors for their work?
I did, theyre in the ingame credits. should i put the credits here as well?
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orxalot22
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Re: A boy and his shotgun

Post by orxalot22 »

LostSkull wrote: Maybe, but one shot insta-kill?
alright i'll try and make it a little less overkill.
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LostSkull
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Re: A boy and his shotgun

Post by LostSkull »

orxalot22 wrote:
LostSkull wrote: Maybe, but one shot insta-kill?
alright i'll try and make it a little less overkill.
:D
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orxalot22
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Re: A boy and his shotgun

Post by orxalot22 »

should be fixed now. kept the one-shot, but it can only be done on easy
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LostSkull
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Re: A boy and his shotgun

Post by LostSkull »

Makes more sense now

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