In short i took a small part of my first project and make this one
Particularities :
Only 2 Weapons, Fists and Chainsaw
Both fists and chainsaw have their normal and secondary attack getting stronger while in berserk state
A rage meter allowing the use of a very powerful attack (like 3 times the damages done by the BFG)
The chainsaw shoots BFG Balls using rage points as ammo.
Note that if not in rage mode the shot do same damage as a BFG shot but uses 2500 rage points and
while in rage mode the shot is more powerful than a BFG shot but is still weaker then the fist special attack.
Both special attack and chainsaw BFG shot while in rage mode cost 9000 rage points but can kill a cyberdemon really quickly
No Health Bonus, Armor Bonus, Armors, Stimpack and Medipack - reason : see next line
Regeneration of both Health and Armor - It's not making the player invincible but it surely help him to survive
While in Rage State the player gets automaticly berserk
While the Rage gauge is maxed the player get auto-rage mode whenever he received a hit that triggers pain
New HUD i made with my brother's help
Ho and it's not tested in co-op so i don't know if it could work.
New stuff in Beta 3
Spoiler:Version History:
Spoiler:LATEST UPDATE :
Rage Doom Beta 3 : http://www.mediafire.com/download/v8ba7 ... mBeta3.pk3
EDIT : Credits to SigFloyd for sounds i used.
Ace Acer for the HUD modifications
Great Thanks to Edward850 and Blue Shadow for helping me fix my HUD

More credits will follow as the project progress.