[Request] "Redesigned" Cyberdemon and Mastermind
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Gez
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Re: [Request] "Redesigned" Cyberdemon and Mastermind
At least it doesn't look completely like jokewad material, contrarily to those spiderdemons-on-cyberlegs posted earlier.
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wildweasel
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Re: [Request] "Redesigned" Cyberdemon and Mastermind
Arch's sprite is a step in the right direction! And...not to sound ungrateful for the attempts, but I'm just not feeling those Mastermind edits. They remind me of the Krang from TMNT, and not exactly in a cool way either...
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Tomicapo
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Re: [Request] "Redesigned" Cyberdemon and Mastermind
I try to make that monster and as a result i got this:
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Gez
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Re: [Request] "Redesigned" Cyberdemon and Mastermind
The arm cut off by the sprite's edge is especially convincing.
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Onslaught Six
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Re: [Request] "Redesigned" Cyberdemon and Mastermind
The biggest problems are the wholly-obvious leg and arm bits that are still hanging around, making it look like a Cyberdemon with tacticool armour instead of a new(ish) monster altogether.
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Captain J
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Re: [Request] "Redesigned" Cyberdemon and Mastermind
ooh right, i just forgot about that.wildweasel wrote:They remind me of the Krang from TMNT, and not exactly in a cool way either...
also arch's slax's design based sprite is going to be neat, if he polish 'em til it's good to go, though; more shadows, different colours and clearing some rough lines from those ripped armours. and adding a humanized lag would be even more neat, like just what i did to cybruiser;

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Slax
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

...I don't even know.
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Captain J
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Re: [Request] "Redesigned" Cyberdemon and Mastermind
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Slax
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Re: [Request] "Redesigned" Cyberdemon and Mastermind
Beefed up Arnold-demon-tank is fated to never see the light of... Doom.
I hope.
People brought up joke wads and then that thing just appeared out of nowhere.
I hope.
People brought up joke wads and then that thing just appeared out of nowhere.
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Slax
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Re: [Request] "Redesigned" Cyberdemon and Mastermind
Double post with helpful content. Bloop.
Mech/Cyber stuff's hard. References to the rescue!

Just gonna leave this here in case me or someone else feels like tinkering with new concepts in the future.
Mech/Cyber stuff's hard. References to the rescue!

Just gonna leave this here in case me or someone else feels like tinkering with new concepts in the future.
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Captain J
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Re: [Request] "Redesigned" Cyberdemon and Mastermind
but too bad these's no 8 direction sprites on this game. or, we gonna need a good artist.
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Immortal Destroyer
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Re: [Request] "Redesigned" Cyberdemon and Mastermind
How about this CyberDemon?

My Cyber-Creature, with stuff from Tomicapo and the original sprite by Arch. What did you think? I need more work on this i think. Time elapsed; 40 Minutes.
EDIT; All those stuff from Tomicapo were modified to look better.

My Cyber-Creature, with stuff from Tomicapo and the original sprite by Arch. What did you think? I need more work on this i think. Time elapsed; 40 Minutes.
EDIT; All those stuff from Tomicapo were modified to look better.
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Captain J
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Re: [Request] "Redesigned" Cyberdemon and Mastermind
polished indeed, but three things are most wanted also not exist; that cybie's color is still vanilla, lacks machinery parts specially left lag and i think that cannon is over-used for every custom enemies. doom 64 mancubi's cannon should be valuable.
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Yholl
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Re: [Request] "Redesigned" Cyberdemon and Mastermind
Er, the Cyberdemon is supposed to be vanilla colored. That's the whole theme that wildweasel is going for.Captain J wrote:polished indeed, but three things are most wanted also not exist; that cybie's color is still vanilla, lacks machinery parts specially left lag and i think that cannon is over-used for every custom enemies. doom 64 mancubi's cannon should be valuable.
Anyway, the Cyberdemon is amazing looking! Maybe, for the sake of changing things up, edit Spider Mastermind style chaingun barrels onto the ends of the Mancubus cannons? Push it that little bit further than what the cannons originally looked like.
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wildweasel
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Re: [Request] "Redesigned" Cyberdemon and Mastermind
Which isn't a problem for what I'm doing with it. I actually would prefer that the color scheme remain similar to Vanilla's.Captain J wrote:that cybie's color is still vanilla