Brutal PSX Doom Mod Merge
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
- Posts: 945
- Joined: Wed Sep 24, 2014 4:07 pm
- Location: Creating a SPACE HULK conversion!
Re: Brutal PSX Doom Mod Merge
Hm. Well, I can only recommend you go to the Bugs forum.
-
- Posts: 626
- Joined: Fri May 20, 2011 4:28 am
Re: Brutal PSX Doom Mod Merge
I really hope intacowetrust shows up here again sometime. PSX Doom Lost Levels is nearing completion and I've a feeling PSX Doom won't be far behind. It would be wonderful if he updated his mod upon release. Sadly, I don't think he'll be back as he only posted twice and both posts were way back last year...
-
- Posts: 3
- Joined: Tue Apr 07, 2015 6:59 pm
Re: Brutal PSX Doom Mod Merge
It's working just fine now, I'm loving the way this mod merge turned out. As for the error, I fiddled around, did some troubleshooting, and chalked it up to a simple wetware bug.Devianteist wrote:Hm. Well, I can only recommend you go to the Bugs forum.