Played this mod recently. Doomslayer is superior range and damage wise, but i just love to play as Lord Blaz. He's so much fun to maneuver!! Neat update.
I do have some feedback i've got along the playthrough:
- Utility Action(the stun shotpistolgun) on Doomslayer never alerts enemies.
- Edgelord's shadowy clones doesn't die upon their master's death and it did build an extra punishment! Not really a big deal per se, but can be inconvenient at times.
Plus Edgelord's invisible corpse? Becomes visible when it gets crushed.
- Speaking of which, Bonelord never gets revived under any kind of crusher. But under the doors, however, the animation still plays but then he disappears if you don't open them.
Nothing major. But might can be seen rarely except the first one. Definitely will look forward to the next update!!
GMOTA: Fantasy arcade action, UPDATE 1/12/2023 [V1.5.2]
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: GMOTA: Fantasy arcade action, UPDATE 1/12/2023 [V1.5.2]
hello.
can you give me command to summon fatal draw lord blaz ?
can you give me command to summon fatal draw lord blaz ?
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Re: GMOTA: Fantasy arcade action, UPDATE 1/12/2023 [V1.5.2]
thank you.
hmm when kustam will be already to be played again ??
sorry for my bad english.
hmm when kustam will be already to be played again ??
sorry for my bad english.