[Released] E1M1 Remake: Doom 3 style
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
- Posts: 415
- Joined: Fri Aug 09, 2013 1:43 am
Re: [Released] E1M1 Remake: Doom 3 style
Someone remember Legacy of Suffering?...
-
- Posts: 3489
- Joined: Sun Oct 19, 2014 6:45 pm
- Location: Plahnit Urff
Re: [Released] E1M1 Remake: Doom 3 style
Just got Dropbox. Here's my non-Spanish audio version, if anyone wants it: https://www.dropbox.com/s/2luegyqygc72v ... 9.pk3?dl=0
P.S.: It took two hours to do due to total inexperience with SLADE 3 (or editing in general...) but it should be good. Tell me if there are any problems!
P.S.: It took two hours to do due to total inexperience with SLADE 3 (or editing in general...) but it should be good. Tell me if there are any problems!
-
- Posts: 16
- Joined: Wed Sep 17, 2014 12:32 pm
- Location: ...
Re: [Released] E1M1 Remake: Doom 3 style
Se ve bastante genial tu mapa, pero trata de coordinar un poquito más la iluminación para que tenga un ambiente más detallado y terrorífico
Saludos.
Translated to english:
It looks so pretty, but try to coordinate a little more the lights positions for create a very detailed and terrorific ambient.
Regards ^_^
Saludos.
Translated to english:
It looks so pretty, but try to coordinate a little more the lights positions for create a very detailed and terrorific ambient.
Regards ^_^
-
- Posts: 124
- Joined: Wed Jan 07, 2015 3:34 pm
- Location: i will ask somebody ''where i am?!''
Re: [Released] E1M1 Remake: Doom 3 style
why everywhere is white i dont get it
-
- Posts: 3489
- Joined: Sun Oct 19, 2014 6:45 pm
- Location: Plahnit Urff
Re: [Released] E1M1 Remake: Doom 3 style
???cem26 wrote:why everywhere is white i dont get it
-
- Posts: 709
- Joined: Fri Aug 19, 2011 7:27 am
Re: [Released] E1M1 Remake: Doom 3 style
I wish it could have been longer but it was fun while it lasted.
-
- Posts: 3489
- Joined: Sun Oct 19, 2014 6:45 pm
- Location: Plahnit Urff
Re: [Released] E1M1 Remake: Doom 3 style
Same here.
SOMEONE PLEASE COMMISSION THE GUY TO MAKE A F***ING MEGAWAD LIKE THIS!
SOMEONE PLEASE COMMISSION THE GUY TO MAKE A F***ING MEGAWAD LIKE THIS!
-
- Posts: 124
- Joined: Wed Jan 07, 2015 3:34 pm
- Location: i will ask somebody ''where i am?!''
-
- Posts: 21706
- Joined: Tue Jul 15, 2003 7:33 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): A lot of them
- Graphics Processor: Not Listed
Re: [Released] E1M1 Remake: Doom 3 style
Check your OpenGL lighting options. It looks like you're set to "additive" dynamic lights, when you need to be set to "multiply" lights.
-
- Posts: 124
- Joined: Wed Jan 07, 2015 3:34 pm
- Location: i will ask somebody ''where i am?!''
Re: [Released] E1M1 Remake: Doom 3 style
solved thx