Sprite Batch Render addon for Blender
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The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 17933
- Joined: Fri Jul 06, 2007 3:22 pm
Re: Sprite Batch Render addon for Blender
Nash's fork is the most up-to-date version, and it did bring back the 16-angle feature. I suppose he'd be the one to contact about updating to 2.9, though I understand he's got a lot of other irons into the fire.
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- Posts: 17465
- Joined: Mon Oct 27, 2003 12:07 am
- Location: Kuala Lumpur, Malaysia
Re: Sprite Batch Render addon for Blender
Yeah, sorry, I'm still using 2.79b because there are just too many on-going projects right now that I don't have the time to replace my entire toolchain mid-project. I estimate I'll be using 2.79 for another year or two, even.
Maybe someone else will make a 2.9 script...
Maybe someone else will make a 2.9 script...
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- Posts: 1748
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- Location: Czech Republic
Re: Sprite Batch Render addon for Blender
Yeah, I get it. Just wanted to ask. I kinda don't know who made the 2.81 version that I am using. Because it has the 16 angles feature but is for 2.81.
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- Posts: 17
- Joined: Tue Dec 11, 2012 8:12 am
Re: Sprite Batch Render addon for Blender
What exactly was broken? I tried the 2.81 version at https://github.com/seece/SpriteBatchRender and it worked fine for me in Blender 2.91.1. Anyway, I just bumped the supported Blender version number to 2.9 just in case and updated the example blend as well.