Future ZDoom Community Project(s)

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Which do you want most to be "ZDoom-ified"?

Doom episode 2
17
47%
Doom 2 maps 1-11
6
17%
Heretic episode 1
4
11%
Hexen hub 1
1
3%
Strife teaser
5
14%
Another episode / set of levels (please give details)
3
8%
 
Total votes: 36

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Woolie Wool
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Post by Woolie Wool »

Ixnatifual wrote:Heretic really ticks me off. Unless you replace most of the textures and sprites with good-looking ones, please do E2 followed by E3 :p
Heretic is a sleep aid. Hexen is too frustrating. E2 is awesome, except for the lackluster texturing. We could make E2 so awesome that it would blow people's minds.
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Enjay
 
 
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Post by Enjay »

I went for the Strife Teaser. We've seen many, many Doom levels. I think it would be quite a novelty to see some really classy editing done on a different game - and one that is almost untouched by editing hands at that.

Moreover, I think Strife is the most enjoyable non-Doom Doom engined game, so getting some re-done levels using Zdoom goodness would be great.

What's more, you could even add in the Doom shotgun at some point. For me, Strife's main drawback was that it didn't have any weapons that (as far as I am concerned) came close enough to being as satisfying as the Doom shotty. Strife really needed a shotgun feeling kind of weapon IMO. Without it, the weapons may have been quite original and good fun, but the weapon set as a whole was missing something - specifically a shotgun. :)

Doom Episode 2 is a close second for me though. Especially if Dochist is on the team. :yup: Oh, and that Baker guy. You know the one. I'm pretty sure he'd be able to do some really cool Ep 2 how it should have been kind of stuff too. ;)
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Post by NiGHTMARE »

Nmn wrote:Interest and motivation are different tough. You need a strong reliable team.
That would rather defeat the objective of it being a community project though :).
Enjay wrote:Doom Episode 2 is a close second for me though. Especially if Dochist is on the team. :yup: Oh, and that Baker guy. You know the one. I'm pretty sure he'd be able to do some really cool Ep 2 how it should have been kind of stuff too. ;)
I'd also like to see E2 done, though I'm afraid I probably wouldn't take part. I'm already working on a bunch of remade E2 levels for another project, and I don't want to end up doing the same thing twice ;).
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Risen
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Post by Risen »

While I really like the way ZE1 is going, I don't think I'd participate in future renovation projects. However, I'd probably play them.
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TheDarkArchon
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Post by TheDarkArchon »

Enjay wrote: What's more, you could even add in the Doom shotgun at some point.
I agree, but it would need the Strife guy's hands on it or it would be out of place.
Enjay wrote:What's more, you could even add in the Doom shotgun at some point. For me, Strife's main drawback was that it didn't have any weapons that (as far as I am concerned) came close enough to being as satisfying as the Doom shotty.
Also agreed.. Although Strife is a good game, I don't really like it's arsenal (I don't think it has enough weapons in it. Plus, like Enjay said, there's a lack of satisfaction with them).
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Vader
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Post by Vader »

I really would like to see the Doom2 maps converted to Zdoom standard!
That would be very cool and of course I´d participate in such a project!
Imagine such great maps as "Gotcha!" or "The Abandoned Mines" with many scripting, slopes and the brandnew stacked sectors :D
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Post by NiGHTMARE »

I know of a project which will include remakes of some of the Doom 2 city maps (including Gotcha!), though I don't think I'm allowed to tell you which project it is ;).
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Vader
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Post by Vader »

Hm... then I have to wait, till this project comes out I guess?!
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Tormentor667
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Post by Tormentor667 »

@Nightmare - I can imagine what project you mean ;) ... although I am not sure about it, nevertheless:

@Topic: Actually I'd really like to to a ZDoom'ification of "Shores of Hell" because I have incredible ideas in mind for this, but to be honest: We have two big problems, the first one is that the real talented mappers in this community already worked on both Community efforts and I think, that they finally need some time to spend effort on their own projects once more, same to me, and the second big problem is the fact, that a community project just works, if it is based on a innovative idea. The ZDCMP Take 1 was great, it flowed fast and everything worked perfect because all the participants were 100% working on this thing. Take 2 has huge problems to even get finished at all as you can see, because the idea isn't new and it seems that no one dares to work on the successor to Take 1. If you take a look at KDIZD - the 3rd community project - you have once more a new and innovative idea and that's why many persons worked on it and it got that succesful although it isn't even finished yet (but it will be, because it's just amazing and no one will let this go down). If I start a new "ZDoom'ification" project after the Episode 1 release (for example Episode 2, Heretic E1 or Doom2 etc.), it will be hard to keep interest on this, because all the mappers know, what has to be done, how much work it is and how long it will take, and don't forget: They even know, what it will look like at the end and that won't be something new at all, and that's why the second job won't ever have this success.

To put it in a nutshell: After this project, I won't start another community event, I will continue working on my own projects and give everyone else here the chance to do so. And after about half or one year, I will come back to this though, plan a new innovative idea and we all can get back together working on the 4th community project ;)
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Kirby
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Post by Kirby »

Tormentor667 wrote:Alot of stuff about the projects and participants
I agree, but I think that the next best time to start a new community project is in the summer of '05.
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TheDarkArchon
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Post by TheDarkArchon »

Or the Summer of '69. Image
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Tormentor667
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Post by Tormentor667 »

"Got my first real rocket launcher, bought it at the weapon shop, used it till the impies bled, was the summer of '05...." *singing* :)
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TheDarkArchon
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Post by TheDarkArchon »

:laff:

Oh wait. "Waiting on Hell's shores,kept moist by the hordes of hellspawn, and if I had a choice, I know that it would last for ever. Those were the best days of my life." Cue the Image solo.
Last edited by TheDarkArchon on Fri Oct 29, 2004 9:29 am, edited 1 time in total.
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Tormentor667
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Post by Tormentor667 »

Hehe, that IS fun :)
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TheDarkArchon
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Post by TheDarkArchon »

Making alternate lyrics to "Summer of '69". THAT's an idea for a new community project. :)

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