code pointers
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
code pointers
ok i dont get these things at all...supposedly i heard you can give monsters diffrent guns with these?..
You need to use dehacked
General dehacked tutorial
http://www.btinternet.com/~Enjay001/deh01.htm
Explanation of the frame table (where you change code pointers)
http://www.btinternet.com/~Enjay001/deh06.htm
Explanation of the BEX format which provides a more flexible way of changing pointers
http://www.btinternet.com/~Enjay001/bex01.htm
Table of code pointers, not including the newest Zdoom specific ones
http://www.btinternet.com/~Enjay001/deh11.htm
General dehacked tutorial
http://www.btinternet.com/~Enjay001/deh01.htm
Explanation of the frame table (where you change code pointers)
http://www.btinternet.com/~Enjay001/deh06.htm
Explanation of the BEX format which provides a more flexible way of changing pointers
http://www.btinternet.com/~Enjay001/bex01.htm
Table of code pointers, not including the newest Zdoom specific ones
http://www.btinternet.com/~Enjay001/deh11.htm