GMOTA: Fantasy arcade action, UPDATE 1/12/2023 [V1.5.2]

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Captain J
 
 
Posts: 16879
Joined: Tue Oct 02, 2012 2:20 am
Location: A Year old Pizza Box

Re: GMOTA: Fantasy arcade action, UPDATE 1/12/2023 [V1.5.2]

Post by Captain J »

Played this mod recently. Doomslayer is superior range and damage wise, but i just love to play as Lord Blaz. He's so much fun to maneuver!! Neat update.

I do have some feedback i've got along the playthrough:


- Utility Action(the stun shotpistolgun) on Doomslayer never alerts enemies.

- Edgelord's shadowy clones doesn't die upon their master's death and it did build an extra punishment! Not really a big deal per se, but can be inconvenient at times.

Plus Edgelord's invisible corpse? Becomes visible when it gets crushed.

- Speaking of which, Bonelord never gets revived under any kind of crusher. But under the doors, however, the animation still plays but then he disappears if you don't open them.


Nothing major. But might can be seen rarely except the first one. Definitely will look forward to the next update!!
64palm
Posts: 55
Joined: Sat Apr 10, 2021 7:18 am
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: GMOTA: Fantasy arcade action, UPDATE 1/12/2023 [V1.5.2]

Post by 64palm »

hello.
can you give me command to summon fatal draw lord blaz ?
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Combine_Kegan
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Re: GMOTA: Fantasy arcade action, UPDATE 1/12/2023 [V1.5.2]

Post by Combine_Kegan »

64palm wrote: Wed Feb 01, 2023 10:49 am hello.
can you give me command to summon fatal draw lord blaz ?
Summon a bfg9000, that should give you what you need.
64palm
Posts: 55
Joined: Sat Apr 10, 2021 7:18 am
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: GMOTA: Fantasy arcade action, UPDATE 1/12/2023 [V1.5.2]

Post by 64palm »

thank you.
hmm when kustam will be already to be played again ??

sorry for my bad english.

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