DoomRater wrote:With your permission I'd like to tighten up that gauntlet's charge blast so it's tic sensitive.
Permission granted. I'm all for more polish
Cryomundus wrote:Gonna say, like most of the stuff, but the fact that you can so easily throw away your sword is a huge downside, as you trade not only your sword, but the ability to power up sub-weapons and use Shining Knight. (I do know you can remake the sword, btw) You're fists are kinda shit really, since you don't really get any sort of benefit. I mean, if you still had access to powering up sub-weapons and shining knight, it'd be OK, but since it takes sword mana to make another sword, it's not really useful. It's a neat thing with a MASSIVE downside. Maybe cheapen the cost to remake the sword? Since it's a pretty vital tool to have, compared to your fists.
Let me tell you, its a WORLD of difference if you play with the sword vs the fists. ESPECIALLY if you run into any Cybs/Masterminds. If you've got no sword and no mana, you're screwed. Or a Arch-Vile horde. Shining knight is literally the only way I've been able to survive 8-10 Arch-Viles released at once.
Love everything else, especially the sub-items! Though, it kinda sucks if you get the hammer, and then toss it off the level by accident. (some levels have death pits/traps, so say goodbye to that hammer if you toss it there!) Maybe have it slooowly gravitate back to you once you toss it? Dunno if that's possible tho. The mini-cube/chests are especially handy tho, plus, its actually worth finding secrets with these added in!
Edit: Oh yeah, graphical bug, the turret icon for the powered up gauntlet is replaced by the old Bed O' Spikes icon. Or has it always been that and I've never noticed till now?
(Note: playing this pure, since I still have to re-make those add-ons btw.)
I probably should reduce the cost of resummoning. But I'd need to reduce the power of the charged sword throw attack. I'm actually not happy with the effect of the charged throw when it hits stuff
As for losing hammers, well throw them with a little more caution. They're incredibly powerful and if I give them a fail safe then they'd be crazy overpowered