[Project, Resources] Diopticum

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Diodeus
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Re: [Project, Resources] Diopticum (Upd:06/12)

Post by Diodeus »

Snarboo wrote:I noticed you ripped the textures from Gloom Deluxe. Is it possible to rip the enemies? If not that's fine, but I was hoping to use the aggro skinheads for a project. :p
Sorry, not right now:
Diodeus wrote:
Globe wrote:Cool stuff. No luck with the sprites though, huh? Bummer.
Сould eventually be... I found main obstacle, they packed with specific Amiga packer - "Crunch-Mania" (CrM2 file header) with the LZ-H algorithm. And only existent unpacking software work under Amiga OS. So in 'worst' case I need installing Amiga emulator+OS, unpacking game files and then look at data again.
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Diodeus
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Alpha Storm

Post by Diodeus »

New rip: Alpha Storm - Sprites (Enemies and spell icons).
AlphaPrev.png
AlphaPrev.png (10.15 KiB) Viewed 2111 times
It's my last update in this year, so see you in the new year and...
Spoiler: Happy Holidays!
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Enjay
 
 
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Re: [Project, Resources] Diopticum (Upd:25/12)

Post by Enjay »

Ooooh, there are some nice sprites in there.

Did I just see a dinosaur wielding a circular saw???!!!111one
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Captain J
 
 
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Re: Alpha Storm

Post by Captain J »

Diodeus wrote:It's my last update in this year, so see you in the new year and...
Spoiler: Happy Holidays!
now this, is bloody epic.
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Dynamo
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Re: [Project, Resources] Diopticum (Upd:25/12)

Post by Dynamo »

Anything in the works? :wink:
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Re: [Project, Resources] Diopticum (Upd:25/12)

Post by RaVeN-05 »

Black Crypt Amiga version, rip in progress
http://raven-05.narod.ru/
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Diodeus
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Re: [Project, Resources] Diopticum

Post by Diodeus »

Long time no see, guys! There were difficult years in the RL, but now I’m back on track! Special thanks to Dynamo, who found me and gave me the last necessary impulse to return to work)

First rip to celebrate my return is first-person weapons sprites from Deus (1996). Rest sprites and textures will be posted a bit later.

Deus (1996) - https://www.mediafire.com/file/3oiip8y3 ... s.zip/file

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YukesVonFaust
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Re: [Project, Resources] Diopticum (Upd:25/12)

Post by YukesVonFaust »

Welcome back, diodeus!
also, gloveless hands that isn't blood?
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Diodeus
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Re: [Project, Resources] Diopticum

Post by Diodeus »

YukesVonFaust wrote: Fri Feb 02, 2024 12:38 pm also, gloveless hands that isn't blood?
No, they're just a little similar. In addition, in Blood there are no sprites of hands without weapons.
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Diodeus
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Re: [Project, Resources] Diopticum

Post by Diodeus »

Continuation of the Deus resources: sprites and textures.

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Dynamo
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Re: [Project, Resources] Diopticum

Post by Dynamo »

Amazing stuff, and welcome back! :D
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Diodeus
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Re: [Project, Resources] Diopticum

Post by Diodeus »

Next rip is weapons (+Fishing pole) sprites from Robinson Requiem: Weapons




To complete rip i have big request: If somebody will find saves from every game region or proper DOS/DOSBOX screenshots, please leave it at this tread or PM my. In any case, other sprites will be released later. Temporarily (i hope) with props and monsters only from first region.

PS. I need same things (saves or proper DOS/DOSBOX screenshots) for Ishar 1-3 to complete they rips as well.
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Diodeus
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Re: [Project, Resources] Diopticum

Post by Diodeus »

Continuation of Robinson Requiem rip. Items, props(WIP), creatures(WIP) and other sprites: Sprites WIP



As i said earlier, props and critters mostly from first two regions: Forest and Jungle (Exept robot enemies).
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Diodeus
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Re: [Project, Resources] Diopticum

Post by Diodeus »

Today rip of almost unknown tank simulator "K-1 Tank killer" (1994): Sprites



My plan for next major rip releases: Albion (1995), Anvil of Dawn, Lands of Lore, StoneKeep, Ultima Underworld 2.
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