[Resource] [Weapons] Captain J's SnapShooting Workshop: Season 2!

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

Really wondered why no one ever made Cobra Assault Cannon sprite for doom. Or maybe i watched too much of Robocop highlights.

Credit goes to Ocean Software Ltd., DeathMatchParadise Sweps, 3D Realms, Mike12.
Last edited by Captain J on Thu Jun 11, 2020 9:04 am, edited 1 time in total.
User avatar
Ac!d
Posts: 346
Joined: Tue Apr 02, 2019 5:13 am
Location: France

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Ac!d »

I'd but that for a dollar ! Beautiful sprite !
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »


My take on M56 Smartgun. Hope it works just like in the movie!

Credits goes to Probe Entertainment, japjap from Sketchfab.com.
Last edited by Captain J on Wed Jun 17, 2020 11:20 am, edited 3 times in total.
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

mytakeospessmarheen.png
My take on Mooney's Space Marine sprite. I've been editing this sprite but it seems i still can't get it right, somehow!
Credit goes to Mooney and Rogue Entertainment.
You do not have the required permissions to view the files attached to this post.
osjclatchford
Posts: 2059
Joined: Mon Feb 07, 2011 5:02 am

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by osjclatchford »

my advice? ditch the boltpistol/chainsword combo and stick to a bolter.
these 'pistol' poses on doom humans always end up looking a bit spack...
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

Well that's a good idea, but nah he gave up the firepower over speed and mobility!
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »


OBOKHAN1 gave me a reminder to make doom sprite of Robocop's AUTO 9, and here it is!

Credit goes to Denisbelmondo and Tuuttipingu from Sketchfab.com.
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »


Quick Jewel sprites i made.

And nope. These are not ordinary choas emerald.
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »


Quick sprite i made. It's a Giant Turret!

Credit goes to Scuba Steve(minus Metal Slug and Doom sprites).
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

Today's gonna be a productive day! I've been making more sprites than usual.

Credit goes to A_inc from Gamebnana.com

Credit goes to Ghost623671 from Gamebanana.com

Credit goes to ZipZop_the_Cat from Gamebanana.com
User avatar
Gothic
Posts: 805
Joined: Thu Jun 16, 2011 6:49 pm

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Gothic »

I wish the credits in the OP could be better organized, having them all piled at the end doesn't help much. If it's possible, could you put the corresponding credits right below the sprite sheet they belong to?
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

It's been so, sooo long since i edited the OP but maybe i will next time. In the meantime, feel free to ask the original source of the weapon sprites.
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »


Original by DeadPixel from Gamebanana.com. Second take!

Original by Gunship_Mark_II from Mod DB(screenies taken from tZveig's vid).

Original by GeneralEcchi from Gamebanana.com.

So yeah, i've been made a lot of sprites without the wills of fixing the dreaded OP... Because the img tag didn't work on me back then and never knew the solution to this. This might take a big, whopping while, but let me reinforce it at last!
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

Gothic wrote:I wish the credits in the OP could be better organized, having them all piled at the end doesn't help much. If it's possible, could you put the corresponding credits right below the sprite sheet they belong to?
Aaaaaand it's all done! Tho it took quite a lot of time, but i somehow did it! See OP for surprise.
User avatar
sergeirocks100
Posts: 49
Joined: Wed Mar 25, 2020 9:17 am
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Post by sergeirocks100 »

Do you have a copy of the Big Bob sprites that aren't crusted over with JPEG artifacts?

Return to “Resources”